Beret is a 2D puzzle-platformer game about a scientist, astonishingly named Beret, who has gained telekinetic abilities through his research at the Evil Corporation. He decides that the Evil Corporation is a tad too evil for his liking, and begins his solitary quest to overthrow the corporation and punish the evil deeds of his employers. Beret has 21 puzzle-filled levels, 120 collectable Medallions, over 20 hours of gameplay, and an unlockable level editor.

Leylite says

9/10 - Agree (2) Disagree

Beret is one of the better puzzle games I've played this year. It takes a simple idea of granting your standard platformer hero telekinetic powers, and executes that idea really well. The controls are pretty smooth as far as controlling Beret's running and jumping, and the walking mode is a good way to finely control Beret's horizontal descent.

The puzzles are what make up most of the time spent playing this game, and I think Kilmer did a great job picking the objects that are put in the game - they behave pretty intuitively, and it's not usually too difficult to start picking up on their applications and possible combinations. The fact that there's only a small number of them used to great effect means that you don't have to struggle to remember what a widget could do; you just know what it does. Most of the puzzles are all about figuring out how to do the impossible, and putting your ingenious solution into place is secondary, although there are exceptions.

There are some parts that I personally didn't like about the game, mostly related to the fact that it takes place in real-time. Speed-run medals are an interesting idea, in that speeding through forces the player to figure out what steps are necessary to reach the exit and which can be ignored, which enemies must be killed and which can be dodged around, and so on and so forth. Indeed, I had a great time speed-running many of the earlier levels in the game. However, I think some types of levels can be more frustrating to speedrun - I didn't have much fun dealing with puzzles like the teleseeker, box and enemy-only wall puzzle in the first room of level 7, and I really can't manage to speed-run any of the levels with bosses in them. Part of this may be due to the fact that I play this game on a laptop with a trackpad.

Beret is a highly original game, and I had a lot of fun solving the puzzles. I hope everyone gets good use out of the level editor, and that the game gets much more mileage.