BHB is a 2.5d action platformer. The player takes the role of BHB, a BioHazard Bot whose job it is to perform tasks deemed too dangerous for humans. One day, an experiment in the facility where BHB was developed goes bad, unleashing a plague of strange creatures. As BHB, your goal isn't to escape to the surface safely, but to go deeper into the facility, clean up the mess and make the facility fit for human use once again. But what kinds of abominations will you encounter along the way?
Hey everyone, so lately I've been getting ready for the first public playable demo of BHB. I've been working on a new level for this demo, an early version of Level 2. While Level 1 introduces the basic mechanics like running, jumping and shooting, Level 2 ramps it up by introducing the black holes, gravity walls, and more enemies. The level is based on a test level from a really old build but it's cleaning up quite nicely (looking at the old code and assets is more than a little cringe-inducing :P).I also finally settled on a look for the gravity surfaces so this is what they will be looking like in-game (for now anyways). Kind of a Tron-like look.
But yeah, I'm focusing all my attention on getting the playable demo up and running. I hope to release it sometime within the next few weeks so if I'm a bit slow on the updates, that's why.