Battlefield 2 invades the high-tech frontlines of modern warfare. The game brings the intensity and excitement of Battlefield 1942 into the modern era with enhanced team play and the latest, most technologically advanced vehicles and weapons systems available to man.

Description

this will make ai littering with at_mine anytime and anywhere, even when ai did not see any vehicle, be careful if you use vehicle, and keep use your wrench to remove enemy's at_mine, make backup first! and read "readme"file inside. if you dont believe, see the screenshot inside (no fake). sorry for my bad english ;)

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MAD AI
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DeltaFrost
DeltaFrost - - 616 comments

Downloading for no kacang

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Mohammed_Furqon
Mohammed_Furqon - - 899 comments

Wokwokwokwok XD ane sekarang udah tau, biar botnya lari terus pasang at-mine terus lari menjauh, kayak pasang c4, cuma tinggal kasih sticky collision XD

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DeltaFrost
DeltaFrost - - 616 comments

Kaya pake c4 timer di aix y

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Mohammed_Furqon
Mohammed_Furqon - - 899 comments

bukan :v tempelin at_mine nya ke tank, arming nya 3 detik,, kalo tanknya gerak setelah waktu arming selesai bakal meledug :v

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Mansyur
Mansyur - - 746 comments

cara nya biar nempel gmna gan ??

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Mohammed_Furqon
Mohammed_Furqon - - 899 comments

Pake tweak "sticky collision" at-mine nya jadi kaya pakek magnet XD

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DeltaFrost
DeltaFrost - - 616 comments

Ajir itu di deketin udh meledug apalagi kalo di taro pass enemy lagi move on pake tank ancur... Ts kurang krjaan kayanya nih

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bf_player29012002 Author
bf_player29012002 - - 157 comments

Emangnya, bot engineernya ngedeketin vehicles trus nglempar ya? :/ kayaknya enggak :v

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DeltaFrost
DeltaFrost - - 616 comments

Coba gan ente puter ulang pass nyerang tank pake atmine dan ap yg akn trjadi....

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Mansyur
Mansyur - - 746 comments

3118vs2840 selesainya kapan tuh :v

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bf_player29012002 Author
bf_player29012002 - - 157 comments

Sekitar 3 jam lebih :v

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bf_player29012002 Author
bf_player29012002 - - 157 comments

Is this work?

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Mansyur
Mansyur - - 746 comments

iye :v njir ane kena ranjau mulu :3 asem

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DeltaFrost
DeltaFrost - - 616 comments

ada yang masih inget sama file ae... yg blom buru2 down dan copas filenya Moddb.com maap ya ts nypam link bentar :V

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KJR_IND1745
KJR_IND1745 - - 72 comments

terlalu extreme bro...

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Sgt_TribalKnife
Sgt_TribalKnife - - 11 comments

gan, bagi link donlot skin bf4nya dong

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bf_player29012002 Author
bf_player29012002 - - 157 comments

Mediafire.com Itu dari "wei wang" kalo mau tutorialnya, inbox ane

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Sgt_TribalKnife
Sgt_TribalKnife - - 11 comments

ok mkasih gan

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CyberHak
CyberHak - - 40 comments

Hi, I really want to use your mod but can't get it to work, as I'm finding it difficult to understand the instructions.

-place it in "Object_server&client;>Weapons>handheld"
then, go to "Object_server>Kits" - easy enough

-open US folder and open US_engineer.con using notepad (if you dont know)
BF2 FOLDER/MOD IN QUESTION/Objects_server/Kits/us_engineer.con - I think I'm doing things right up to here.

Now I confused. This is everything what I see in the engineer.con file:

ObjectTemplate.create Kit us_engineer
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.kitType Engineer
ObjectTemplate.aiTemplate Engineer
ObjectTemplate.geometry US_Kits
ObjectTemplate.geometry.kit 2
ObjectTemplate.geometry.dropGeom 12
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.abilityRestoreRate 0.05
ObjectTemplate.abilityInVehicleRadius 7
ObjectTemplate.abilityInVehicleStrength 0.1
ObjectTemplate.abilityInVehicleMaterial 84
ObjectTemplate.unlockIndex 2
ObjectTemplate.cullRadiusScale 2.4

rem -------------------------------------
ObjectTemplate.addTemplate kni_knife
ObjectTemplate.addTemplate bf4_g18_delta
ObjectTemplate.addTemplate mt_870mcs
ObjectTemplate.addTemplate ushgr_m67
ObjectTemplate.addTemplate at_mine
ObjectTemplate.addTemplate wrench
ObjectTemplate.addTemplate parachutelauncher
ObjectTemplate.addTemplate Unlockusengineer
ObjectTemplate.addTemplate Unlockusengineer2
rem -------------------------------------

ObjectTemplate.createComponent Ability
ObjectTemplate.ability.hasRepairingAbility 1

ObjectTemplate.createComponent AbilityHud
ObjectTemplate.abilityHud.healingSound S_Heal
ObjectTemplate.abilityHud.repairingSound S_Repair
ObjectTemplate.abilityHud.ammoSound S_Resupply

ObjectTemplate.createComponent VehicleHud
ObjectTemplate.vehicleHud.hudName "HUD_TEXT_MENU_SPAWN_KIT_ENGINEER"
ObjectTemplate.vehicleHud.miniMapIcon "Ingame\Kits\Icons\kit_Engineer_outline.tga"
ObjectTemplate.vehicleHud.vehicleIcon "Ingame\Kits\Icons\kit_Engineer.tga"
ObjectTemplate.vehicleHud.spottedIcon "Ingame\Player\Icons\Minimap\mini_Soldier.dds"
ObjectTemplate.vehicleHud.pantingSound S_SprintBreath
ObjectTemplate.vehicleHud.injurySound S_Injury
ObjectTemplate.vehicleHud.vehicleType 7

ObjectTemplate.sprintStaminaDissipationFactor 0.2

rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_KIT_ENGINEER_inVehicle"
ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_KIT_ENGINEER_inVehicle"
rem ---EndComp ---

rem ---BeginComp:Radio ---
ObjectTemplate.createComponent Radio
ObjectTemplate.Radio.spottedMessage "infantry_spotted"
rem ---EndComp ---

ObjectTemplate.create ItemContainer Unlockusengineer
ObjectTemplate.replaceItem mt_870mcs
ObjectTemplate.addTemplate bf4_asval_pkas
ObjectTemplate.unlockLevel 1

ObjectTemplate.create ItemContainer Unlockusengineer2
ObjectTemplate.replaceItem mt_870mcs
ObjectTemplate.replaceItem bf4_asval_pkas
ObjectTemplate.addTemplate bf4_ak5c
ObjectTemplate.unlockLevel 2

I added rem before the line ObjectTemplate.addTemplate at_mine:

rem ObjectTemplate.addTemplate at_mine

My game just crashed and it didn't work.

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