The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Avian 2 is an Online RPG focusing on a dynamic storyline and survival. Avian aims to force the player to find their own way around the expansive world and make their own choices. Moreover, Avian also aims to be an unrestrictive experience and not constrain or limit players due to their levels or stats but instead dynamically scale the player to the environment.

Post article RSS Articles

Development Update


Hello, welcome to the first development update!

If you have watched the video I posted yesterday (, you can see that we've got pretty much the basics of the inventory system done. Of course, there are still some bugs here and there that I need to fix, but they're not my main priority at this right moment. Here's a quick screenshot of the drag & drop system, which is fully functional between the client and server:

Right now, I'm focusing on the NPC system development - it's taking a long time because it's the first time I get to work with NPC AI, so I'm taking my time with this as I don't want a screwed up system.

The NPC engine's progress isn't actually really advanced, I've got a functional NPC editor going, but I still have to work all the logic behind them, which is spawning them, and as I have also said, the AI, which includes pretty much the behaviour of the NPC against the player, which at the moment can be hostile, neutral or passive.

Simply put, there are a lot of things I need to work on NPC-wise. It's a really complex system and I want to do it efficiently, which is the main reason it's gonna take a while. After I get them done, the development will pretty much speed up since the rest of the systems I've yet to code are ones that I have done before or I already have a clear idea of how to code them, so not much of a problem with the rest.

And that's all, expect the NPCs to be done soon!
- Ghostly.

Avian 2 - Brief Explanation

Avian 2 - Brief Explanation


Brief explanation of the game's functionality by Sekaru.


like the graphics.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Avian 2
Developer & Publisher
Sleepy Studios
Send Message
Release date
Game watch
Role Playing

Latest tweets from @sleepystudios

Hey, we made a new multiplayer game for the @itchio io jam all about ship combat and loot plundering, check it out:…

Feb 20 2018

Happy holidays! Superstatic is 75% off in the #Steam winter #sale

Dec 23 2017

SUPERSTATIC is on #sale for 70% off on #Steam! You can turn into a ghost and walk through walls, spooky!

Oct 27 2017

Our multiplayer games as well as Dangle will be down for indefinite amount of time while we move our servers over t…

Oct 4 2017

RT @Sekaru_: Today I'm launching Dangle, a new tool for finding and scheduling sessions for small multiplayer games:…

Aug 17 2017

RT @Sekaru_: I could only think of one name for this game. Here's Shattered for #LD39 #LDJAM #gamedev

Jul 31 2017

We've just released a small post-jam update for Entropy! Check out the devlog/download it here:…

Jun 12 2017

RT @Sekaru_: Spending this evening rating some #LDJAM games, check out ours: #ld38

May 13 2017

Bit late for #screenshotsaturday, check out our #LDJAM game, Entropy! #gamedev #indiedev

May 7 2017

Embed Buttons
Link to Avian 2 by selecting a button and using the embed code provided more...
Avian 2
Last Update
15 members
You may also like