Beyond The Lines

You are Floyd Bagis, a Union soldier in the middle of the American Civil War. A simple pull out past a Virginia has turned into the last stand for human life within America. Metallic monstrosities have poured out in seemingly endless numbers, and are attacking any man, woman, and child they find. Fight your way through a destroyed city and stop the threat of the Robots for good!

Good luck soldier!
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PROGRESS=
MAPS- 28%
Demo Campaign HUB- 100%
Demo Campaign Town Square 1/2- 100%
Demo Campaign 1/3-50%
Demo Campaign 1-4-0%
Demo Campaign 1/5-0%
Demo Campaign 1/6-0%
~~~~~~~~~~~~~~~~~~~~
SURVIVAL MAPS- 45%

Survival CHURCH- 90%

Survival IGNITION- 0%
~~~~~~~~~~~~~~~~~~~~~~~~~~

WEAPONS- 26%(0%= Not Started/10%=Concept Drawn/25%= Modeled/ 50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/ 100%=Modeled+Textured+Animated+Coded in)

Colt Rifle- 50%
Blunderbuss- 75%
Springfield- 30%
Pepper-box- 75%
Remmington Pistol- 100%
Henry RIfle- 100%
Shortround- 50%
Gatling gun- 50%
Clockwork Crossbow- 25%
Gearlock Rifle- 50%
Owens Automatic- 75%
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ENEMIES- 20%(0%= Not Started/10%= Concept Drawn/25%= Modeled/50%= Modeled+Textured/ 75%=Modeled+Textured+Animated/100%=Modeled+Textured+Animated+Coded in)

Robot Slammer - 100% (Spawning must be fixed)Robot Shooter - 100%
Robot Roller - 0%
Robot Fortress - 15% (Model started, not finished)
Robot Artillery- 0%
Robot Officer- 0%
Foreman- 0%
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CODE- No Estimate
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Beyond The Lines team -
Scatterbox- Co-Leader, Programmer, Writer, Back-up Modeler
SeniorMeatbox - Co-leader, Mapper, Composer, Writer
Raditz - Texture Artist
SketchZap - Art Director
Jason - Animator
Jackson- Modeler
Lucifersam01- Animator
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Voice Actors -

John Scotch- Role Open
Ensuel Jackobs- Tim N.
Maxwell Macque- Role Open
Jonathan Alloy- Role Open
Confederate Soldier- Senior Meatbox/Scatterbox
Union Soldier- Senior Meatbox/Scatterbox
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

We are looking for a Modelers, and texture artists so if you want to participate in the project, contact us! scatterstudios@gmail.com or via private message,and stay tuned for the constant bumping! =P

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Hello. A heads up, there has been quite a bad dispute among the team, and It doesn't look like it will be solved anytime soon.

Which means, as usual, We have no programmer for the game any longer. Since this obviously isn't going to miraculously change, We are going to release what we have, and drop the PSP version. Which means most of what was in the last update won't happen. I apologize for that, but nothing ever goes as planned.

In case someone here sees it and decides to work on it for themselves, We will also release the source code and everything used to work on the game.

Although the PSP version is being dropped, some members (Such as myself, the concept artist, the modeler, the animator, and Tim) Will keep trying to work on the game for a PC release. Keep in mind this will take a lot of time.


PSP RELEASE



The release we have will feature-

A few maps, including test maps, campaign maps, and other bits and pieces

Three working weapons, the Henry Rifle, Pepperbox Pistol, and the Remington Revolver

Two Robots, the Shooter and Slammer. (Keep in mind they are a bit buggy)

Basic Atmosphere of the game

(Keep in mind the game is designed for Quake 1 player sizes and the player is currently Half Life size, so you will be tall)


SOURCE CODE



The source code for the game will include, well, the source code. It will also include the textures that are used, along with the models, concept art, some unused maps, and other tools and objects that we have made so far. Don't be surprised if you find something finished but it's not in the game yet.

This will also include a Mapping Kit. In case you feel like mapping for it.


Screen Shots




Town Hall, with lighting, and the Henry Rifle!



Town Square, with a Slammer.



A weapons shop, in the Willmore District.



