I started this on January 14, 2008, with the goal of reimplementing Blood (by Monolith software) on eDuke32 port, with which it shares the engine. That requires converting all Blood resources to Duke3d format and recreating the missing game mechanics. The idea of remaking Blood went to me when I tried to have a Cooperative game with friends. I didn't find a version of Blood which would run on modern computers, so I decided to remake it myself. At first, I wanted to remake just maps, leaving Duke3d mechanics untouched. Later on, I read about eDuke32 port, which offers reach script extensions and thus more !stuff! for port and total conversions. The first thing I did was recreating the Blood HUD under eDuke, and I managed to make it perfectly identical. Seeing the power eDuke32 scripts offer, I decided to proceed with full conversion. This site lets you keep track of the project, latest news are available here. Here's some screeshots:

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BloodCM v06.2013

BloodCM v06.2013

Jun 5, 2013 Full Version 21 comments

BloodTC was renamed to Blood Crossmatching (BloodCM).Version of June 2013 has a lot of fixed, new Zombie, Cultists AI and 2 episodes from original game.

BloodTC 15.10.2012

BloodTC 15.10.2012

Oct 15, 2012 Full Version 5 comments

BloodTC was released again with some fixes and polymer support

BloodTC 29.09.2012

BloodTC 29.09.2012

Sep 28, 2012 Full Version 4 comments

New full release of BloodTC is avaible for download. Now BloodTC includes all maps of first episode, which was reconsturted on 100% (or 99% we'll see...

BloodTC (alpha 30 jun 2011)

BloodTC (alpha 30 jun 2011)

Jun 30, 2011 Demo 2 comments

I have made else one release. Some fixes, some effects and slide door system and dynamite was corrected...and may be some more :)

BloodTC (alpha 29 apr 2011)

BloodTC (alpha 29 apr 2011)

Apr 28, 2011 Demo 3 comments

BloodTC is a recreation of Blood (by Monolith Productions) for EDuke32 to bring all the fun and action of Blood to the EDuke32 port. This mod will be...

Post comment Comments  (10 - 20 of 95)
M210 Creator
M210 Sep 7 2014, 4:11am says:

Hi all. We still working on BloodCM, but episode 3 not completed yet, therefore we can't make a new release.

New release will have new enemies AI, more performance and a lot of bug fixes. But we need to complete this episode 3 before:)

+7 votes   reply to comment
Blake_Stone
Blake_Stone Oct 24 2014, 4:09pm replied:

Hell yes!

+1 vote     reply to comment
Jasonsalyer
Jasonsalyer Oct 6 2014, 5:15am replied:

I don't have words to explain what kind of feeling you made me feel. You are my hero! I register just to say tank you!
Superlative!!!

+2 votes     reply to comment
Guest
Guest Oct 5 2014, 7:36pm replied:

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Guest Oct 5 2014, 12:19pm replied:

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Kil3r101
Kil3r101 Sep 23 2014, 3:05am replied:

YES! Good to hear!!!!

+1 vote     reply to comment
D1rkGER
D1rkGER Aug 1 2014, 5:21am says:

No news, no video ? At least post some new screens or something like that...

You're the last hope for the interwebs to get a proper Blood port.

We're counting on you !!!!

+1 vote     reply to comment
Punisher70
Punisher70 Jul 19 2014, 8:12am says:

Будут ли ролики в полной версии мода?

0 votes     reply to comment
M210 Creator
M210 Sep 7 2014, 4:21am replied:

Скорее всего нет, eDuke32 их не поддерживает. Но порт тоже развивается,может когда-нибудь и добавят

+1 vote   reply to comment
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Guest Jul 16 2014, 5:10am says:

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Guest Jul 14 2014, 9:51am says:

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Lunick
Lunick Jul 16 2014, 8:34am replied:

eduke32 currently doesn't have proper functioning multiplayer so no :(

+1 vote     reply to comment
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BloodCM
Platforms
Windows, Linux
Developer
BloodCM developers
Engine
EDuke32
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Official Page
M210.duke4.net
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
War
Players
Single Player
Project
Indie
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BloodCM
BloodCM
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681 of 26,196
Last Update
1 year ago
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132 members
Files
5
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4