Battlefield 3 is the successor to the acclaimed game Battlefield 2. It includes advanced and innovative features like Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights, Feeling the impact of bullets and explosions, dragging your fallen comrades into safety, and mounting your weapon on almost any part of the terrain, and unparalleled vehicle warfare.

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6 comments by St0rmified on Oct 7th, 2011

Battlefield 3 holds the weight of the gaming world on its shoulders. With the unavoidable comparison to Call of Duty, all eyes are on DICE and EA create something awesome. Since June, we've seen little to no news of progress beyond several demos of Operation Metro, a touch of the campaign, and a glimpse of what it's like to fly jets. Additionally, the public beta birthed widespread concern over whether or not the game can live up to the hype. With just over two weeks until the game arrives on store shelves, this dearth of info served as a red flag -- until now. After tackling a combination of single player, co-op, and multiplayer in a fresh build of Battlefield 3, I must say I'm pleasantly surprised.

Is it as glitchy as the beta? Not in my experience. If you've noticed, the beta hasn't updated on consoles and the build available to the public is over six weeks old. My time spent with these maps on PC, PS3, and Xbox 360 flowed smoothly the entire time. I never saw anyone fall through the map and no long-neck avatars squirmed across the ground twitching. Not only that, enemies appear to take more damage to kill -- another qualm I had with what I'd played before the latest demo. Steady aim is paramount to success and I'd often have to run down a wounded player to finish them off. I too escaped death a few times after absorbing some damage and rushing to safety.


As a match faded in on a level called Operation Firestorm, I breathed a sigh of relief. The map is enormous. Built for 64 players on PC, this Conquest map screams Battlefield through and through. Tanks, jeeps, and buggies rumble across the desert while jets and helicopters tear through the skies. Burning oil fields decorate the horizon with black smoke, and the sheer scale of the experience feels like a return to the series' roots. Running (as well as driving or flying) from point to point to raise my team's flag felt great and I couldn't help but forget my growing concerns from what I'd experienced of Battlefield 3 in the past.

This feeling continued on a smaller map called Grand Bazaar that featured tanks rumbling through the town square, and tight nooks and crannies dotting the shuttered store fronts of the level's marketplace. Fighting through the objectives in this map showed off destruction, allowing you to blow holes in walls to make your own doors and get through buildings quickly. The balance of tight corridors and a wide open center area made for a great balance, and again a better representation of the series' aim than the narrow length of Operation Metro.


While it's too early to make any calls on Battlefield 3's narrative, a few campaign levels show a familiar storytelling device. Set against the interrogation of a Sergeant Blackburn, the actual campaign levels are memories the Sergeant recollects to two suits prodding him for info about a New York terror plot. Remember how each level of Call of Duty: Black Ops played out as a memory of the protagonist?

Without spoiling the story, there are a few key elements of the single player experience to discuss. The levels do force a certain linearity that strays from the more open levels of Battlefield: Bad Company 2. But after seeing a greater portion of the game than our last preview, the levels do break into larger, open firefights. The only problem is that the enemies then spawn from set points and seem to suffer from a Medal of Honor-ish "enemy dispenser" problem.

You can't buzz the tower (in campaign).

One fun level from the campaign showed off an interesting approach. Stepping into the shoes of a female pilot you take the backseat of a fighter jet, taking off from an aircraft carrier and shooting down enemy Migs north of Tehran. While you're not in control, you're tasked with spotting jets chasing you, releasing flares to avoid incoming missiles, and locking on to bad guys when you have the shot. It's a refreshing balance to the levels set shooting your way through tight Middle Eastern marketplaces and rubble.

Still curious about more ways to play? Meet co-op. Co-op levels are separate from the single player campaign but revolve around scenarios linked into the main story. I'd liken the experience to a roaming survival mode. Each map has an objective or task, and you and your partner need to stay alive to accomplish that feat. Thus, you need to stay alive as enemy after enemy burst through doors and try to take you down -- at least in the level entitled Hit and Run that I played. With only a handful of time spent in this mode, it feels like fun additional content to keep the fight going outside of the main story.

The streets aren't safe.

