'Bernie Needs Love' is a simple and lighthearted platformer in which the player must guide Bernie, a nice but anguished old man chased by death, towards his girlfriend, while avoiding the many hazards of a poorly maintained city and collecting blue 'love-enhancing' pills.

The first 5 stages are already available on Kongregate as a preview of what the full game will be. This web-based version will be updated frequently as new levels and features are added and bugs are fixed — so you can rely on being able to enjoy a lot of the game online for free.

For those who wish to own a copy of 'Bernie Needs Love', with all the content of the web version plus many extra levels, enemies and features, there will be a commercial multiplatform version — initially built for Windows, Android, and the Chrome Web Store. Other systems might be added further down the line, so let us know if your favorite platform is not included.

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Bernie Needs Love - Stage 1-10 - Screenshot 5 Bernie Needs Love - Stage 1-10 - Screenshot 4 Bernie Needs Love - Stage 1-10 - Screenshot 3
Blog RSS Feed Report abuse Latest News: Meatballphobia now available on Google Play & Amazon!

0 comments by protomni on Oct 15th, 2013

The availability of Meatballphobia on Google Play and Amazon marks the first stage of the release of our new game, which will soon be available for Windows, Linux, and Windows Phone as well.

We've put a lot of effort into creating a modern puzzle experience with a retro feel that plays naturally and smoothly on both desktops and mobile platforms, and we are glad to say we truly believe we have succeeded at doing so, as do our testers - but you will be the judge of that.

Compared to our beloved platformer Bernie Needs Love - currently in development for Windows and Linux and available with a 50% discount while in beta right here on Desura - Meatballphobia is a much more relaxed experience, with no timer, no highscores, no competitive elements whatsoever: just 50 mind-bending levels of increasing difficulty, all unlocked and available since the first run. The goal is quite simple: you must manipulate the levels in order to drive a meatball onto an unfortunate hysterical head.

This premise might sound over-simplistic and somewhat absurd at first, but we assure you there are many deeper layers of meaning in this. As the description of the game fittingly says, "Meatballphobia is a 2D physics puzzle game about flesh and meat, about the enslavement of both the consumed and the consumer, about life and the systems built around it".

To better illustrate what the theme Meatballphobia is all about, please allow me to quote one of my replies to a question made on the Reddit thread we sent to /r/AndroidGaming last Sunday: "...the idea came from my own discomfort with not only the way meat is produced and the fact it is a fundamental part of my diet, but with the very natural rule that forces one creature to devour another in order to survive. Since the other members of my team share those issues, it was easy convincing them we should invest our efforts in the development of Meatballphobia. I'm not a vegetarian for many reasons, nor does the game have a vegetarian subtext, but I really wanted to create an engaging and entertaining puzzle game that makes the player think about life, about animal and human enslavement, and about the brutality of our current food production and distribution methods."

If you take a look at the following screenshots, you might see that we went for a slightly unsettling 8-bit aesthetics, while permeating the whole thing with a very humorous tone:

Meatballphobia - Title Screen

Meatballphobia - Level Selection

Meatballphobia - The Mighty Hypnocow!

You might also want to take a look at the promo video we've made for the Google Play release of the game, as it is much more illustrative of the player experience than any screenshot we can provide:

Finally, regarding Bernie Needs Love, we'd like to add that development is going strong and the next update will introduce many bug-fixes and nice features such as widescreen support. We are also working hard on adding much more variety in levels 2-1 to 2-10 (which will take place in carnival-related areas). Moreover, we expect to add a new 64-bit Linux build with that update, since a couple of users brought to our attention they had to install additional packages to run the game in that environment.

If you have any questions, comments, or feedback, feel free to let us know.

Thank you for reading this and have fun! We truly appreciate your support!

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Post comment Comments  (20 - 30 of 68)
protomni Creator
protomni Apr 16 2013, 12:27pm says:

Hello friends!

We are very glad to let you know the update to version 0.79 is ready and waiting to be approved by the Desura staff!

We are very sorry for taking longer than expected working on this new build, but we really wanted to iron some annoying bugs off, and add some cool new content — including a hidden stage! All in all — even though it seems version 1.0 won't be ready before June — you, our dear supporters, can rest assured we will always do our best to provide you with the most amazing game we can create.

We truly hope you like it!

