Beyond The Lines

Beyond the Lines is a game set in the times of the American Civil War.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You are Floyd Bagis, a Union soldier in the middle of the American Civil War. A simple pull out past Richmond has turned the last stand for human life within America. Metallic monstrosities have poured out in seemingly endless numbers, and are attacking any man, woman, and child they find. Fight your way through a destroyed Richmond and stop the threat of the Robots for good!

Good luck soldier!

=============================================

PROGRESS=

MAPS- 28%

Demo Campaign HUB- 100%
Demo Campaign Town Square 1/2- 100%
Demo Campaign 1/3-50%
Demo Campaign 1-4-0%
Demo Campaign 1/5-0%
Demo Campaign 1/6-0%

SURVIVAL MAPS- 45%

Survival CHURCH- 90%
Survival IGNITION- 0%

WEAPONS- 26%
(0%= Not Started/10%=Concept Drawn/25%= Modeled/ 50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/ 100%=Modeled+Textured+Animated+Coded in)

Colt Rifle- 50%
Blunderbuss- 75%
Springfield- 30%
Pepper-box- 75%
Remmington Pistol- 100%
Henry RIfle- 100%
Shortround- 50%
Gatling gun- 50%
Clockwork Crossbow- 25%
Gearlock Rifle- 50%
Owens Automatic- 75%

ENEMIES- 20%
(0%= Not Started/10%= Concept Drawn/25%= Modeled/50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/100%=Modeled+Textured+Animated+Coded in)

Robot Slammer - 100% (Spawning must be fixed)
Robot Shooter - 100%
Robot Roller - 0%
Robot Fortress - 15% (Model started, not finished)
Robot Artillery- 0%
Robot Officer- 0%
Foreman- 0%

CODE-
No Estimate

Beyond The Lines team -

  • Scatterbox- -Co-Leader, Programmer, Writer, Back-up Modeler
  • SeniorMeatbox - Co-leader, Mapper, Composer, Writer
  • Raditz - Texture Artist
  • SketchZap - Art Director
  • Jason - Animator
  • Jackson- Modeler
  • Lucifersam01- Animator

Voice Actors -

  • John Scotch- Trent Martin
  • Ensuel Jackobs- Tim N.
  • Henry Clayton- Garrett Drake
  • Jonathan Alloy- Role Open
  • Southern Ally- Senior Meatbox/Scatterbox
  • Northern Ally- Senior Meatbox/Scatterbox

We are looking for a Modelers, and texture artists so if you want to participate in the project, contact us! scatterstudios@gmail.com or via private message,
and stay tuned for the constant bumping! =P

Image RSS Feed Latest Screens
A Sneak Peak Pepperbox, Ingame! Henry Rifle, Ingame!
Blog RSS Feed Report abuse Latest News: Change of (Game)Plans

10 comments by SeniorMeatbox on Jan 24th, 2015

WE ARE LEAVING PSP

Yep, you read right. After the Atmospheric Demo is released, Support for a PSP version of Robotic Rebellion will be dropped.
Now, as much as this makes all of us want to cry into a pillow for 9 and a half months, This is for the greater good.

=====================
WHY WE ARE LEAVING
=====================

There are multiple reasons why we are not going to support the PSP version much longer, here are some of those reasons

  • TIME CONSTRAINTS

As we all know, the PSP section of MODDB and INDIEDB is fading very fast, and a complete version of Robotic Rebellion will take quite a bit of time, more than we have left. We are afraid to spend all of this time, effort and money just to see that only a few people will play this.

  • HARDWARE

As many of you know, the best PSP FPS engine available is DarkQuake, which albeit a very good engine, it is still not enough. It does not bring out 100% of what the PSP is capable of, even if the PSP is overclocked to the maximum. Along with the fact that we are using a nearly 20 year old engine, on a 10 year old system that the engine is not designed for. Creating our own engine would take about as much of the time to create the game itself, in which time is the one thing that we do not have.

===============================
WHAT WILL THE PSP RELEASE HAVE?
===============================

The PSP release will mainly be a small section of the world of Robotic Rebellion in which the player can traverse what is available, and fight whatever gets into the players way. There will be a few extra maps that will not be directly available throughout the world, but you can still access them via the menu (Keep in mind, some of the maps will crash, and others may or may not be test maps)
Survival Mode will not be present within the PSP version, but very basic parts of it may be included here and there. A few weapons will be available for you to try out within some of the test maps, but other than that, its just a demo.

============================================
WHAT IS THE FUTURE OF ROBOTIC REBELLION?
============================================

We plan to continue work as normal, and we are currently experimenting with the Unity and Unreal for the PC version.

We will eventually have this released and extended on PC and hopefully other consoles. Atmosphere is one of our main priorities, so Virtual Reality is something that we are eyeing (Oculus Rift, Possible 3DS)

=======================
IT CONTINUES WITH YOU
=======================

Even when the PSP version will come and go, We hope that you all will stick around to see how this game progresses. The big reason why we want to finish this game is not money, not fame, but YOU, because the community is what keeps us going. We are always happy to answer questions, and are always open to ideas from you guys.

Good luck to us, and everyone!

Media RSS Feed Latest Video
Post comment Comments  (70 - 80 of 137)
Sharky.
Sharky. Dec 10 2013, 5:49pm says:

I cant tell if that video is comedy or serious.........

-2 votes     reply to comment
SeniorMeatbox Creator
SeniorMeatbox Dec 10 2013, 6:18pm replied:

It rendered like ****, the water sound was played over and over.

The only comedic part is the HOW DOES THIS GUN EVEN WORK that we put in when they diddnt attack (we are removing that sound right now) and we will remove the OK IM DEAD sound when we get the death animation working.

The audio was mainly some dev comedy.

-2 votes   reply to comment
st1x51 Creator
st1x51 Dec 11 2013, 2:36pm replied:

water sound?
maybe sky sound?)
"ambience/wind2.wav"

+2 votes   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Dec 11 2013, 2:44pm replied:

We are removing that right now

-2 votes   reply to comment
st1x51 Creator
st1x51 Dec 11 2013, 3:28pm replied:

but in PSP version,you must remove it from the engine:)

+2 votes   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Dec 11 2013, 3:58pm replied:

Exactly.

-3 votes   reply to comment
DogeTek
DogeTek Dec 5 2013, 10:38pm says:

Such Unique
Very Civil War
Much PSP
Wow

+2 votes     reply to comment
Guest
Guest Nov 1 2013, 11:39am says:

Why the hate against this game? i'm looking forward to it dammit!

+5 votes     reply to comment
Gresh1234
Gresh1234 Nov 1 2013, 10:55am says:

But dooooood.... Why am I not in Seizure Salad?

+2 votes     reply to comment
ScatterBox Creator
ScatterBox Nov 1 2013, 12:20pm replied:

I gotcha!

+1 vote   reply to comment
ScatterBox Creator
ScatterBox Oct 28 2013, 8:40pm says:

We now have a proper description! Props to SeniorMeatbox!

+1 vote   reply to comment
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Beyond the Lines:RR
Platforms
Windows, PSP
Developer & Publisher
Seizure Salid
Engine
Custom Built
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Release Date
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Theme
War
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