Beyond The Lines

Beyond the Lines is a game set in the times of the American Civil War.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You are Floyd Bagis, a Union soldier in the middle of the American Civil War. A simple pull out past Richmond has turned the last stand for human life within America. Metallic monstrosities have poured out in seemingly endless numbers, and are attacking any man, woman, and child they find. Fight your way through a destroyed Richmond and stop the threat of the Robots for good!

Good luck soldier!

=============================================

PROGRESS=

MAPS- 

Demo Campaign HUB- 100%
Demo Campaign 1/2- 0%
Demo Campaign 1/3-10%
Demo Campaign 1-4-0%
Demo Campaign 1/5-0%
Demo Campaign 1/6-0%

SURVIVAL MAPS

Survival CHURCH- 90%
Survival IGNITION- 50%

WEAPONS- 
(0%= Not Started/10%=Concept Drawn/25%= Modeled/ 50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/ 100%=Modeled+Textured+Animated+Coded in)

Colt Rifle- 50%
Blunderbuss- 75%
Springfield- 50%
Pepper-box- 50%
Remmington Pistol- 75%
Winchester- 75%
Coach Gun- 0%
Gatling gun- 50%
Clockwork Crossbow- 0%
Gearlock Rifle- 10%
Owens Automatic- 25%

ENEMIES- 
(0%= Not Started/10%= Concept Drawn/25%= Modeled/50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/100%=Modeled+Textured+Animated+Coded in)

Robot Slammer -99% (Spawning must be fixed)
Robot Shooter - 50%
Robot Roller - 0%
Robot Fortress - 15% (Model started, not finished)
Robot Artillery- 0%
Robot Officer- 0%
Foreman- 0%

CODE- 
No Estimate

Beyond The Lines team -

  • Scatterbox- -Co-Leader, Programmer, Writer, Back-up Modeler
  • SeniorMeatbox - Co-leader, Mapper, Composer, Writer
  • Raditz - Texture Artist
  • Gresh1234 - Modeler
  • Jason - Animator
  • Jackson- Modeler

Voice Actors -

  • John Scotch-  Trent Martin
  • Ensuel Jackobs- Tim N.
  • Henry Clayton-  Garrett Drake
  • Jonathan Alloy- Role Open
  • Southern Ally- Senior Meatbox/Scatterbox
  • Northern Ally- Senior Meatbox/Scatterbox 

We are looking for a Modelers, and Coders so if you want to participate in the project, contact us! scatterstudios@gmail.com or via private message,
and stay tuned for the constant bumping! =P

Image RSS Feed Latest Screens
Owens Automatic Textured The Professor CONCEPT ART New Temporary Blunderbuss
Blog RSS Feed Report abuse Latest News: Update # 5

8 comments by SeniorMeatbox on Jan 13th, 2014

Hi guys! Its us, Senior Meatbox and Scatterbox!

Now, believe it or not, A LOT has happened within the past week, and by A LOT, i mean In real life, not the game, so sadly ZERO PROGRESS has been made on Beyond the Lines since the last update.

Now, in case you don't understand, the progression we've made is at the same spot, a standstill.
ABSOLUTELY NOTHING DONE. NO MAPS, NO MODELS, NO CODING, NOTHING!
(Besides a few pieces of music)

Scatter is still grounded, and he's only on every once and a while for a couple minutes while his moms at work.

Gresh is on yet another vacation, but this time its school-related.

Fenrir is dealing with social life, hes going through rough times

ADZIE Is mainly thinking about what he can do next

AceNTempus is mainly trying to figure out the first Beta testing event.