Thank you all for the support and please let us know if you have any issue or idea!

P.S.: We have some exciting news about the Linux and Android ports. For more details, please stay tuned for a news article in the next few days!

+3 votes   reply to comment
Silverhawk85 Apr 22 2013, 3:16pm replied:

I played the new level. It's really nice but now I'm through with the game again.

+4 votes     reply to comment
protomni Creator
protomni Apr 22 2013, 6:01pm replied:

Hi Silverhawk85!

Indeed, we wish we could have included more levels in the last update but, like I said, there was a lot to fix and stabilize as well.

We are very glad to know you enjoyed stage 1-9 — thanks for letting us know! Have you found the secret level yet?

Anyway, there should be a news article soon and a new update in the next couple of weeks.

Take care and have fun!

+3 votes   reply to comment
Silverhawk85 Apr 10 2013, 6:41am says:

Will there a update coming soon (new Levels)?

+3 votes     reply to comment
protomni Creator
protomni Apr 13 2013, 7:58pm replied:

Hi Silverhawk85!

I expect to complete the next update this weekend (probably tomorrow) — it's full of bug fixes, and adds two new stages (1-9, and a hidden one).

Unfortunately, it took us longer to comb off the errors we found and to create new content than we expected, and we are very sorry for the delay — as soon as the next update is online, I'll publish a news entry showing a bit of what we have ready for the next stages, the current status of the Linux and Android ports, and a bit of the other projects we've been working on simultaneously.

That said, once more, we are very sorry for the update hiatus of March — our intention is to implement 1-9 this weekend, 1-10 still in April, 2-1 to 2-10 in May, and 3-1 to 3-10 in June. We know that's two months after our initial release date, but we'd rather provide you guys with the best game we can make, as we feel a rushed release would not be respectful to all the support you and the others have been giving us.

Anyway, we're are very excited about version 0.79 and we think you'll be pleasantly surprised when you find its secrets! Until then, you can have some puzzle-solving fun with Meatballphobia, our entry for the clay.io HTML5 competition: Meatballphobia.clay.io

+4 votes   reply to comment
MafiaGamer_Indie Feb 16 2013, 2:51pm says:

Hey guys ... that great game i loved,is recommended for all who like their games in 8 bit.. Congratulations to the developers

+4 votes     reply to comment
protomni Creator
protomni Feb 16 2013, 6:07pm replied:

Hi MafiaGamer_Indie!

Thanks for the kind comment! We're very glad to know you are enjoying Bernie Needs Love!

+3 votes   reply to comment
Silverhawk85 Feb 6 2013, 10:59am says:

The new level looks good but I found a problem with v0.781. When I'm in a stage and want to quit it, the game freezes.

+2 votes     reply to comment
protomni Creator
protomni Feb 6 2013, 2:20pm replied:

Hi Silverhawk85 — thanks for letting us know! Unfortunately, we need a little more information, because we are not managing to reproduce the bug over here.

During gameplay, there are two ways of leaving the current stage and returning to level selection: you can either die and press 'X' ('B' on the gamepad), or you can finish the level and press 'Z' ('A' on the gamepad). There is also the possibility of pressing 'ESC' ('Back' on the gamepad) anytime to quit the game ('Y' [gamepad 'A'] will confirm you want to exit, 'N' [gamepad 'B'] will cancel and return to the game). In which of those circumstances is the game freezing with you?

That said, it's nice to know you enjoyed the new level!

I'll be expecting your reply.

+3 votes   reply to comment
Silverhawk85 Feb 7 2013, 9:19am replied:

It froze when I was in a level, didn't finish it, pressed Esc and Y. But now I found the solution. I have to run the game with admin rights. Then everyting works fine. ;)

+4 votes     reply to comment
protomni Creator
protomni Feb 7 2013, 9:38am replied:

Thank you once more, Silverhawk85! It's a relief to know everything is working fine now — I guess I should probably add this solution to a troubleshooting section of the readme in case others find the same issue.

By the way, we are already working on the next stages, and should have another update ready next week.

Until then, have fun and take care!

+3 votes   reply to comment
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Bernie Needs Love
Windows, Linux
Developer & Publisher
Protomni Multimedia
Construct 2
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Release Date
Released Jan 9, 2013
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Bernie Needs Love
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1 year ago
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