A side-scrolling tactical 2D shooter that sets out to be challenging and to some extent realistic. The goal is to resolve situations where armed suspects and hostages are involved -- with as little bloodshed as possible. Inspiration is taken from the Police Quest and Rainbow Six series, while I add my own touch of blood and gore.

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The news of this week is animations! I have the foundation of the animation system in place. See it in action!

Posted by isbeorn on Nov 21st, 2011

It's time for another update — the second in two weeks!

Since the last time I have overcome a problem with trigonometry that held me back from making character animations. With that out of the way I have made the foundation of an animation system. The characters will soon look much more alive!

At the moment I can only create the animations by editing text files, so I should really put some time into making an editor to ease up the creation process.

Have a look at this video featuring the few pieces of animation I managed to do in between all the coding this weekend, playing on "spontaneously" dying characters (there's no sound — sorry!):


I should mention that these animations are very roughly made, the quality will improve with an editor that let's me see what I'm doing in real-time!

Other things on the to-do list are to enable playing animations individually on separate body parts, so that the characters can walk and reload a weapon at the same time for instance. And I will also make arms holding weapons aim these toward their targets — the aiming will not be driven by animation like it was in this video.

Please leave a comment and let me know what you think!

Post comment Comments
Theon
Theon Nov 22 2011, 3:32am says:

Looks fun! :D

+1 vote     reply to comment
isbeorn
isbeorn Nov 22 2011, 3:41pm replied:

Thank you!

+1 vote     reply to comment
SPY-maps
SPY-maps Nov 22 2011, 8:21am says: Online

man, this is SOOOO awesome!!
(and i don't see this much and or quick!!!)
but this i really like, ofcourse i notice to
that its still very WIP (no hands etc), so
it can only get even better.
what i specialy like is the blood, and how
holes appear when someone gets hit.
can't get bloody enough for me, lol.

will be tracking this,keep up the good work!!!

leon

+2 votes     reply to comment
isbeorn
isbeorn Nov 22 2011, 3:41pm replied:

Big thank you for your positive comment! :)
And there will be more gore I can promise! Bowels and brains are on the to-do list.
Thanks for tracking!

+1 vote     reply to comment
HunteR4708
HunteR4708 Nov 22 2011, 1:03pm says:

Hmmm... Looks great! Maybe you should add a little realism for falling guns? I mean, when the gun hits the floor, there is a chance that it will shoot. (Or it's a stupid idea?)

+1 vote     reply to comment
isbeorn
isbeorn Nov 22 2011, 3:38pm replied:

Hey thanks! I could definitely add that! A really small chance though, I don't think it's that common.
The physics are there, what's missing is a polygon shape for the gun instead of the plain rectangle that is used now. That's why it looks like it's floating.

+1 vote     reply to comment
ScarabGames
ScarabGames Dec 15 2011, 10:08pm says:

Keep up the good work isbeorn :)

+1 vote     reply to comment
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Blood & Bullet
Platform
Windows
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isbeorn
Engine
Custom Built
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