Multiplayer space sim. Where space is just the beginning.

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Insolent.
Insolent. - - 669 comments

Wow, I really like the fact that the character removes his backpack to access his inventory! Makes it much more believable. I also enjoy the fact you can see the character model from first person view, and the eyes reflected on the visor. Nice immersive touches. I know it's early yet, but I suggest making the eyes occasionally look around and blink.

Also, I noticed the debris from the explosion flew about in a zero-gravity way, but the people jump and run around as if on a planet. Are you planning to go the realistic route and allow zero-G movement in space stations and ships, just like in EVA (unless the station/ship is spinning or under thrust)? Magnet or suction boots could allow people to walk about if they wanted.

Anyway, awesome stuff - I really like where this game is going!

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Backspacer Author
Backspacer - - 44 comments

hey thanks a lot my friend. yes we still need to work on the space physics to make them more consistent. your idea with the blinking eyes is actually a very good one and im gonna talk to my partner about implementing it :)

we are talking about some kind of magnetic boot system, we will have to see how it works out.

thanks for following our game and posting :)

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Description

Just adding more items to the inventory system and testing them out.