Build the wildest starships you can imagine from the inside-out -- and then blow them up!

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New Video: Powerline Demonstration (March 25)
Blockade Runner

New Video: Powerline Demonstration (March 25)

Mar 25, 2013 Blockade Runner 2 comments

In the new visualization video, we show how powerlines will function in Blockade Runner!

New Video: Destruction Demonstration (Jan 28th)
Blockade Runner

New Video: Destruction Demonstration (Jan 28th)

Jan 28, 2013 Blockade Runner 3 comments

Today we demonstrate one of the systems we're focusing on this year now that the ship systems have our undivided attention (see the Battle Plan article...

Conversion Upgrades
Blockade Runner

Conversion Upgrades

Nov 29, 2012 Blockade Runner 0 comments

A summary of some of the major improvements brought upon by the new .BRS format!

All-new video:  Starman!
Blockade Runner

All-new video: Starman!

Nov 26, 2012 Blockade Runner 3 comments

Micah demonstrates the Starman in an all-new video!

Conversion Successes
Blockade Runner

Conversion Successes

Nov 23, 2012 Blockade Runner 0 comments

Thank you everyone for sending us your .BRD's! With all of your contributions we were able to work out all of the kinks for the new .BRD to .BRS converter...

New .BRS ship file type!
Blockade Runner

New .BRS ship file type!

Nov 12, 2012 Blockade Runner 0 comments

From the next release onwards, all entities will be saved and loaded using a new ".BRS" (blockade runner ship) format and will require the use of an included...

Community Ship Showcase! Unseelie Corvette, X19, Pikeman, and the Hammerhead
Blockade Runner

Community Ship Showcase! Unseelie Corvette, X19, Pikeman, and the Hammerhead

Oct 17, 2012 Blockade Runner 0 comments

Ship showcase of some awesome community made ships, all constructed in Blockade Runner's Editor!

Blockade Runner - The Characters
Blockade Runner

Blockade Runner - The Characters

Oct 8, 2012 Blockade Runner 0 comments

The game was conceived to have a bit of a retro N64 look while making use of HD textures and Deferred Lighting. To see how this would look, we went ahead...

Blockade Runner - Blocks and Prefabs
Blockade Runner

Blockade Runner - Blocks and Prefabs

Oct 7, 2012 Blockade Runner 1 comment

Some clarification on the blocks; we will not be removing angles or prefabs altogether. The basic analogy is LEGO© pieces, and thus where appropriate...

Blockade Runner - The Blocks
Blockade Runner

Blockade Runner - The Blocks

Oct 5, 2012 Blockade Runner 1 comment

While the trio of coders are busy making the multiplayer awesome in BR, the rest of us are messing around with the art now that we're able to play with...

Blockade Runner - Data Editor
Blockade Runner

Blockade Runner - Data Editor

Sep 28, 2012 Blockade Runner 0 comments

After painstakingly making a bunch of changes the other day we decided it's about time to make a rudimentary editor program to make the process far less...

Blockade Runner - "Upcoming Features" page on the way
Blockade Runner

Blockade Runner - "Upcoming Features" page on the way

Sep 23, 2012 Blockade Runner 0 comments

And so as an easier means for everyone to be informed, we'll be adding a single page to the website for everyone to go to find out the latest features...

Blockade Runner - Damaging the Blocks
Blockade Runner

Blockade Runner - Damaging the Blocks

Sep 18, 2012 Blockade Runner 0 comments

Yesterday Nathan began adding in the ability for equipped weapons to do damage to blocks in Blockade Runner, inside are some details and explanations...

Blockade Runner - Progress (80+ changelog items!)
Blockade Runner

Blockade Runner - Progress (80+ changelog items!)

Sep 15, 2012 Blockade Runner 5 comments

In case you haven't been on the IRC in a while, there's been a lot of development going on with Blockade Runner! This is just a few items from the 80...

Atmospheres in upcoming 0.74.0!
Blockade Runner

Atmospheres in upcoming 0.74.0!

Aug 28, 2012 Blockade Runner 5 comments

A new feature we've been working on for 0.74.0 are atmospheres for entities! Atmospheres around entities will provide oxygen for the character...

0.71.0c is out!
Blockade Runner

0.71.0c is out!

