BlackSoul is a third person survival horror adventure game with an intriguing story that takes place somewhere in the English countryside: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth about the infection. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you. System Requirements CPU: 2.8Ghz dual core or better RAM: 2Gb or more Graphics Card: 512Mb with OpenGL 3.0 support or better ( Intel chipsets not supported; low budget cards might not work ) HDD: 2.9Gb of free space OS: Windows XP, Vista and 7 TIME: at least 14 hours of free time PS: launch both BSConfig.exe and BlackSoul.exe as administrator if you are running the game under Windows Vista or 7
Hi all, we're working on the gameplay inside the house, one of the many locations you'll find in the game.
Posted by pierluigi73 on Aug 7th, 2012
Hi all, we're working on the gameplay inside the house, one of the many locations you'll find in the game. Here some pictures taken from outside.
It's a nineteenth-century house with its story and its secrets that can be found solving the puzzles which are in there. The house is not only beautiful to see ( at least we hope you like it ) but you can also interact with most of the objects which are inside, whether it's a puzzle or a simple furniture.
As you can see inside each room ( and each other location of the game ) there are many objects and there is no difference between them on screen. I want to say that there are no helpers to highlight objects you can pick up or you can interact with: in this way we want to increase game difficult but most of all we want to force exploration ( furthermore by looking everywhere you can find ammo or something else useful ) .
Instead here you can see some technical detail: 1024 pxl normal mapped texture and the humidity effect that we like so much.