Battle Arms is a project me(Lead Artist)and my friends Paul(programmer)we are working on
online fps shooter with a separate storymode the game will be a fast paced Action shooter
Nice, I like the customization room, try adding a door though, just for a little bit of realism.
well what's the point in customizing, it's not like we can go outside lol
but how did you get in?
funny how you ask that, a lot of games have their own way and similaries to these type of showing some form of cuztomization, now when playing the game i'm more worried about setting up my weapon rather than worrying about how i even got there nor why is the background blue and so on.
i think it would be the same when playing other games why think about the crappy animations or great they are in a character when you are getting shot? wasn't the point of the game to play it? i think that mindset would be because we worry about the things that are made just because we are in the dev world in which at the same time we forget that the whole point of it is just the fact of playing it lol. now one question for you would be do you have a project similar to us doing a better customization?
besides why would i care about looks when lots of games do suck a lot in gameplay? it's not like we are even pre alpha lol
It was only a suggestion, and personally little things like that bug me. and if you dont care about how your game looks, then please, remove all the textures, make awkwardly shaped models and places them randomly, see how people like the game while playing.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.