We asked ourselves, what would happen if Amnesia and Clive Barker’s: Undying had a baby? The result would be Blinding Dark, a First Person Shooter horror game. Complete puzzles, collect items and power-ups, fight enemies and do your best to manage the very thin resources you have at your disposal. Blinding Dark will have a total of 6 Acts and each Act will take place in a different environment while adding to the story and gameplay.

Post news Report RSS Blinding Dark - Dev Blog #2

Lots of improvements but also a lot of stress. Using physics in your game is a difficult endeavor as a considerable amount of trial and error goes into it. But I'm satisfied with the results.

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Hi guys,

What was done:

- New ranged AI
This includes animations, projectiles, sound effects and AI changes. This enemy will be imune to any physical damage. This will open up for a new item.

- New flying AI
Includes model and animations. This enemy is immune to high speed physical damage (ex. revolver bullets).

- New item
Egyptian Trap -
used to capture the souls of ethereal enemies. It slows them down and it is the only item that can counter this type of enemies. The trap can be easily summoned so you can easily set it precisely.

- New particle effects
- Bug fixing, physics tweaks and sound updates.

Thanks a lot for watching and see you next time guys!

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jointmaker
jointmaker

pretty good work!! keep goin it has power

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