Using the Lord Of The Rings movie license, The Battle for Middle-earth is a Real-Time Strategy game based upon both the renown literary works of J.R.R. Tolkien, and the film trilogy directed by Peter Jackson. Players are given control of enormous armies in the many of the epic battles depicted in the film. From waging all-out combat among the vast forces of good and evil to controlling your favorite heroes and characters to managing the troops and resources of your side, the fate of a living, breathing Middle-earth is in the player's hands.

Post news Report RSS The Big Update: Age of the Ring

After months of consideration, we have finally decided to change our mod's name: The Horse Lords is now Age of the Ring. We feel our ambitions for this project have outgrown the old name. Read on to see our plans for upcoming releases!

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The Big Reveal: A New Identity


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After months of consideration, we have finally decided to change our mod's name: The Horse Lords is now Age of the Ring. We feel our ambitions for this project have outgrown the old name.

Age of the Ring is a name that encapsulates what we want to do: present, as a RotWK mod, Middle-earth during the last days of the Third Age, also known as the Age of the Ring, in as many ways as we can manage:

  • Factions and gameplay inspired by The Hobbit films, such as Erebor, Gundabad, and Mirkwood, and campaign missions based on Thorin's Quest.
  • Factions and gameplay inspired by The Lord of the Rings films, such as Gondor, Rohan, Mordor, and Isengard.
  • Lots of things inspired by things that only appeared in Tolkien's books - a range of Gondorian Fiefdom units and heroes, book-inspired Lothlórien, Rivendell, and Haradwaith factions, and dozens of nerdy nods and tidbits.

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Build Anywhere! Gameplay and Balance in Age of the Ring

Age of the Ring aims to mesh Middle-earth immersion with existing RotWK gameplay conventions.

The mod is based on the excellent RotWK 2.02 community patch, meaning that we've started off on an expertly balanced and smooth version of RotWK.

We're not out to completely overhaul the game's basic systems: we like most of those, including the ability to build anywhere.

However, we are bringing back some systems from BFME1, such as combo hordes.

The mod founder, RiderOfRohan, is an avid competitive player, which translates to a real effort to keep AotR fair and balanced.

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Our Release Schedule

Like most mods, we don't work with release dates. However, we have set a certain order for factions to be released. Below is our release schedule, as far as it's currenty decided:

  1. Demo release. Alpha Gondor, alpa Isengard, Mordor.
  2. Second release: "Over the Misty Mountains Cold". Misty Mountains faction, finished Gondor, Isengard, and Mordor factions.
  3. Third release: "In the Land of Lórien". Lothlórien faction.
  4. Fourth release: "The Line of Dúrin". Erebor faction, first campaign mission.

Meet the Team!

RiderOfRohan: 19 year old donut, leader of Age of the Ring and a big fan of Peter Jackson's six Middle-earth films.

Dúnedain76: Even after losing half of his assets he made for The Horse Lords after a hard drive failure, Dúnedain is still sticking around for some reason. 21 year old poor college student fuckboi.

Mathijs: Staving off the clutches of existential horror one LotR-related 3d model at a time, Mathijs also part-times as a librarian, YMCA-inspired rodeo clown, and The3rdAge.net Leader.

Vengefulnoob: Just a guy who figured out .ini coding through trial and error, mostly error. Now helping out his Revorian heroes and happy to be a part of the THL team!

Fredius: "I'm 21 years old, male, and have been a part of the Battle for Middle-Earth modding community since 2009. I can be found on Revora Forums (under the name of Bashkuga), ModdB and Modding Union. My role in the Age of the Ring mod is that of mapper (mainly scripter for missions) and beta-tester."

Glorfindel23: "17 years old, male, I can be found on Revora Forums, Modding Union, and ModDB under the name Glorfindel23. My role in Age of the Ring is principally to release some additional maps fortress, but I'm a little connoisseur in modding and coding."

Want to help out?

We are always looking for new talent to help us develop this ambitious project. If you think you've got something we need, contact RiderOfRohan or MathijsRevora.

Don't forget: if you like our work, give us a vote in the MOTY awards!

Post comment Comments
Argeomer
Argeomer - - 5,578 comments

Looking good actually! Really like the new name!

Reply Good karma Bad karma+8 votes
MattTheLegoman
MattTheLegoman - - 1,258 comments

Congratulations guys!

Reply Good karma Bad karma+4 votes
Balrog_of_Morgoth
Balrog_of_Morgoth - - 1,160 comments

Thats some impressive news!

Reply Good karma Bad karma+3 votes
eomer2016
eomer2016 - - 186 comments

Wish more success , you worth it

Reply Good karma Bad karma+2 votes
RuudDevil
RuudDevil - - 28 comments

Hmmm this could be very interesting indeed particularly if you decide to add every single goblin unit from the five armies film eg. siege trolls, that one crazy troll that smashes a wall etc. Campaign missions should be exicting too, just remember not to make them too monotonous as in 'walk to this location, ok now walk here.' You've got a very talented group of people working on this so I'm sure you guys will do a great job. I'll keep both eyes on this for sure. ;)

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gildartz92
gildartz92 - - 2 comments

MEn, this is amazing !!!!1

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jojobe
jojobe - - 43 comments

hi

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