Aug 13, 2012 Blockade Runner 3 comments

Aside from more stability fixes for the multiplayer (still a ways to go though), we've opened the solo option up, put a "start server" option in the multiplayer...

Tactical Gamer Interview
Blockade Runner

Tactical Gamer Interview

Aug 10, 2012 Blockade Runner 0 comments

We recently sat down for an IRC interview with Strait_Raider over at Tactical Gamer! Read on for some excerpts from the interview!

Blockade Runner - Start Server from Menu + More!
Blockade Runner

Blockade Runner - Start Server from Menu + More!

Aug 9, 2012 Blockade Runner 2 comments

Stuff Plus demonstrates ship building in Blockade Runner with Part 4 in his video series, a screenshot of the new start server options, and a new ship...

Blockade Runner - Transparent Glass
Blockade Runner

Blockade Runner - Transparent Glass

Aug 8, 2012 Blockade Runner 1 comment

As requested by the community, we’ve introduced a glass block to Blockade Runner! Trickier than it looks with deferred rendering and voxels, but Nathan...

Community ship showcase! Skull Cruiser, Link, and Crimson Outpost
Blockade Runner

Community ship showcase! Skull Cruiser, Link, and Crimson Outpost

Aug 5, 2012 Blockade Runner 0 comments

Ship showcase of a really cool community-made ship, station, and pixel art!

Blockade Runner 0.70.0 -- Performance, craters, ore and more!
Blockade Runner

Blockade Runner 0.70.0 -- Performance, craters, ore and more!

Aug 3, 2012 Blockade Runner 5 comments

The start of some major performance upgrades, new asteroid generation that includes craters and more noise, multiplayer stability improvements and more!

Blockade Runner - Today's Progress! (August 1st)
Blockade Runner

Blockade Runner - Today's Progress! (August 1st)

Aug 2, 2012 Blockade Runner 0 comments

The next version of Blockade Runner is humming right along, already sporting a performance boost that modestly improves the frame rate, as well as some...

Procedural Potato Asteroids
Blockade Runner

Procedural Potato Asteroids

Jul 31, 2012 Blockade Runner 2 comments

You asked, and Zack delivered! We’ve pelted the asteroids with craters, added ore generators (although Ice is showing mostly in the screenshots below...

Blockade Runner 0.69.0! Asteroids, debri, zero-g and more!
Blockade Runner

Blockade Runner 0.69.0! Asteroids, debri, zero-g and more!

Jul 30, 2012 Blockade Runner 5 comments

This week’s update includes procedurally generated asteroids, new debri physics when chiseling your way through rock, a new toggle-able “zero-g” / gravity...

New Ships! The 11517 “Hexagons”, Amethyst Frigate, and The Cargo Runner
Blockade Runner

New Ships! The 11517 “Hexagons”, Amethyst Frigate, and The Cargo Runner

Jul 26, 2012 Blockade Runner 0 comments

Showcase of three new fantastic community-made ships!

Results of your W60 vote!
Blockade Runner

Results of your W60 vote!

Jul 24, 2012 Blockade Runner 0 comments

We’ve been doing ‘priority votes’ up until now, which works fairly well for a small static list, but it gets messier when you start adding in new things...

Blockade Runner 0.67.2 released!
Blockade Runner

Blockade Runner 0.67.2 released!

Jul 22, 2012 Blockade Runner 0 comments

A lot has been changed with the latest version, including a revamped interface for the editor, character physics, and over 110 changes on the changelog...

Blockade Runner - Today's Progress! (June 7th)
Blockade Runner

Blockade Runner - Today's Progress! (June 7th)

Jun 6, 2012 Blockade Runner 0 comments

Past few days we've been following E3 (/2nd Christmas!) while still hard at work fixing editor and multiplayer bugs in preparation of the free LITE edition...

Blockade Runner - Progress Update (June 1st)
Blockade Runner

Blockade Runner - Progress Update (June 1st)

Jun 2, 2012 Blockade Runner 0 comments

Busy day on all fronts! Nathan fixed large entities from sometimes "forgetting" that you had some geometry below you. Thusly, the Starbreaker is now an...

Today's Progress! (May 31st)
Blockade Runner

Today's Progress! (May 31st)

Jun 1, 2012 Blockade Runner 0 comments

We're debugging some issues with the physics on larger entities, as well as setting things up for a return of the Lite version of the game. We'd like...