The final version of Battlefield 3 still isn't ready for us to review and DICE have been frantically implementing notes from the beta into their current build. What I experienced of the game still revealed some minor glitches, but it's come a long way from the beta you might be playing right now. While the campaign may hold shadows of familiarity and clich´┐Ż, the multiplayer places its best foot forward and looks to please longtime fans of the Battlefield series itching to drive and fly to online glory.

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Post comment Comments  (60 - 70 of 263)
linkenator
linkenator Nov 17 2011, 6:58am says:

short campaign. nevertheless enjoyed it just the same.

+4 votes     reply to comment
tvig0r0us
tvig0r0us Nov 9 2011, 3:57pm says:

In all honesty, I'm not too thrilled with my $60 investment in this game at this point. I'm not even able to play an online match right now without a disconnect or ctd and I was for the first 2 weeks I had it. They removed the singleplayer type of game that could be found in bf2 and they've got hackers running wild in half of the games you get into. To top it all off, they came out and admitted that the lead platform for the game was switched to console halfway into development, but failed to mention this until the game was released and a couple of a million people went out and bought it. This in my opinion could be an awesome game, but why did they abandon all of the things that made bf2 so great. You know why COD fans keep coming back??? It's because all of the COD games from the very beginning have maintained the same core mechanics and gameplay.... only slight improvements and changes each time. When you buy a COD game, you know what to expect. This crap that EA and DICE is pulling is a knife in the back of the battlefield faithful if you ask me.

+6 votes     reply to comment
OrangeNero
OrangeNero Dec 15 2011, 6:11am replied:

i share your pain man, i can be happy when a match endures more than 5 min without a freeze or a crash. and when it doesn't i run across a huge map with no enemies althought 64players. worst is when i have 7 kills and 40 deaths due to my **** guns.

+1 vote     reply to comment
KEVLAR60442
KEVLAR60442 Nov 14 2011, 3:53pm replied: +2 votes     reply to comment
tvig0r0us
tvig0r0us Nov 15 2011, 7:39am replied:

Look man, I'm just voicing my opinion. I'm not bashing the game, what I've played of it I really like, but unfortunately I can't even get more than 20 minutes of gameplay without a ctd or disconnect. For my $60 I expected a bit more.

+5 votes     reply to comment
FoxFort
FoxFort Nov 10 2011, 6:17am replied:

"If it ain't broke don't' fix it", "Old School" BF2 is much better in SP

+4 votes     reply to comment
KaiMan32
KaiMan32 Nov 8 2011, 9:51pm says:

Great game. Campaign was somewhat short but it's still fun, nonetheless.

+2 votes     reply to comment
doom44
doom44 Nov 7 2011, 3:55pm says:

These are the most realistic graphics I have ever seen. I am not kidding.
I wish my computer could handle it. :(
Doesn't BF3 also have fully destructible environments?

+2 votes     reply to comment
KEVLAR60442
KEVLAR60442 Nov 8 2011, 12:59am replied:

Kinda. The destruction is deeper than that of Bad Company 2, but at the same time it's more limited. You will not be able to level every single building in the game, but the destruction and buildings are much more varied and believable, and rubble will now be able to kill people. Unfortunately, they also got rid of destructible terrain that leaves craters. It caused clipping issues with the collision engine.

+2 votes     reply to comment
Starkiller2356
Starkiller2356 Nov 8 2011, 9:45pm replied:

Actually they fixed the destruction so now you can blow holes in the ground. I always loved the deformable terrain in BC2 :)

+2 votes     reply to comment
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Battlefield 3
Platforms
Windows, X360, PS3
Developer
DICE
Publisher
Electronic Arts
Engine
Frostbite 2
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Official Page
Battlefield.com
Release Date
Released Oct 2011
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8.7

167 votes submitted.

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Highest Rated (11 agree) 8/10

Great: Playing BF3 with one or more friends. The gameplay of the Battlefield franchise has always been awesome. The return of jets. Okay: Playing BF3 with publics and no friends. Can get boring or frustrating because of the lack of teamwork, which is (almost) a must in this game. The co-op missions are enjoyable, but they're short, kind of uninspired and there are only six of them. Meh: The singleplayer component. I would rather play multiplayer against bots than play a generic singleplayer 'story…

Dec 15 2011, 6:08pm by Metalspy

Lowest Rated (3 agree) 1/10

Ruined the entire series. EA really screwed DICE up :(

Mar 24 2013, 10:16pm by Commander_Jbug

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