Assault! is a Multiplayer 4VS4 Third Person Shooter. You will take place on the battlefield as a Marine Soldier or Resistance Soldier, your goal is to eliminate the other team. The game is round-based and you are able to buy many different weapons. There is also a single player mode with up to four bots in which you have to survive and kill the Resistance soldiers.

Report article RSS Feed Assault!'s new features for Next Version

Assault! Development continues and new version will be available at the end of this week.

Posted by Painkiller_93 on Mar 14th, 2011

I have been working on Assault! these days and the result will be a new Assault! version available at the end of this week.

New Features

  • Shotgun reloading has been fixed. In last version there was a bug and no matter how many bullets you had it always reloaded eight bullets. Now it will reload just the bullets needed until the shotgun is full (eight bullets).
  • Crawling added. I think something i really missed in the game is crawling, so I have added it and you can crawl and get more precision when shooting or cover behind a crate. You will be able to crawl with control key.
  • New AS_Ship map has been added. The battlefield is a transport ship with containers where you can easily hide to you enemies or get lost. You will be able to choose between AS_Ship or DM_garages map when creating a game. You can see more screenshots of the map on the images section.

New Ship Level In-Game Shots

  • Another little changed which will make playing a bit more dynamical is that now you can change weapon when you are reloading, for instance change to gun, shoot your enemy and continue reloading when you select again your weapon.
  • I also noticed that with some weapons you could get out of ammo when playing with a lot of players, so now you will get four extra clips instead of three.
  • Dynamic Shadows for players have been added, casting real player's shape. I think it looks much better this way. However, you can deactivate them in settings if you don't like them or you loose a lot of performance.

Player Dynamic Shadows

  • Grenade explosion time has been also reduced because you could easily see them and escape before they explode.
  • I have added Shade-C's Volumetric Light Rays (God Rays), They give a good effect but they eat a lot of resources on your PC, so you can choose to activate them or not in settings.
  • Another problem I saw is that sometimes is very difficult to distinguish between teammates and enemies, and that could result easily in a team kill. I have solved this adding the username of your teammates over their heads.
  • Lastly, The gun model has been replaced by this new, more sophisticated model:

New Gun Model

I hope you have fun with new version and I will be waiting for your feedback and suggests.

Post comment Comments
limst321
limst321 Mar 15 2011, 4:34am says:

This is ok I guess...... wait can we melee?

+2 votes     reply to comment
Painkiller_93 Author
Painkiller_93 Mar 15 2011, 1:01pm replied:

Not still, thanks for reminding it to me, I always forget to put it on the to-do list.

+1 vote   reply to comment
ichyCZ
ichyCZ Mar 15 2011, 1:20pm says:

Hi I think that this game is greate

+1 vote     reply to comment
ichyCZ
ichyCZ Mar 15 2011, 1:22pm says:

no servers found =(

+1 vote     reply to comment
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Assault!
Platform
Windows
Developed By
Painkiller_93
Engine
GameStudio A8
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Release Date
Released Jan 9, 2011
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