Beyond The Lines

Beyond the Lines is a game set in the times of the deep, dark Civil War.


You are Floyd Bagis, a Union soldier in the middle of the American Civil War. The fight for slavery has begun, and it shows little time of stopping. As a union soldier, you will do your best, and give your life to bring the United States of America back into one piece, before the overall struggle of the nation causes it to collapse. You are also sent beyond enemy lines to attempt to assassinate 3 major targets - Robert E. Lee, Fredrick G. Arthur, and Jim B. Crow. Use your tools and fight your way out of Richmond!

So it is your choice,
Will you fight for a nations salvation?
Or, will you be a part of its' ultimate demise?


Beyond The Lines team -

  • ScatterBox - Engine Programmer, QuakeC Coder, Weapons animator
  • Gresh1234 - Modeler, Sexy Beast 
  • ADZIE- GFX Artist
    Clint - Texture Artist, backup modeler 
    Jason - Animator 

We are looking for a Mappers, and Animators so if you want to participate in the project, contact us! or via private message,
and stay tuned for the constant bumping! =P

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Winchester Re-Texture Retextured Derringer Scythe
Blog RSS Feed Report abuse Latest News: Update # 5

8 comments by SeniorMeatbox on Jan 13th, 2014

Hi guys! Its us, Senior Meatbox and Scatterbox!

Now, believe it or not, A LOT has happened within the past week, and by A LOT, i mean In real life, not the game, so sadly ZERO PROGRESS has been made on Beyond the Lines since the last update.

Now, in case you don't understand, the progression we've made is at the same spot, a standstill.
(Besides a few pieces of music)

Scatter is still grounded, and he's only on every once and a while for a couple minutes while his moms at work.

Gresh is on yet another vacation, but this time its school-related.

Fenrir is dealing with social life, hes going through rough times

ADZIE Is mainly thinking about what he can do next

AceNTempus is mainly trying to figure out the first Beta testing event.

Senior Meatbox Has made a lot of music for the maps and levels, and has been sitting on his buttcheeks thinking of a layout ever since Update #4

We mainly need a break, so we stopped working on this and went to Slender PSP. The only MAJOR thing that has been done so far is the fact that we now have access to the latest version of Dark Quake Plus (Thanks to St1x!) The problem is, we are not very sure if its wise to use it. Although DQ runs the most detailed maps, the most detailed models and the massive amount of entities onscreen, It runs Q1 maps pretty much like llamas! The easy fix to this big problem is simply using HLBSP, which we have access to. Only problem is, we gotta re-size every texture to make the mopping thing compile the maps, and even if we do that HLBSP even recognizes SIMPLE BLOCKS to be illegal brushwork. We do know that if we successfully do this, we will get a smooth running game. The big problem is that Scatter isn't very lucky on getting the engine to finalize, but when we do, we will make the decision on whenever to keep the Quartal engine, or to move onto Dark Quake Plus. 
Its up to us to decide, but we would love to hear your opinion.


Every quake mod on the PSP (besides NZP or L4Q) Needs one thing. COW needs a Modeler, PSPikmin needs a coder, and WE NEED AN ANIMATOR!!!!!!

We cannot move any further without animated models!!!!! Scatter is working hard, I've been shooting out maps like a Gatling gun, Gresh has given birth to Models like children, the game feels so incomplete.

We aren't aiming for one of those $1 Xbox Indie Games that is just a sprite shooting at other sprites while staying still, we are aiming for a decent looking game that you guys will hopefully come to enjoy.


If you already have applied, we probably didn't see it.... we'll check to email soon.

Thanks everyone!!!

-Seizure Salad
-Senior Meatbox

 Edit from Scatter - I removed all the unnecessary language and replaced it with random words. ;) and dropped into say that I have been secretly re-working on iPhone version. (only available for jailbroken users) and the engine is close to being ready.

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Post comment Comments  (40 - 50 of 225)
DukeInstinct Feb 23 2014, 1:28am says:

"AceNTempus is mainly trying to figure out the first Beta testing event."

So basically he does nothing at all? Figures that guy is completely useless.

+2 votes     reply to comment
DukeInstinct Feb 23 2014, 1:43am replied:

Leaves constructive criticism.


AceNTempus, maybe before joining a game development site and joining a group that works on a game, you should learn A SKILL that is actually related to game development.

+3 votes     reply to comment
SeniorMeatbox Feb 23 2014, 3:20pm buried:


You honestly need to **** off and leave us alone.
We are pretty much sick of your ****, whenever we get something done, you always find a flaw in it.
And we have to remind you that we arent as experienced as TEH PEE ESH PEE ERITE and that its a ******* PSP.
Why dont you stop complaining and start explaining the reason behind your soul crushing criticism
Ace has a little bit of skill in everything, mapping, composing, coding, modeling, you name it (besides animating)
All your skills are is copy/paste COD gunz and ruining lives faster then Flappy Bird does

-6 votes     reply to comment
UnknownToaster Feb 24 2014, 11:44am replied:

To be fair, the reason why he's so good at modelling is he doesn't settle for sub par in everything and goes for the best he can in one thing. You know, ignoring all the programming and other abilities.

P.S. Nice Flappy Birds name drop.

+3 votes     reply to comment
Podolski Feb 23 2014, 3:56pm replied:

Well, AceNTempus is a twat, constantly saying random **** to attack us, the "haters" because he thinks he knows better than us. Clearly, him being able to do everything is a lie. His greatest skill is trying to annoy us. Duke is 100% correct about him.

Secondly, the more you tell us to go away, the more you challenge us, (like Ace does), the more we want to retaliate. I can now admit that the only reason I come on this page is too see how much of a fool Ace has made of himself.

You need to understand criticism a little better. The more flaws Duke finds, the better the game is going to be if you fix whatever he, all of us in fact, point out.

Lastly, your post, everything Duke summed up on the start of his post.

+3 votes     reply to comment
UnknownToaster Feb 24 2014, 11:52am replied:

I don't know, I generally see his (Ace's comments on haters) comments and it reminds me of an old man shaking a stick at nothing. The posts seem fruitless because he's complaining about an idea, not a person or event, nor is it particularly constructive. I don't have anything against him, I just don't think his posts have much point.

+3 votes     reply to comment
SeniorMeatbox Feb 24 2014, 2:45pm replied:

Ace may not do anything, but hes good company.
We are teaching him stuff, dont worry, hes not doing anything now but hes learning

0 votes     reply to comment
SeniorMeatbox Feb 23 2014, 6:43pm replied:

You are still very annoying

-2 votes     reply to comment
UnknownToaster Feb 24 2014, 6:16pm replied:

How can you tell someone their criticism is not helpful, when he made an argument that makes sense and has evidence, and you just respond by calling him annoying?

+2 votes     reply to comment
SeniorMeatbox Feb 24 2014, 6:20pm replied:

Because even if he has evidence, most of the time hes more harm than help.

-1 votes     reply to comment
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Beyond the Lines
Windows, PSP
Developer & Publisher
Seizure Salad
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First Person Shooter
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Beyond the Lines
Beyond the Lines
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