beem is a puzzle game based around directing a beam of light through targets and around obstacles to power a mysterious machine called the light engine. You can reflect, filter, and split light with a toolbox of mirrors, prisms, and crystal shards. so what's special about it? inside the light engine, a beam of light follows the laws of optical physics. reflect light at arbitrary angles - all 360 degrees of them! refract light into its component colors - and bring them back together! use light energy to power mechanical components to get parts moving again. what is the light engine? the light engine is an ancient and mysterious machine constructed deep in the surface of the planet. its primary function is unclear, but this only intrigues an explorer like yourself. delve into the darkness, and discover the secret of the light engine!
Beem is now supports integration with the Leap Motion controller. This nifty device allows you to play the game by waving your hands and pointing with your fingers.
This interaction was a natural fit for beem, so support has been added to the game.
It is available now on the airspace store.
Latest tweets from @thebeamoflight
i am excited to announce that beem is now compatible with the coolest peripheral you never knew you wanted - the... T.co
Nov 26 2013, 9:54pm
i drew up a new shirt design. i think it turned out pretty good! i have some really cool stuff coming soon, i... T.co
Nov 23 2013, 12:13am
Oct 26 2013, 1:25pm
so, turn's out there was a bit of a hiccup with the game on iPhone 5, but it's all fixed now, so update if you... T.co
Sep 21 2013, 8:56pm
it took a while, but the latest and greatest is available on the appstore and for windows on desura! this release... T.co
Aug 27 2013, 11:02pm
next release is done! now i just have to try to break it for a bit, then it's off to the appstore! T.co
Aug 13 2013, 10:41pm
finally got the next batch of levels figured out! now i just need to refine them. this next round is pretty tough... T.co
Jun 26 2013, 11:11pm
i released beem for ios 1 year ago this week! thanks to everyone who has played it! i'm hoping to have some new stuff released soon!
May 26 2013, 1:23pm
i made a brief post about my plans for the next release. it's called 'shadow seizure' and i'm working on art and... T.co
May 2 2013, 12:40am
making levels is tough, but i got on a roll today and got a handful of new ones on paper. i also redesigned the... T.co
Apr 3 2013, 2:06am