Senior Meatbox Has made a lot of music for the maps and levels, and has been sitting on his buttcheeks thinking of a layout ever since Update #4

We mainly need a break, so we stopped working on this and went to Slender PSP. The only MAJOR thing that has been done so far is the fact that we now have access to the latest version of Dark Quake Plus (Thanks to St1x!) The problem is, we are not very sure if its wise to use it. Although DQ runs the most detailed maps, the most detailed models and the massive amount of entities onscreen, It runs Q1 maps pretty much like llamas! The easy fix to this big problem is simply using HLBSP, which we have access to. Only problem is, we gotta re-size every texture to make the mopping thing compile the maps, and even if we do that HLBSP even recognizes SIMPLE BLOCKS to be illegal brushwork. We do know that if we successfully do this, we will get a smooth running game. The big problem is that Scatter isn't very lucky on getting the engine to finalize, but when we do, we will make the decision on whenever to keep the Quartal engine, or to move onto Dark Quake Plus. 
Its up to us to decide, but we would love to hear your opinion.

 MY GOD, WE NEED ANIMATORS BADLY!!!

Every quake mod on the PSP (besides NZP or L4Q) Needs one thing. COW needs a Modeler, PSPikmin needs a coder, and WE NEED AN ANIMATOR!!!!!!

We cannot move any further without animated models!!!!! Scatter is working hard, I've been shooting out maps like a Gatling gun, Gresh has given birth to Models like children, the game feels so incomplete.

We aren't aiming for one of those $1 Xbox Indie Games that is just a sprite shooting at other sprites while staying still, we are aiming for a decent looking game that you guys will hopefully come to enjoy.

PLEASE, IF YOU CAN ANIMATE, OR MODEL, FOR THE LOVE OF ALL THAT IS GOOD, APPLY!!!

If you already have applied, we probably didn't see it.... we'll check to email soon.

Thanks everyone!!!

-Seizure Salad
-Scatterbox
-Senior Meatbox
-Gresh1234
-ADZIE
-Fenrir
--AceNTempus
 
-CYTOSKULL

 Edit from Scatter - I removed all the unnecessary language and replaced it with random words. ;) and dropped into say that I have been secretly re-working on iPhone version. (only available for jailbroken users) and the engine is close to being ready.

Media RSS Feed Latest Video
Post comment Comments  (50 - 60 of 147)
gtavcslcs
gtavcslcs Feb 25 2014, 7:23am says:

Wth happened to the vids?

+1 vote     reply to comment
ScatterBox
ScatterBox Feb 25 2014, 9:21am replied:

I deleted them because they had maps that are no longer in the game in them.

+1 vote     reply to comment
SeniorMeatbox
SeniorMeatbox Feb 24 2014, 10:28pm buried:

(buried)

For ***** sake tyler, i told you it wouldnt work.
the acts over, put back up all those pictures, and add me back.
"kicking" me wont help the game at all

-7 votes     reply to comment
ScatterBox
ScatterBox Feb 24 2014, 10:53pm replied:

There's no "act". You're off the team. Like you said - "Meh, more time to work on AT6"

I did this for the better, and I do believe kicking you from the team will help the game... a heck of a lot in some aspects. I just ask that you please don't flame the page.

+5 votes     reply to comment
Sniperz227
Sniperz227 Feb 24 2014, 9:46pm says:

well that escalated quickly....

+4 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Feb 24 2014, 10:08pm buried:

(buried)

meh, more time to work on AT6

-6 votes     reply to comment
ScatterBox
ScatterBox Feb 24 2014, 9:38pm says:

We are now in desperate need of a mapper. As of now the game has 0 maps. Since meatbox is no longer on the team.

+1 vote     reply to comment
jastolze
jastolze Feb 24 2014, 4:16pm says:

Look on the bright side: All of this arguing has brought the views to this moddb page to an all time high. xD

+2 votes     reply to comment
gtavcslcs
gtavcslcs Feb 24 2014, 5:24am says:

People please stop flaming each other. For people who hate this,MAKE YOUR OWN GAME,or else,leave the page. I myself don't know how to make a game,so that's why i don't criticize games,unless if it doesn't been coded at all.

+4 votes     reply to comment
Gresh1234
Gresh1234 Feb 24 2014, 9:30pm replied:

^ Hero

+1 vote     reply to comment
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Beyond the Lines:RR
Platforms
Windows, PSP
Developer & Publisher
Seizure Salid
Engine
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