An expansion pack for BFMEII, it adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game focuses on the Return of the Witch King to power after the fall of Sauron in the second age. In his new arrival Arnor is scrabbling over Rhuadar, Arthedain and Cardolan.
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21 comments by Ridder-Geel on Apr 24th, 2015

We have come to it at last, the great release of our mod!

4 years have passed since the last battle was upon them. In those 4 years the Elves secretly prepared for the war that was to come, training their best units, bolstering their defenses and calling upon the Valar to withstand the incoming onslaught. Now, as the drums of war sound in the distance, the Elves must bolster their resolve once again, for they must not let for they must not let the enemy break through, they must defend... The Last Haven, or all shall be lost.

After 4 years of absence, the Ridder Clan Mod team (which has since the last release been reduced to two actual team members, hence the lack of updates and all that) proudly presents The Last Haven, a mod which will expand Battle for Middle Earth 2 unlike any other mods before it. This release will specifically concentrate on the Elven faction whilst keeping most of the things the official game added.

Mod Highlights :

- The High-Elves have risen to defend Middle Earth!
The Elven faction has been completely overhauled, featuring new units, new building, new heroes and even a new Fortress , you'll have to see it for yourself.

- What shall we choose?
The Last Haven introduces a new system, called the Vote System which at the beginning of any battle allows you to choose between your gameplay style, the starting resources or the unit and building production rate. Do note that once you've chosen and committed your options you cannot change them.

- History repeats itself : Battle For Middle Earth Mode
As part of that voting system there is an option which allows you to choose between Battle For Middle Earth I or II play style. Choosing Battle For Middle Earth I allows you to play it exactly as in the original Battle For Middle Earth game.

- Rise against the enemy with your own Hero!

With the new and improved Create-A-Character System you can create your own Elven hero. Use your imagination to create not only a Hero for the Elves or Men, but a Champion for the Free Peoples of Middle Earth.

Elven faction rooster:

RivendellWarrior.png
RivendellLancer.png
LoreMaster.png
LindonWarrior.png
ImladrisArcher.png
MithlondSentry.png
NoldorsWarrior.png
GreyHavenArcher.png

FAQ:
-Do I need a previous release to update this release?
*No, this release contains an updater which updates the mod without needing to patch the mod manually.

-Do I install the mod over the original BFME2 files?
*The game launches as a separate expansion, similar to how ROTWK launches so you can install the mod anywhere you want. (But really, please don't install it in the same folder as either game... or anywhere else that has important data. Because that data gets deleted upon the start of the setup.)

-My game crashes on startup?
*Make sure you have deleted the old Create-a-Hero data from in your rc mod files in your application data (%appdata%). They are located in the save folder.

-Where is the voting system?
*The voting system is currently only implemented on the maps with (VS) in front of them, we are working on also putting it into the rest of the maps.

-This mod contains elements/units/powers from the Hobbit movies?
*In the current release there is no content from The Hobbit movies, but we plan on doing that in the future.

-Does this release contain changes to the original factions?
*No this mod does not change the vanilla factions yet. We will, however, do that in the future.

-Does this mod run on BFME2?
*Yes

-What factions will this release contain?
*The release contains High-Elves, Gondor, Mordor, Isengard.

-What races and classes will you have for the new CaC?
*Female Human and High-Elf Warrior as races. The classes depends on the races.

-Are the factions in this mod balanced?
*We have not fully balanced the factions in the mod. We will in upcoming updates.

We urge you to follow us on our Facebook page for more social events made specially for fans!

Known Installation issues:
*Please make sure your launcher is CLOSED when updating, otherwise this can prevent it from being updated!!!
*If the launcher did not update to a version with a button on it, download it from 'https://www.dropbox.com/s/baokmvx0065srla/RC Mod Launcher.exe?dl=0 ' and copy it to where the launcher is.
*You may need to copy Game2.dat from your BFME 2 installation place to the game folder in the RC Mod installation directory! (if you download the patch/mod after this is posted it should not be a problem)
*If you wish to run the singleplayer (without needing to mount the RC Mod cd, or use the RotWK cd) please download the singleplayer files from here: 'https://www.dropbox.com/s/1d5fi6dzabfu1rf/RCMod - Singleplayer.zip?dl=0' These can be put into the game folder in the installation directory, and run manually to play singleplayer.

Known issues:
*No BFME1 AI
*Elrohir,Elladan,Cirdan,Galdor were removed due to some bugs
*No Lore-master powers

*Some High-Fortress upgrades do nothing
*High-Elven Heroes kept their original portraits
*BFME1 mode does not contain camps

Expect these bugs to be resolved in the following days/weeks. We advise not saving games during this period otherwise they might not work afterwards.

