Battle for Dune: War of Assassins brings you a First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!

Report RSS Update #4

This is Batte for Dune's 4th update, check out more over at www.battlefordune.co.uk.

Posted by on

Hi all and welcome to this.. update.
Once again, several things to show you. It's next week that will be the real week of updates.

Starting with the Windtrap Bullet.Designer whipped up for us..

Aydynbek has been working at the Refinery again.

 Reduced: 62% of original size [ 1024 x 819 ] - Click to view full image


 

Our buildings have just been set a standard side... (there pretty huge alright) so I will show some of that next week.

Rebron has created the Third Side Support system, so... this is good news ^^.
Mp-gaming.com

Totally "awesome".

Hes now working on the Veteran System which will allow players after a certain amount of kills.. or points to be promoted and have better weapons.

I was going to show you the Advanced Carryall, but it appeard black in RenX >>.

Imo thats enough for now.. next week will probably be bigger then all of the current updates put together ^^.

Team notices.
Aydynbek have slowed down their work due to things happening on BSS (Black Shark Studios)
Bullet.Designer has still being making L33T models so, lets hope he'll keep it up.

Thats all folks.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: