Blaze is a sci-fi first person shooter action game. It's about shooting a lot of alien mutants in semi-randomized missions. The alien mutants are trying capture all your base, and have already captured at least half of it. You have to defend your base and capture the alien controlled areas back.
Testing the 3 new weapons ingame in Doom E2M1.
The weapons are: Lance, Personal Defence Weapon and Shotgun. They all have some sounds. Shotgun is not fully modelled/uv mapped/textured, kinda lost my concentration on the modeling with neighbours hammering shit all day. Then I thought to make some banging sounds myself.. hehheh...
The enemies still have their original stats/etc. So they're kinda easy with the faster weapons. I thought I'd change them when I make models for them.
Note: the PDW muzzle flash should have had 2 textures animated, but I had accidently exported the muzzle flash model with just 1 texture defined into it..