Block Story combines the popular block mining with exciting and addictive role playing. Features: * Infinite world even up and down * 25 Quests, that give you objectives and hours of fun * Leveling up, and skill points to improve your character * Beautiful terrain generation with Hell, biomes, floating islands, forgotten sky, underground world and coral reefs. * Torches you can make and carry to light your way through caves * Equipment you can wear like "My Precious" (a powerful ring), and flippers (to swim faster) * Crafting, combine resources to create tools and weapons * Many weapons, like swords, magic, shields, guns, bow and arrow * 88 realistic mobs, from lizards to dragons, from clownfish to giant sharks. * Beautiful graphics, with colored lights, epic night sky, and bumped terrain * Vehicles: car, boat, diver suit, jetpack * Very fast, it works well even in older computers.

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Blog RSS Feed Report abuse Latest News: Block Story version 5.0 is available

3 comments by blockstory on Feb 4th, 2013

After an intense month of hacking and working hard on it,  we have released version 5.0 of Block Story.
The changelog is ridiculously big.  We have incorporated suggestions from our desura customers, as well as from other sources.
We went through 7 beta tests to make sure we delivered a quality product that you will enjoy.  Easily, this is our largest release ever.

Major features include Creative Mode,  Teleporting,  a Radar, speed improvements and separate chests. 

Enjoy the fruit of our labor, we have put our heart into it.

New Features

  • The terrain loads 100% faster
  • Placing and digging reacts instantly now, no more lag when building
  • Radar as seen in this video
  • Creative mode, now you have infinite supplies in creative mode
  • Teleportation to beds
  • New Quests for Radar
  • Quests now teach you recipes as rewards
  • Trident of Poseidon
  • Chests are separate now as seen here Warning: get your valuables out of the chests before updating
  • Removed gravity when flying in creative
  • Creative mode indicator in the main menu
  • Different blocks break at different speed
  • Different blocks make different sounds when you walk on them
  • Different blocks make different sounds wfhen you dig them
  • Now you can see how much damage you inflict on mobs
  • Inter-world teleporting
  • Dramatically better graphics by using mipmaps (ios, mac and pc)
  • Head bobbing can be turned off
  • PC and mac controls can be changed
  • Now you can adjust Field of view
  • New flight effect
  • new settings for pc control
  • Added lots of sound effects
  • Monsters in creative mode
  • new recipe for teleporter
  • new soundtracks
  • new texture for unobtainium
  • new shader that is faster in mobile to give you some extra frames per second
  • the mouse wheel now switches between items
  • Random names for NPCs
  • New loading screen
  • Improved animation of hand tools
  • Mass crafting,  because clicking 500 times the crafting table really stinks.
  • Fixed multitouch splitting.  Tap and hold a stack, then with a second finger, tap an empty slot to transfer half your stack.
  • Left mouse button uses blocks or digs them instead of placing (PC only)
  • An easter egg that has to do with light, that is very cool.

 

Bug fixes

  • Fixed issue where placing models particularly on frozen sea would not show
  • Fixed picking up model items that would not stack in the inventory
  • Fixed archery issue, where sometimes you would not hit a mob
  • Fixed issue where big monsters could spawn half buried
  • Fixed fog color underground
  • Fixed dragon shield
  • Fixed issue that caused items to disappear from the inventory when dragged over them.
  • Fixed bug that caused multiple slots to be selected in he crafting table
  • Fixed Hugo quest
  • Many small fixes
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Post comment Comments  (10 - 20 of 504)
diegoocampo8
diegoocampo8 Apr 30 2013, 2:06pm says:

I have been playing this for a while now and i have some questions / criticism

What is the penalization everytime you die and have to respaw? I enjoy the game but I miss the tension, the fear that you were feeling in minecraft when you have colleted some precious diamond and you knew you will lose it if you die. In this game i don't feel this nice tension, I don't need to run and get inside my home to feel safe. Night doesn't seem more dangerous than day, many enemies they won't come to kill you unless you are too close to them, night and caves are not so dark cause the mineral stones light up everything and I think also there are too many minerals so at the end you get tired of digging minerals and leave them there!.

The water looks weird, at least on the pc version. when you are on the surface you can actually see through the water as if it wasn't there, you can see really far away into the water.. and then you get inside the water and you don't see as far as before. Also could be nice to have infinite world up and down, but it doesn't look good to have water just standing up there..

In general I think i would be much more grateful if the game were getting more balanced, and all the features already implemented were cleaned from bugs and focus on the game experience instead of adding more and more things!.

Just some thoughts.. i could be wrong in my point of view and i am thankful this is getting updated so often.

+1 vote     reply to comment
blockstory
blockstory Apr 30 2013, 7:06pm replied:

you lose experience when you die. It is very hard to level up if you die all the time.

For better water, turn on fog in the graphics settings, we don't do it by default because it affects performance on some devices.

Thanks for the feedback.

+1 vote     reply to comment
Matthew098
Matthew098 Apr 29 2013, 10:39pm says: Online

Glad the standalone update's here! Like it much better than using the Desura client. Love the game. Great Work!

+2 votes     reply to comment
robin_udi
robin_udi Apr 29 2013, 12:09pm says:

the full version can save my world? (my house)

+1 vote     reply to comment
MDFxD
MDFxD Apr 29 2013, 1:36pm replied:

Yep ^^

+2 votes     reply to comment
Killer12280
Killer12280 Apr 28 2013, 5:15am says:

I like the game and I have had it for a while now but to be honest the first day I played it I got really boring very quickly. I started playing again but there is just a few problems, what bothers me is how the weapons decrease by number when you use them only once, could you please replace that with maybe weapon condition so that the weapon deteriorates over time instead of the numbers, the other problem is that you move to fast and it feels like your playing Quake. If you could just fix these minor issues I would be soo happy. Thank you

0 votes     reply to comment
blockstory
blockstory Apr 28 2013, 3:39pm replied:

If you make 10 swords at a time that last 1 hit, it is the exact same thing as 1 sword that lasts 10 hits. The only difference is that this way you know exactly how long they last.

If I simply changed how I display the weapon duration and just divide the current number by 10 it would be what you are asking for yet not change gameplay in any way.

+1 vote     reply to comment
blockstory
blockstory Apr 27 2013, 8:43pm replied:

yes, just wait a couple days, for now only the desura client version is available, I have submitted the standalone version and it is pending approval.

Sorry for the inconvenience.

+2 votes     reply to comment
TACOS14
TACOS14 Apr 28 2013, 12:47am replied:

Thank you. And this game is amazing.

+2 votes     reply to comment
blockstory
blockstory Apr 29 2013, 10:20pm replied:

It is there now. Enjoy the mega update

+1 vote     reply to comment
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Block Story
Developer & Publisher
Mind Blocks
Engine
Unity
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Official Page
Blockstory.net
Release Date
Released Dec 7, 2012
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Highest Rated (11 agree) 10/10

This game is just stunning its visuals. First few minutes that i played this game i was utterly impressed. This game may have a tiny things that are similar to minecraft ,but has excesscive things that minecraft doesnt have. Man i just got to give thanks to the developer for making this game he is a indie developer 0_0. This game provides a astonishing package for you to enjoy and i promise you that it is worth your money. From 80 mobs ,and floating islands ,dungeons vehicles over 12 weapons and…

Dec 19 2012, 6:24pm by Jflamer

Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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