Ballf is a golf like ball game made with our own custom voxel engine. There is a wide variety of courses to play on, everything from Ballf courses to towns or space stations. With our editor you can create your very own custom maps to play on with your friends. Each texture has it's own properties that affect how the ball bounces and rolls. This makes shot placement even more important, as hard surfaces can give your shot extra distance, and soft surfaces like leaves or sand can slow you down. Can you anticipate how the wind and your surroundings will affect the balls trajectory, in order to predict where the ball will land?

Post news Report RSS Ballf - Demo Bug Fix and Soundtrack Preview

Fixed a game ruining bug some people encountered and repackaged the demo files. We've also posted a preview of the soundtrack being worked on!

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Bug Fix

Some people reported having an issue with textures only drawing on the tops of voxels. This was a lighting issue, but only affected certain graphics cards. This bug has been fixed, and the demo has been updated. We have also repackaged the demo, putting both the editor and game in the same download, and restructuring the folders organization a bit. We also caught a few typos in the level editor instructions, and also packaged the texture atlas creator with this update. This provides a simple way to create a new texture atlas and scenery objects.

If you encounter any other bugs, please contact us at lucidcatstudio@gmail.com or through our Twitter, website, or simply leave us a comment here on IndieDB!

bug

If you experience this bug, please redownload and overwrite the previous version.


Soundtrack Preview

We have begun getting a soundtrack put together for Ballf and hope to include some music in the next update! We will only do this if we have enough tracks that it isn't too repetitive, as hearing the same track on repeat could ruin the experience. In the mean time, here is a preview of one of the songs. Hopefully we will have the next update ready within a week or two!


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