beem is a puzzle game based around directing a beam of light through targets and around obstacles to power a mysterious machine called the light engine. You can reflect, filter, and split light with a toolbox of mirrors, prisms, and crystal shards. so what's special about it? inside the light engine, a beam of light follows the laws of optical physics. reflect light at arbitrary angles - all 360 degrees of them! refract light into its component colors - and bring them back together! use light energy to power mechanical components to get parts moving again. what is the light engine? the light engine is an ancient and mysterious machine constructed deep in the surface of the planet. its primary function is unclear, but this only intrigues an explorer like yourself. delve into the darkness, and discover the secret of the light engine!

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Blog RSS Feed Report abuse Latest News: Beem is now Leap Motion enabled!

0 comments by hexate on Nov 26th, 2013

Beem is now supports integration with the Leap Motion controller. This nifty device allows you to play the game by waving your hands and pointing with your fingers.

This interaction was a natural fit for beem, so support has been added to the game.

It is available now on the airspace store.

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hexate Creator
hexate Nov 26 2013, 10:02pm says:

beem has just been released to airspace, the online store for the leap motion controller. you can play it with your hands now!

Airspace.leapmotion.com

Blakejay.com

+1 vote   reply to comment
hexate Creator
hexate Aug 27 2013, 12:29am says:

new release is done! a new sector, mechanic, and lots of under the hood improvements. it should be available on desura soon pending review!

+1 vote   reply to comment
Godofdrakes
Godofdrakes Oct 15 2012, 11:42pm says:

I've always loves a good light puzzle game. Nice work.

+2 votes     reply to comment
mateusfmcota
mateusfmcota Oct 15 2012, 10:39am says:

You base this game on the game Aargon for palmOS?

+2 votes     reply to comment
hexate Creator
hexate Oct 18 2012, 1:21am replied:

i wrote a flash version five years or so ago, before there were any decent light reflection games (why i made it to begin with). i didn't learn about the other ones till i submitted to the app store.

+2 votes   reply to comment
hexate Creator
hexate Oct 11 2012, 12:48am says:

thanks for those of you playing! thanks for your feedback so far, there's a few things i'll bring up for this first windows version:

1. the game saves as you complete levels, so don't worry about losing your spot
2. mouse wheel rotation is on the todo list for next release

i'm pretty active on facebook for updates and art and random fun stuff too

+3 votes   reply to comment
sashusambar
sashusambar Oct 10 2012, 2:36pm says:

would this game come for android too? Would be cool! :-)

+3 votes     reply to comment
hexate Creator
hexate Oct 10 2012, 5:30pm replied:

yep i'm working on an android version, but no eta on when it will be ready currently.

+2 votes   reply to comment
sashusambar
sashusambar Oct 11 2012, 2:37pm replied:

Very cool, please post here when youre finished the android version. i will get it. :D

+2 votes     reply to comment
hexate Creator
hexate Sep 1 2012, 1:41pm says:

beem is currently available on the appstore, and there is a free lite version, so check it out!

+3 votes   reply to comment
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Icon
beem
Platforms
Windows, iPhone, iPad
Developed By
hexate
Engine
XNA
Contact
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Official Page
Thebeamoflight.com
Release Date
Released May 21, 2012
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Community Rating

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8.5

6 votes submitted.

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Style
Genre
Puzzle Compilation
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @thebeamoflight

i am excited to announce that beem is now compatible with the coolest peripheral you never knew you wanted - the... T.co

Nov 26 2013, 9:54pm

i drew up a new shirt design. i think it turned out pretty good! i have some really cool stuff coming soon, i... T.co

Nov 23 2013, 12:13am

i thought it would be cool to put the gremlin on a shirt, so my buddies at T.co helped me out!... T.co

Oct 26 2013, 1:25pm

so, turn's out there was a bit of a hiccup with the game on iPhone 5, but it's all fixed now, so update if you... T.co

Sep 21 2013, 8:56pm

it took a while, but the latest and greatest is available on the appstore and for windows on desura! this release... T.co

Aug 27 2013, 11:02pm

next release is done! now i just have to try to break it for a bit, then it's off to the appstore! T.co

Aug 13 2013, 10:41pm

finally got the next batch of levels figured out! now i just need to refine them. this next round is pretty tough... T.co

Jun 26 2013, 11:11pm

i released beem for ios 1 year ago this week! thanks to everyone who has played it! i'm hoping to have some new stuff released soon!

May 26 2013, 1:23pm

i made a brief post about my plans for the next release. it's called 'shadow seizure' and i'm working on art and... T.co

May 2 2013, 12:40am

making levels is tough, but i got on a roll today and got a handful of new ones on paper. i also redesigned the... T.co

Apr 3 2013, 2:06am

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