The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!

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Physics with the prefabs! We had fun by slamming the Grimlock with a bunch of cargo boxes, rolling the cargo boxes down a flight of Stairs, and aiding a flock of boxes through the Fairy Tail!

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Today's Progress!

Physics with the prefabs! We had fun by slamming the Grimlock with a bunch of cargo boxes, rolling the cargo boxes down a flight of Stairs, and aiding a flock of boxes through the Fairy Tail!

Also, as per requested we also made a "solar system", or "asteroid belt"... of sorts out of a bunch of cargo boxes spinning around a lump of gold. It may have been just for testing, but it sure is fun!

Blockade Runner - Physics on Geometry Voxels! Blockade Runner - Physics on Geometry Voxels!
Blockade Runner - Physics on Geometry Voxels! Blockade Runner - Physics on Geometry Voxels!

Now that we've successfully tested blocks, angles and prefabs, we’ll be working with optimizations and the (actual focus of this week) character movement!

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If you haven't voted already, please be sure to vote on the items you feel would benefit Blockade Runner the most!

Below are some visually descriptive examples of a few of the items up for vote!

Items up for Vote! Items up for Vote! Items up for Vote!

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Lulloser
Lulloser - - 160 comments

Lol cool :D You can add Orbiting Blocks! :D

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