An expansion pack for BFMEII, it adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game focuses on the Return of the Witch King to power after the fall of Sauron in the second age. In his new arrival Arnor is scrabbling over Rhuadar, Arthedain and Cardolan.
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About Edain Mod with 66 comments by FG15 on Jun 26th, 2015

Edain 4.1 Demo Released



Khazâd ai-mênu, Companions of Edain!

Today, Patch 4.1 for the Demo of Version 4.0 has been published. You can download it directly with the launcher, just use the update function.

Click on the banner to download the Demo:

If you have any problems, as usual, visit our Support-Forum!

This update adds the Dwarves as a new playable faction. Build an impressive dwarven bastion, go into battle with Erebor, the Iron Hills or Ered Luin, and ally with the Men of Dale and Lake-town. Nearly all units got new abilities and at the head legendary heroes as Gimli, Thorin Oakenshield or Dain Ironfoot are fighting. Additionally, we eliminated many errors and improved and further developed the gameplay of Version 4.0. In particular, the War of the Ring has been continuously improved, so that the AI does not surrender easily and is able to use outposts and new buildings much more reliable.


Furthermore, the patch contains the following changes:

- The system of Fearlessness has been reworked. Banner carriers offer no longer resistance to fear for nearby troops. Instead, it is implemented through the following systems:

  • *The Captains of Gondor, who are promoted by Denethor (Gondor)
  • Aragorn's leadership at level 10 (Gondor)
  • Captains of Rohan have a passive ability (Elfhelm, Grimbold and Erkenbrand) (Rohan)
  • The leadership of the Drummer Troll (Mordor)
  • As a passive ability of the Isengard Captains (Isengard)
  • The leadership of the Banner Carrier on the Battlewagon (Dwarves)

- Mordor-Orcs got an unique active ability, when they are commanded by an Overseer. The basic idea was that the overseers of Mordor replace the function of upgrades, so that they increase the effectiveness of Orcs against special targets:

  • Mordor Fighters: The orcs deal double damage against other infantry, but get -25% armor for 30 seconds.
  • Mordor Archers: The archers deal double damage against other archer, but get -25% armor for 30 seconds.
  • Mordor Pikes: The pikes deal double damage against cavalry and monsters, but get -25% armor for 30 seconds.

- Many designs and elements of the Hobbit movies have been included, for example Dain Ironfoot, Thorin Oakenshield, Dwalin, King Brand or the Men of Lake-town:



Further information have been presented in our updates:

Also there are many balance changes:

  • Cost of Isegard Lumbermills has been increased to 200
  • Built-cost reduction of Lumbermills has been decreased to-10%, -20%, -30%
  • Saruman's Lightning on the Wizard Tower has been weakened
  • Cost of Steelworks has been increased to 3500
  • Cavalry does 20% more crush damage and additional 15% against archers, but is slowed down 25% more when crushing enemies
  • Lances deal 20% less damage when crushed
  • A bug caused that Gondor Spearmen dealt doubled damage when being crushed. This has been fixed
  • ,,Gandalf the White" increases Gandalf's magic damage by +50%
  • All heroes got +1000 health points
  • Heroes level 25% slower
  • Heroes got +30% armor against arrows, but -30% against other heroes
  • Monsters and single units are 25% more vulnerable against heroes
  • Flying units are 30% less vulnerable against arrows
  • Cost of Hero Statues has been decreased to 100
  • Cost of Wells has been decreased to 200
  • Defense Towers and other buildings with defenses deal 50% more damage
  • All trolls deal 25% less damage against buildings
  • Cost of the two normal Nazgûls to 1100
  • Cost of Gothmog to 1300
  • The damage bonus of Gothmog's ,,Storming of the City" is decreased to +60%
  • Faramir's melee damage is reduced by 10%
  • Shield Uruks: Health points reduced by 25%
  • Castellans: Health points reduced by 10%
  • Lindon-Guardians deal much less damage
  • Damage of the Mine of Isengards Spellbook has been reduced by 30%
  • Draft costs again 2 points
  • Peasants and Farmhands are trained 20% slower
  • Theoden's Traitor-ability had a massive bug: The ability was intended to convert only one troop of peasants into traitor, but if the player had many troops at the same place, all of them were affected. Therefore, the player was able to have much more traitors than he was supposed to have. Sadly, this bug can't be fixed, so that we had to rework the effect of the ability: The ability got a radius cursor and converts all the peasants in the area to traitors, but the traitors stay on the battlefield only for tree minutes. So, the player can decide how many traitors he wants, but he has to measure the risk that he will loose them after three minutes, against the fact that he gets strong infantry for that time. Now the traitors represent our idea that the player may early get strong troops, but not without some risks.

We hope you will enjoy playing!



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Post comment Comments  (10 - 20 of 88)
AragornIIElessar
AragornIIElessar Oct 1 2014, 6:02am says:

Hey guys,

I've r'read the Mordor's news again. How many units will they have?

Mordor fighters
Mordor archers
Mordor spearmen
Morgul orcs
Morgul archers
Mordul pikemen
Dol Guldur warriors
Dol Guldur spearmen
Dol Guldur archers
Black Uruks
Black Uruk Archers
Cirith Ungol halberdiers
Morgul Riders
Mountain Troll
Drummer Troll

Battering ram
Siege tower
Catapult
Troll Catapult

Is that right?
That's a huge amount of units, I think I'm wrong on some parts though.

+1 vote     reply to comment
Gizmo1990
Gizmo1990 Aug 20 2014, 9:18am says:

Love the mod but is there a way to switch the defult audio to English? I understand that the new stuff you have put in would remain German but is it as simple as replacing the audio file with the ones from vanilla RotWK or is it way more complicated than that?

+2 votes     reply to comment
Gizmo1990
Gizmo1990 Aug 20 2014, 9:25am replied:

Wrong place Ignore this :)

+2 votes     reply to comment
Guest
Guest Aug 6 2014, 7:23am says:

This comment is currently awaiting admin approval, join now to view.

Mithrandir1776
Mithrandir1776 Sep 12 2014, 10:27pm replied:

I have the same question. I'm new to this site.

+1 vote     reply to comment
hoho96
hoho96 Oct 23 2014, 7:52am replied:

you buy it!

+2 votes     reply to comment
DonBre
DonBre Jun 6 2014, 4:22pm says:

Didnt played this game for a while now ... but when i saw this page downloaning it again :D right now ! better have some good mods for it !

+3 votes     reply to comment
hoho96
hoho96 May 26 2014, 4:19am says:

EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN! EDAIN!

+2 votes     reply to comment
Guest
Guest Nov 28 2013, 3:22am says:

This comment is currently awaiting admin approval, join now to view.

bloodrave
bloodrave Dec 26 2013, 5:32pm replied:

yea

+2 votes     reply to comment
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Battle for Middle-earth II: Rise of the Witch King
Platform
Windows
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Electronic Arts
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Released Nov 2006
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Highest Rated (4 agree) 10/10

Awesome game, 10 out of 10 from me.

Feb 5 2011, 6:32pm by Axl_Da_Crazy

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