An expansion pack for BFMEII, it adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game focuses on the Return of the Witch King to power after the fall of Sauron in the second age. In his new arrival Arnor is scrabbling over Rhuadar, Arthedain and Cardolan.
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Blog RSS Feed Report abuse Latest News: The Road to Edain 4.0: The Game Mode

About Edain Mod with 44 comments by FG15 on Aug 12th, 2014

The Road to Edain 4.0: The Game Mode



Greetings, companions of Edain!

Today, our update deals with a new feature that will included in Edain 4.0. From the start, it has been our intention to increase the diversity of the modification. And this feature is a huge step forward. Besides increasing the diversity, this feature allows the player to choose his individual game experience.

THE GAME MODE


In the last months, we asked ourselves the question, how to make the whole gaming experience morde individual and matchless. Also, we wanted to help fans, who have problems with changes in the balance, like the weakening of all heroes. The BfME I building mode offers many new possibilities, which we used for the new feature.
In version 4.0, we have made some basic changes in the skirmish menu. Thus, there will be no possibility to change the ingame CP, but the player is able to choose a “Game Modus”, offering different modi. So, the player can fight more epic battles, command legendary heroes or try the complete new conquest modus:



The current CP-settings might be an interesting system, but in fact, most of the players only used normal, double or maximum CP. We included these settings in 3 of the 7 game-modi, so no gaming experience will be lost.

These are all the available game-modi:

  • Epic Battle -> 10-times as much Commandpoints and 30% faster production of units and ressources
  • Battle -> Double Commandpoints
  • Skirmish (standard setting)
  • Legendary Heroes -> Heroes deal more damage and have got more armor.
  • Exploration -> The map is shrouded from the beginning, so the player has to explore it.
  • Victory Points -> The player or his team has to capture and hold more than half of all outposts for 10 minutes, to win the game.
  • Conquest -> The player or his team has to capture and hold more than half of all settlements for 5 minutes, to win the game.

Therefore, the player is able to influence the game experience in the way he prefers it. Especially, Victory Points and Conquest are two modi, offering a completely different system. Fans, who prefer to play with more mighty heroes, are able to choose the game mode Legendary Heroes.
Of course, we are open to change requests or even to replace one of the modes, but we are limited to  7 modi.

Those, who look closely at the update, will notice that we agreed on a new CP-system, which has been  positively received by our tester. More information will be in another update.

In this video, you can see the whole feature ingame:

We hope you enjoyed this update and we’re looking forward to your feedback!

Your Edain-Team

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Post comment Comments  (10 - 20 of 75)
Kooskia
Kooskia Aug 29 2013, 12:05pm says:

little question (probably already known) but... there is a way to win the "horrorversion" of Helm'sDeep or the waves of uruks are endless?
Even adding 1 enemy in the southern's spot, and defeating it, doesn't make you win the game.

+1 vote     reply to comment
bmoore1597
bmoore1597 Aug 24 2013, 9:38pm says:

how do i get this game?

+1 vote     reply to comment
edcarranco
edcarranco Jul 27 2013, 8:41pm says:

does any one know how to get the barraks built in murkwood the builder does not have it but when i seen it on you tube he does please help

+1 vote     reply to comment
HerrMisterMe
HerrMisterMe Aug 3 2013, 1:12pm replied:

The elven faction does have the barracks? o.O every faction does

+1 vote     reply to comment
Guest
Guest Aug 8 2013, 8:49pm replied:

This comment is currently awaiting admin approval, join now to view.

THE-REAPER1
THE-REAPER1 Jun 26 2013, 4:39am says:

Support team never reply to our questions? What the hell?

+1 vote     reply to comment
edcarranco
edcarranco Jul 27 2013, 8:53pm replied:

hi reaper you sound like you play edain mod i got a problem I cant get the barracks built In murkwood map the builder does not have It in his menu with out this the game cannot end I saw a guy in on you tube play the map as soon as he hit the builder menu the barracks was there do I need a patch thanks ed.

+1 vote     reply to comment
go.surf13
go.surf13 Jun 28 2013, 1:42pm replied:

Well they said I have to invite myself-- which I can't since they are private. Or I have to be invited-- which I can't since they are never likely on moddb anymore. So I will see what I can do.

+1 vote     reply to comment
THE-REAPER1
THE-REAPER1 Jun 29 2013, 12:45am replied:

Well, if they will not respond to you, you can force them to respnd, by uploading the mod on a share sire like mediafire, and post the link here, they will see it and say or do something.

+1 vote     reply to comment
THE-REAPER1
THE-REAPER1 Jun 20 2013, 12:49pm says:

Guys i need patches to update my ROTWK, my version is 0.3 i think.

+1 vote     reply to comment
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Battle for Middle-earth II: Rise of the Witch King
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Released Nov 27, 2006
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Perfect!

Dec 22 2012, 10:58am by variag

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