The front of the Town Hall, with a Shooter.



The Hub Area. Slightly broken.



Fun Fact, did you know that people were shorter back then? If you were 6 Ft. tall, you would be a giant!



The Start map, what is done anyways, and the Remington Revolver.



Here comes the sun, do do do do.



That is All for now. Enjoy what you have, Apologies for it being unfinished and some things being broken. We have had a lot of fun working on the PSP version of this, and I hope you can enjoy a brief glimpse of where we aim to go.

And once again, another project that Meatbox works on, crumbles to dust.

Change of (Game)Plans

Change of (Game)Plans

News 12 comments

We have a little bit to talk about, here is a short update on what is to come.

Pre-Ignition Update

Pre-Ignition Update

News 0 comments

This is a short update of what we have, and what is yet to come. There will also be some early game-play footage within this update.

Update # 5

Update # 5

News 8 comments

Just a quick update on the progress made on the game. Nothing more, nothing less...

Update number 4!

Update number 4!

News 9 comments

Welcome to update number 4! You might want to have some pretty hefty internet to view this one... we've get some images in store for ya!

Post comment Comments  (110 - 120 of 133)
dr_mabuse1981
dr_mabuse1981

7 days later:

"This game is now gonna be in the Modern War era and you play a Campernoob with a Claymore and a L96A1 Sniper and you need to Quickscope noobs and Islam Terrorists on various maps and spread the usual American pro-war propaganda. No more civil war and below the belt."

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ScatterBox Creator
ScatterBox

Alright mabuse. If you keep putting these stupid comments up that are offending people then I'm going to start deleting all of your comments.

Reply Good karma+2 votes
EddyThePiggy
EddyThePiggy

Great idea for the story. We will take that into consideration.

Reply Good karma Bad karma-3 votes
ScatterBox Creator
ScatterBox

It was just a joke about the "Below The Belt" thing.

Reply Good karma-1 votes
SeniorMeatbox Creator
SeniorMeatbox

you guys REALLY need to ******* think about what you say!

Reply Good karma+2 votes
Sarge127
Sarge127

Beyond.... The lines!

Reply Good karma Bad karma+4 votes
SeniorMeatbox Creator
SeniorMeatbox

LOLOLOL THIS IS SECOND DUE TO ALL THE HATE but i have hope!

Reply Good karma+1 vote
EddyThePiggy
EddyThePiggy

How dafuq is this game 2nd? we just started LOLOLOLOLOLO

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ScatterBox Creator
ScatterBox

Thanks! I have hope to even though I'm a noob! I learn really fast though and I understand the concept of adding weapons and models which is very crucial! I will learn ai and such as soon as possible as well.

Reply Good karma+1 vote
EddyThePiggy
EddyThePiggy

Scatter you can code guns in just not the models. I think you can ask Mabuse about it.

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ScatterBox Creator
ScatterBox

I already coded in 4 models.. just waiting on my temp. modeler to finish them:D I have a .357 revolver, a spring-field riffle, a en-field riffle, and a colt revolver.. So far so good!!

Reply Good karma+1 vote
SeniorMeatbox Creator
SeniorMeatbox

1. springfield and enfield WERE NOT IN CIVIL WAR

here are the weapons

flintshot pistol
revolver pistol
bolt action rifle
lever action rifle
musket
blunderbuss
longshot ( early bolt action with an early scope )

Reply Good karma0 votes
ScatterBox Creator
ScatterBox

Springfield Model 1861 The Springfield Model 1861 was the most widely-used shoulder arm during the Civil War. It was favored for its range, accuracy, and reliability.
Pattern 1853 Enfield The Enfield 1853 rifled musket was used by both the North and the South in the American Civil War, and was the second most widely used infantry weapon in the war.

from the wiki on the American civil war..

Reply Good karma+1 vote
SeniorMeatbox Creator
SeniorMeatbox

PIGGY YOU DUMMY! I TOLD YOU TO WAIT!

Reply Good karma-2 votes
EddyThePiggy
EddyThePiggy

It was scatter not me lol.

Reply Good karma Bad karma+1 vote
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Beyond the Lines:RR
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Windows, PSP
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Seizure Salid
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