Blood Frontier is collaborative effort with art assets/direction by Anthony "Acord" Cord, and engine/gameplay enhancements by Quinton "quin" Reeves. It is a total conversion based on Cube Engine 2 (Sauerbraten), the simplicity of which is carried over and expanded upon. The project itself works closely with this community, for a full list of people who have contributed see the Credits. For licensing information, please see the License.

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