Key Features

- 60 Platforming levels.
- A plethora of powerups and upgrades.
- Explorable towns with interactive NPC's
- Quests and Side Quests
- Three playable characters each with unique abilities.
- A massive lore that spans thousands of years across seven original races.
- Strong focus on single-player narrative story telling.
- An all original soundtrack by alternative rock band "Or Nothing"

"Bleak character concept art"

A Little About the Plot

Having spent his life locked inside, protected by his sister and hidden from an extremely hostile world, a young Sourcer named “Bleak” passed the time using his creativity and ingenuity to rebuild a destroyed C.O.G. surveyor robot. This robot acts as the player’s in-game camera. “Glitch” (the name Bleak gave to the machine) can translate glyphs, see through certain walls and keep track of found resources. When his sister is discovered and arrested, Bleak emerges with Glitch by his side into this unfamiliar and overwhelming terrain for the very first time determined to find her and bring her safely home. And if you accept the challenge, this is where you come in.

"Early concept art for the setting and UI"

The deadly unknown world of Pinnacle is inhabited by a huge array of unique beings, cities and belief systems. Most of these inhabitants are jaded and dangerous though there are a few exceptions. Along his journey Bleak forms friendships with Bug, a feisty Beardstaff heir, and Sky, a sightless Sylvan warrior. Using their unique talents, these allies help you and Bleak navigate this unknown and deadly reality.

Is it even possible to break free from such overpowering and menacing control? Ultimately, it’s truly up to you. Use your agility, creativity, diplomacy and ingenuity to guide Bleak, unravel the corruption, rescue his sister, and save Pinnacle from destruction…

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Totally not the type of game I'd usually like, but I absolutely love the execution and the graphics of this one. Good job, keep it up. Tracking!

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Latest tweets from @bleakgame, @tenwallboston

RT @RobSellig: Pax East: 19 days

Feb 18 2017 by tenwallboston

Getting ready for #PAXEast2017! Bringing a new demo for @DiscoverousGame! Looking forward to seeing everyone again!…

Jan 28 2017 by tenwallboston

RT @lisanovelline: The Piccadilly universe is one wherein children can imagine possibilities, experiment w/ideas,& dream solutions as…

Jan 27 2017 by tenwallboston

Discoverous Poster is coming super soon! #gamedev #indiedev #PaxEast2017

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We've got 2 new promos coming in for 2 upcoming games :) #indiedev #gamedev #PAXEast2017

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Happy Holidays to everyone from us at Tenwall!

Dec 25 2016 by tenwallboston

Putting together a wonderful website for the Company and upcoming projects :) #gamedev #tenwall #indiedev

Dec 21 2016 by tenwallboston

RT @lisanovelline: “If one cannot enjoy reading a book over and over again, there is no use in reading it at all.” ~Oscar Wilde

Dec 12 2016 by tenwallboston

RT @TenwallBoston: BLEAK is Greenlit! Thank you so much to everyone for your support, let's make a game! #indiedev #gamedev #alldev

Apr 18 2015 by bleakgame

RT @TenwallBoston: @BleakGame is Greenlit! Thank you so much to everyone for your support, let's make a game! #indiedev #gamedev #alldev

Apr 18 2015 by bleakgame

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