Billy is a boy living in a world with many challenges, after 10 years of the "big war" the Morlocks want to unleash again Orion, the greate master of Morlocks. Billy needs rescue all ancient powers to win this epic battle.
All feedback is welcome, I used simple objects that modeled only to get an idea of gameplay, it can also comment if the FPS was good or bad (the scene itself is very lightbut it is good to hear as the performance).
Updates about the bom process (create , explode , etc...)
A brief update triggers that I created to generate mini-missions (such as collecting items in a specific time)
How is the development of artificial intelligence and objects must be created in real time (already included in the sound and particles that was used...
A brief summary of how are the results of my tests with the tool's internal lightmap Unity3D
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