Bringing the legendary war between two of science-fiction's most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya's Prospect.

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Blog RSS Feed Report abuse Latest News: PC Patch 4 is live

About Aliens vs. Predator with 3 comments by ElderPredator on May 5th, 2010

PC patch 4 has been uploaded to Valve, and this is now available via Steam.

Patch notes are as follows;

Client

• Fix for a Skybox rendering problem in D3D11 build on Nvidia Fermi cards

• Various small D3D11 optimisations

• Fixed rare bug where clients would get stuck on the loading screen.

• Fix clients not seeing the 'custom match' flag updating in the 'Browse' screen when the dedicated server was changing settings after initially hosting a match without changing any variables

• Use an [R] prefix for rcon command output text upon successful receipt of a rcon command

• Prevent windows cursor being stolen when starting in windowed mode but then doing ALT-TAB immediately.

• Show (and sort) dedicated server search results as they come in instead of waiting for search to complete before displaying anything.

• Fix extraneous [Team] appended to MOTD text when joining game in progress

• Invitations to dedicated server games now work.

• Fixed all dedicated server games showing as "at lobby" in the server browser, regardless of being at lobby or in progress.

Dedicated server:

• Fixed "Ghost players" being created on a server if the Steam backend could not be reached for authentication when someone connected. These appeared in the player counts when browsing servers, and in the server details player list when viewing servers in the Steam client server list.

• Added more info to server console when players connect/disconnect, and print out the player list in the command window (including scoreboard) at the end of each game.

• Use an [R] prefix for rcon commands and echo command output to server console as well as sending it to rcon client.

• Enabled logfiles (writes out console output and some command line errors only to files in logfiles_dedicatedserver). You can still override the logfile directory by specifying -logdir on the command line and if you do so any logfiles from a previous session will be archived in a directory called logfile_backups.

• Small performance optimisations

• Dedicated server species ratios' commands check for unset values and report the default values instead of the invalid value (-1). The dedicated server was correctly setup in this case, but the command feedback text was inaccurate.

The patch should automatically be applied when the Steam client is run, or restarted if already running.

SOURCE

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Post comment Comments  (70 - 80 of 94)
TheUnknownM
TheUnknownM Feb 13 2010, 11:34am says:

3 days 1 hour on steam in UnitedStates

+1 vote     reply to comment
TheUnknownM
TheUnknownM Feb 13 2010, 11:32am says:

i love the mp demo its almost realese can't wait

+1 vote     reply to comment
SilenceX73
SilenceX73 Feb 11 2010, 9:23pm says:

Dislikes with the demo:

Alien's controls are difficult to use, especially upside down.

The X to grab is stuck in a certain range meaning I have to get at just the right distance to stab a marine in the back.

Predators start with wrist blades only as a weapon. What the heck?

Marine's flashlight is really annoying and small to aim. I have no idea what is in front of me.

Only Deathmatch is available, why not team Deathmatch?

The shoulder mounted plasma cannon fails.

When the aliens die, they don't release a bunch of acid where they died, and they should.

The controls need to be slightly remapped.

I hope these little details get fixed....

+1 vote     reply to comment
Sergeant23
Sergeant23 Feb 13 2010, 12:51am replied:

@SilenceX73
Have to agree with the alien's controls but then...
Predators have to start with the wrist blades. They are most able and resilient against attacks. Wrist blades have huge damage and attack range (predators lash out to stab)
The marine flashlight works well to me. The lack of light is the POINT of the game. The tension that comes to you. Check you graphics card.
Plasma cannon kicks *** in game. A noob can literally blow the map with it.
Didn't you learn gravity? When something's shot, blood spews a little and then the rest falls to the ground. Since the blood is acid, it melts through the metal floor, dissapearing from the map.
Controls suck? Your just a noob.

+1 vote     reply to comment
hate4uall
hate4uall Feb 11 2010, 1:51pm says:

come out dam you s i can eat my brothers face!

+1 vote     reply to comment
zacury
zacury Feb 10 2010, 11:11am says:

Multiplay Demo is good. I was.
actually not bad. but marines are too strong.
smart gun = cheating :ㅇ

+1 vote     reply to comment
SilenceX73
SilenceX73 Feb 11 2010, 9:15pm replied:

No...
smart gun + corner + allies who can aim = cheating on an epic scale

+1 vote     reply to comment
Sergeant23
Sergeant23 Feb 13 2010, 12:42am replied:

True dat

+1 vote     reply to comment
Spankzor
Spankzor Feb 10 2010, 10:54am says:

you guys are talking like its RTS. demo is not the final product, when will u learn that? :P

+1 vote     reply to comment
Valherran
Valherran Feb 9 2010, 11:25pm says: Online

Marines are actualy overpowered in my view, but the other 2 races have their BS units so...yeah...

+1 vote     reply to comment
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Aliens vs. Predator
Platforms
Windows, PS3, X360
Developer
Rebellion
Publisher
Sega
Engine
Custom Built
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Released Feb 15, 2010
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Highest Rated (5 agree) 10/10

The Singleplayer and Multiplayer is awesome

Dec 5 2010, 4:35am by Spartan717

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