As this our release for almost 4 years and many things have changed so we encourage people to re-rate our mod after they tried it!

There are still many things to do so we appreciate any feedback from you guys! Here, on Revora, or even personal PM, we are looking forward to making this mod even better.

Happy Playing!

P.S: Today (the 24th) is also Valaquenta10’s birthday!
-The Ridder Clan Mod Team (Ridder Geel & Valaquenta10)

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Update Enabler
Battle for Middle-earth II: Rise of the Witch King

Update Enabler

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MasterHero Mod 2.0 Update Enabler Patch, Do this Patch to Enable Update Features in the Launcher..

Rise Of The Witch King Leo Said Sp Mod
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Rise Of The Witch King Leo Said Sp Mod

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Rise Of The Witch King Leo Said Sp Mod More Heros More Powers More Units By Leo Said

Edain 4.0 Demo
Battle for Middle-earth II: Rise of the Witch King

Edain 4.0 Demo

Mar 28, 2015 Edain Mod Demo 254 comments

This full version contains all files you need to play the latest version of the Edain Mod. Please read the Readme before playing! The Readme contains...

Master Hero Mod 2.0
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Mar 20, 2015 Master Hero Mod Full Version 49 comments

Read The Installation Tips .. They Are Very Important

Ruins Of Dale Map
Battle for Middle-earth II: Rise of the Witch King

Ruins Of Dale Map

Feb 26, 2015 Kings of arda and beyond Other 2 comments

Are first new map . Hope you enjoy.Also i will make this and other parts into a proper big erebor ruins map

BFME: Tactics patch 1.02
Battle for Middle-earth II: Rise of the Witch King

BFME: Tactics patch 1.02

Feb 13, 2015 BFME: Tactics Patch 0 comments

This patch fixes known bugs and to make changes in the balance of the game.

Post comment Comments  (30 - 40 of 85)
go.surf13
go.surf13 Jun 17 2013, 11:32pm says:

I have the files for The History of Ages mod. Where can I post this so I can share it with you guys.

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 18 2013, 10:19am replied:

Go to the top of the page and search for mods section (THE UPPER ONE NOT THE ONE BELOW ROTWK PICTURE)just do not click on it and a list will appear, you will see (add a mod) section, click it then follow the tutorial and wait for approval of the thread then you can post the mod in it(approval may take 48 hours).

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 18 2013, 10:20am replied:

Sorry for my Caps on, im excited to play THOA mod, i am sure it will be great.

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 18 2013, 10:45am replied:

Please tell me if you figuered it out, and if you posted the mod already.

+1 vote     reply to comment
go.surf13
go.surf13 Jun 18 2013, 9:21pm replied:

Okay this might take me some time because there is a lot to fill out. But I will get it on there as soon as I can.

+1 vote     reply to comment
go.surf13
go.surf13 Jun 18 2013, 10:16pm replied:

I put in the main installer but I don't know how to put in the patch or the bin. How do I upload more stuff?

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 19 2013, 6:21am replied:

You need to get approved first, if you are already been approved, then you can download more files to that place you chose, maybe its better to make all the files in one rar file, but its all up to you, if you did not get it then contact support Moddb.com .

+1 vote     reply to comment
go.surf13
go.surf13 Jun 20 2013, 4:49am replied:

What happened was pretty stupid. I was approved then disapproved because my mod was legitimate but a duplicate. With time, if I contact the right people I should be able to upload all the following files on THOA. Till then, we just got to wait...

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 20 2013, 10:13am replied:

I know the developer team of this mod and i will contact them to tell them about you,first tell me is that what you need?

+1 vote     reply to comment
go.surf13
go.surf13 Jun 21 2013, 2:34pm replied:

All I need is an access to where I can put the files on moddb. That is pretty much it.

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 22 2013, 12:09pm replied:

Just contac support.

+1 vote     reply to comment
go.surf13
go.surf13 Jun 23 2013, 2:24pm replied:

Just contacted. Now we wait...

+1 vote     reply to comment
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Battle for Middle-earth II: Rise of the Witch King
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Nov 27, 2006
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9.3

231 votes submitted.

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Highest Rated (4 agree) 10/10

Awesome game, 10 out of 10 from me.

Feb 5 2011, 6:32pm by Axl_Da_Crazy

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Real Time Strategy
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War
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Single & Multiplayer
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