What is "Black Days"?

"Black Days" is a standalone game based on the Quake Engine aimed to make a fully new singleplayer campaign, featuring revamped graphics, new weapons and items, and a lot of other features powered by the DarkPlaces sourceport for Quake.

About "Black Days"

In "Black Days" you incarnate the person of "René Gado", a latin american member of the DESP ("Departamento Especial de Sucesos Paranormales", in english "Paranormal Subject's Special Department"), that quickly after joined the Department is going to be involved in a series of strange events that would lead him to be part of the most strange mission ever: Being the savior of the entire universe.

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Blog RSS Feed Post news Report abuse Latest News: We bid farewell to our great friend

6 comments by SirSeizhak on Jun 12th, 2014


Some weeks ago we received sad news that we want to announce. Jaguar, aka Nahuel Agüero, a Black Days scriptwriter, died at age 23 when he travelled to Brazil on Januray 26, 2014.

He and his friend, Vanina Soto, 25, were in Drum Hole (Agujero del Tambor) in Palhoça, Florianópolis. Vanina was close to a rift taking photos. A wave dragged her to the sea and Nahuel came to help her. Unfortunately, they were drowned. The lifeless Vanina’s body was founded first. Nahuel’s body was located a few days later.

We want to do a small, heartfelt tribute. Thanks to you, Black Day’s script has been
improved in every way, and thus the entire project.
We will always remember you as a hero, great guy, committed to nature, and a big fan of videogames and movies.

If something beyond life exists we hope you meet with Kain.

You will always be present in our memories. Rest in Peace.


Hace unas semanas que hemos recibido una noticia muy triste que queremos comunicaros. Jaguar, más conocido como Nahuel Agüero, uno de los guionistas de Black Days, falleció a los 23 años cuando estaba de viaje en Brasil el 26 de enero de 2014.

Él y su amiga, Vanina Soto, de 25 años, estaban en el Agujero del Tambor, en Palhoça, municipio de Florianópolis. Vanina estaba cerca de un acantilado sacándose una foto. Una ola la arrastró al mar y Nahuel acudió a auxiliarla. Desgraciadamente ambos murieron ahogados. Primero encontraron el cuerpo sin vida de Vanina y días más tarde se localizó el de Nahuel.

Queremos rendirte un pequeño y sincero homenaje. Gracias a ti el guion de Black Days mejoró en todos los sentidos, y con ello el proyecto entero.

Te recordaremos siempre como héroe, gran persona, comprometido con la naturaleza, amante del cine y gran aficionado a los videojuegos.

En caso de que exista un más allá esperamos que te encuentres con Kain.

Siempre En Nuestra Memoria. Que Descanse En Paz.

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Post comment Comments  (10 - 20 of 44)
Shadowhide May 30 2011, 1:22pm says:

damn ! can't change preferences in netRadiant
I have win7 64 bit,but netRadiant is 32 bit , maybe is the problem ?

+1 vote     reply to comment
Mr.Raton Creator
Mr.Raton Jun 3 2011, 5:06am replied:

Do you have Visual C++ 2010? maybe this can help you.
I am using old XP :)

+1 vote   reply to comment
Shadowhide Jun 3 2011, 5:14am replied:

I installed GTK Radiant which is supporting DarkPlaces,and its works fine,so no need in NetRadiant

+1 vote     reply to comment
Shadowhide May 30 2011, 12:32pm says:

cool,I like to make basic geometry (no lights or textures) in NetRadiant to help you with mapping if you want
Just tell me what you want me to do
Screens from stuff I made for DarkMod :

+2 votes     reply to comment
Mr.Raton Creator
Mr.Raton Jun 3 2011, 5:03am replied:

Great! nice pictures. Thanks for your offer, I will tell to the other members. ;)

+1 vote   reply to comment
Shadowhide May 27 2011, 7:19am says:

ok,Thank you for reply !
What mapping tool you useng to create maps ? I have expirience with DarkRadiant (doom3 editor customized for mod called TheDarkMod)

+1 vote     reply to comment
Mr.Raton Creator
Mr.Raton May 30 2011, 2:16am replied:

DarkRadiant look interesting and the Dark Mod looks awesome. I love that dark atmosphere!!.

I am using NetRadiant, also I have ZeroRadiant but I have not been able to configure it for darkplaces.

When I began to make maps I used worldcraft for quake. I made a mod using the Telejano engine but was abandoned long time ago. Here are some pics www.qsl.net/cx8aaq/death3d/telejano.htm


+2 votes   reply to comment
Shadowhide May 21 2011, 8:49am says:

any news ?
game will have physics or ragdolls btw ?
looks great.Arches is models,or patches ? darkplaces has patches like id tech 3 or id tech 4 ?

+1 vote     reply to comment
Mr.Raton Creator
Mr.Raton May 26 2011, 10:50pm replied:

Hi Shadowhide, sorry for the delay, I was working a lot these two weeks making objects models, graphics and fixing things.
At this time the game doesn't have quake-c or physics :( Our programmer has left his position due to personal studies but he is still in the team as beta tester. I am the only one making the graphics and models for the game, the other two members are writers.
About arches, those are patches like id tech 3, the format for the maps are the same for quake 3. But I am planning to make complex columns using models.

Sorry for my bad english :) and thanks for your interest.
I think in two days or so I will post the screenshots, stay alert. ;)

+2 votes   reply to comment
Shadowhide May 8 2011, 10:09am says:

thanks god

+1 vote     reply to comment
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