Billy is a boy living in a world with many challenges, after 10 years of the "big war" the Morlocks want to unleash again Orion, the greate master of Morlocks. Billy needs rescue all ancient powers to win this epic battle.

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New test level

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I just build a simple test version (the download is about 2.12mb) and summarizes the interaction using the mouse. There are no objectives, enemies and objects interact, it is really just to see if there are criticisms about how to move the character I am adopting.

All feedback is welcome, I used simple objects that modeled only to get an idea of gameplay, it can also comment if the FPS was good or bad (the scene itself is very lightbut it is good to hear as the performance).

Mcunha98.com

Bombs - polishing

Bombs - polishing

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Updates about the bom process (create , explode , etc...)

Trigger for Mini-Missions

Trigger for Mini-Missions

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A brief update triggers that I created to generate mini-missions (such as collecting items in a specific time)

Creating enemys in runtime with triggers

Creating enemys in runtime with triggers

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How is the development of artificial intelligence and objects must be created in real time (already included in the sound and particles that was used...

Lightmaps...

Lightmaps...

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A brief summary of how are the results of my tests with the tool's internal lightmap Unity3D

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Insolent.
Insolent.

This looks interesting - I think more information on this page about what form gameplay will take would be helpful.

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Mv.Antitribu
Mv.Antitribu

Is there going to be any model improvement? the face and overal form for Billy is a bit scary and makes him look old (like 35) instead of 10. The concept art looks good, can you make that happen in the model as well?

I suggest widening the eyes, and give the hair more complex form. The hair looks more like a helmet, I suggest giving it more detail. No need to do the same for the other characters, only for the main one, since he is the most important of all.

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ZeusLT
ZeusLT

Great looking, everything in one nice theme, high quality looking!
It needs more attention :P

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noTformaT
noTformaT

Good game, that's only the main character is very small size and not very noticeable.

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mcunha98 Creator
mcunha98

Yes, you're right, but the idea is show the main character some years after the start of story.

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lamarama12334
lamarama12334

Awesome work so far :D
keep it up, the texturing and modeling are wonderfully done especially when you are using blender (the interface seems to put me off from using it lol) but I think you need more definition to the models like adding normal maps or something similar? (opinion)

But overall excellent work ^_^

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mcunha98 Creator
mcunha98

Thanks, but about the use of normal maps...well...I guess my style combine more with "Old School", only diffuses, without normal maps.

Maybe I use some Normal and Occlusion maps in future for give more definition in some furnitures and organic models.

Thanks to visit

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Billy Oposto
Platforms
Windows, Web
Creator
mcunha98
Engine
Unity
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Mcunha98.com
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Adventure
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Sci-Fi
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Single Player
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Indie
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