Birth of Papyrus is a platform/puzzle game telling the story of two ghostly girls traveling between two worlds.

Report RSS Birth of Papyrus - Presentation

First post on IndieDB and project presentation! - Birth of Papyrus is a platform/puzzle game telling the story of two ghostly girls traveling between two worlds.

Posted by on

Hello world! Welcome to our first post!

I present myself in some words: Rémi Morillon, aka ReMinœr, 20 years old, founder of Frenetic Experience Studio.

And you?
...
We will not go far like that.
I have an idea: I'll ask questions like if I were you and I'll answer as if I was me. This way you have nothing to do.
From now, your voice is a title. Let's go!


I'm a neurotic and soulless player who are looking on IndieDB for curiosities, waiting for the release of Dark Souls 2 on PC.

I am a computer science student who develops a game during his free time with a team of volunteers called Frenetic Experience Studio. And I am also waiting Dark Souls 2.

High five! Talk me about your team.

Frenetic Experience Studio is a French amateur team of video game development.

It's a meeting of young enthusiasts students or freelancers from different backgrounds who want to express themselves artistically through their passion for video games.

We aim to create alternative gaming experiences, confronting players with new emotions and bearing a pronounced narrative dimension. We are also very concerned by the ethics surrounding our creations.

We are working in our free time and remotely due to the geographical distance. We are determined to give life to our projects and our ambition is to make discover our creations to the greatest number.

Whoa. Super speech.

Glad you like it. It took me a lot of time to formulate.

Second question: do you like frogs?

Yeah sure I'm French.

“Tour Eiffel être bon fromage.”

God bless you.

You say you want to show me a project. What is it?


We develop since two years a project called Project Papyrus. For celebrate our launch on IndieDB, we decide to revealed the final name of our game: Birth of Papyrus.

Birth of Papyrus is a platform/puzzle game telling the story of two ghostly girls traveling between two worlds.

You control Jem, a little girl of 11 years, when she wakes up in a dreamlike parallel world.
Exploring the world in search of signs of life, she will be at the heart of unpredictable phenomena: she is regularly teleported into the real world, in places which are familiar.
She will meet her twin Hina, whose presence is quite ghostly, as well as her imaginary friend, taking the form of a shadow with a top hat.
Jem will realize that his own presence is anything but normal. She is alone, transparent to the eyes of all and suffer from this solitude. Then begin a quest for existence, looking for a prince who can cure her illness and for answers about her dark fate...


Eh! I see exactly the same speech on your website! Cheater!

*You are well on the ReMinœr's answering, I'm currently unavailable...*

And your English is really strange.

*...any comments on my English will be sent to my language teacher after the beep*

Why do you come on our IndieDB peaceful land?

Since the project began two years ago, we never tried to communicate around the game. The project progressed at its own speed and continued to enrich every day. We were focused on the design and had no great thing to reveal anyway.

Today, we want to share with you our creative adventure. We want to be confronted with your feedbacks to make the best games possible.

In addition to providing regular updates on the project, we also plan to write some technicals articles related to the game in order to maintain a dialogue with you and introduce the vision surrounding our project.

“The wind is rising...?”

“We must try to live.”

Why do you want to be an indie developer?

Because I want to be rich.

Talking money, where is the game? Can I play it?

Currently the game is in development. The fact is that the format does not permit to distribute alpha or beta versions. The game is designed around its history and it's difficult to propose an interesting experience without being complete.

Fortunately, upcoming events will allow us to show some stuff. On the occasion of a French video games festival named Stunfest, we'll expose our game in public for the first time. We'll make a prequel to the game with a duration of 10 to 15 minutes, with narrated events that will not be part of the final work. Then, we'll propose it on IndieDB of course.

For the moment, you can watch an outdated video from last June and some concepts art on our game page. New contents coming soon.

Do you plan to make a movie?

No.

What's the meaning of life?

You know, I currently don't have answer to everything... But try 42.

I have a last question anyway.

I listen.

Do you love me?

Of course. I love you all.


I hope you like this egocentric presentation. Details will come in the future. Stay tuned and don't hesitate to let a small comment. We came on IndieDB for chat with you, interesting people. Don't disappoint us. ;)

Follow us:


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: