COUNTDOWN TO 30 Apr 2013 02:00:00 -0500

100% Non-Commercial Indie Game.


Since the death of Major Mylar, the Tan army has lost every battle. Even with the help of the Blue and Grey armies, it seems that the Green are destined to win and the war finally appears to be coming to an end after so many years.
Unbeknownst to the Green however, The Insane Grey Doctor who was recently declared MIA, is still alive and has been furthering his research that he started back in the tropical zone of the plastic
world, going beyond zombies and instead has found a new interest in the insects of the real world. Spawning creature after creature of the vilest order, The Grey Doctor's power only grows with each passing moment.
Seeking to capture and destroy the plastic world, The Doctor finally emerges back in the real world, with his new found army ready and at his command he launches an assault on all of the nations.

But unknown to anyone, even Plastro himself, the Grey Doctor has also recovered Major Mylar’s remains and with them, has created a weapon so powerful, it threatens the balance of both the real and the plastic worlds...


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Blog RSS Feed Report abuse Latest News: Army Men III Beta Version 1.2 Update Released!

2 comments by LordIheanacho on Jul 15th, 2015

After 2 years, Beta 1.2 is finally released! Because Unreal Engine 4 is now free (and the anti-mod support barrier is removed), this will be the last release using UDK as we are currently migrating to Unreal Engine 4. UE4 provided much better opportunities that are otherwise impossible or very hard to achieve in UDK (unless I buy the UE3 license and get the full source code).


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System Requirements

Minimum Specs:

  • Windows XP SP3 or Windows Vista
  • 2.0+ GHz processor
  • 2GB system RAM
  • SM3-compatible video card
  • 5GB Free hard drive space

Recommended:

  • Windows 7 64-bit
  • 2.0+ GHz multi-core processor
  • 4GB System RAM
  • NVIDIA 200 series or higher graphics card
  • Plenty of HDD space

Minimum for DirectX11:

  • Windows Vista
  • 2.0+ GHz processor
  • 2GB system RAM
  • DX11 Graphics Card: Nvidia: 400 series or above ATI: 5000 series or above
  • 5GB Free hard drive space

Known Bugs/Issues/Fixes

New Update Improvements.

  • IK Bones were partially fixed (including the dual-wield issue
  • Sprinting stamina has been doubled.
  • The vehicle physics are no longer wacky.
  • Most NPCs now respond better to Line-of-Sight and Hearing threshold (can see and hear targets more effectively) also seemed to fix or crippled the lagging issue from the sight counter timer.
  • The simple command system is fully functional – By default, press C to order your allies to follow, C again to order them to stop. (NOTE – only some allied soldiers will follow you)
  • Added an additional command to order them to move to location (press V).
  • The grenade now only detonates when it touches a target or
  • Save system features for Mission 05 has been improved.
  • Resolved saving glitches in skirmish mission "Plastic Dinner Special".
  • Dual wielding system now requires the player to pickup another weapon of the same type to dual-wield it.

Army Men Specific – Bugs/Issues still remaining.

  • We are still struggling with fixing the IK Bone solvers (although we somehow fixed the glitched issue with dual wielding).
  • Some NPCs (e.g. Zombies) may still have their target stuck at enemies far away from them, thus not responding to sight and hearing targets (actually have to shoot them for them to attack ya)
  • Some missions may lag at the beginning due to loading the AI and scripted events.
  • Some NPCs would turn to 'Idle' state after performing a melee or special attack (e.g. Berserker).
  • The grenade may sometimes get stuck and will not detonate.
  • Save system is sometimes flawed.
  • Sometimes dead NPC physics may become wacky (due to collision of certain static meshes).
  • Pressing Middle Mouse on a dual-wieldable weapon or switching a new weapon after dual-wielding your previous weapon may sometimes prevent the player from throwing grenades. To resolve, return to that dual-wielded weapon and disable dual-wielding (by default, 'Middle Mouse').
  • There is a glitch with FP Arms appear after the player dies. This usually happens when you enter first person mode on any vehicles that allow the player to be visible (e.g. Mounted HMG emplacements).

UDK Specific – Bugs/Issues we CAN NOT fix on our own (Epic Games will have to do that instead).

  • Sometimes, the terrain collision for some reason started becoming rather bizarre after changing resolution or “Alt-Tabing” out of the game for whatever reason.
  • The game may sometimes freeze and crash during gameplay.
  • The game would sometimes crash when selecting a mission (Campaign or Skirmish) or exiting the game.
  • Some of the AI objectives may not become invincible when scripted to do so, since the game was cooked and packaged (e.g. Flak Gun in Mission 05: Demolitian)

If you find any additional bugs and/or other issues, post them in the forums via the Bugs and Support section.

If anyone could also provide additional download links to the updated game, we would really appreciate it.

Don't forget to follow us via our icons below, This game really needs more publicity.

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Long live the Empire!
Neotl Empire

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Army Men III Beta Version 1.2 (ZIP)

Army Men III Beta Version 1.2 (ZIP)

Jul 14, 2015 Full Version 12 comments

The final update for the Beta release. Because Unreal Engine 4 is now free (and the anti-mod support barrier is removed), we will be migrating to this...

Army Men III Official Game Manual

Army Men III Official Game Manual

May 13, 2013 Guides 4 comments

[UPDATED FOR BETA V1.2] Need a head start on how to play the game? This manual is for you!

Post comment Comments  (30 - 40 of 442)
theshotmaker121
theshotmaker121 Mar 30 2014, 8:10am says:

Is there any way you could make the beta (and maybe even the alpha) a .torrent file? it would make it WAY easier to download. I think some people agree with me on this, right? ...Right!?

+1 vote     reply to comment
theshotmaker121
theshotmaker121 Mar 30 2014, 1:05pm replied:

...now i REALLY want that to happen, as my download just stopped when i was almost through with downloading it, saying a unknown network error caused it to stop working. this is the second time its happened.

+1 vote     reply to comment
LordIheanacho Creator
LordIheanacho Mar 31 2014, 1:56pm replied:

We tried to release a torrent, but people refused to seed it, resulting in more leechers. I am not sure if the uploader had actually taken it down or if the file just went corrupted and failed at this point.

However, someone else is uploading the torrent of the Beta release so hopefully a new one will be up soon.

On the other hand, that probably wont matter anymore once the Beta update is released (which is slowly becoming imminent now).

+2 votes   reply to comment
theshotmaker121
theshotmaker121 Mar 31 2014, 5:25pm replied:

oooh, so thats why i saw talk of a torrent on the IndieDB page. (which ive tried to find with no progress) anyway, gonna try to download it again, im hoping the unknown network errors will stop now.

+1 vote     reply to comment
theshotmaker121
theshotmaker121 Apr 2 2014, 8:43pm replied:

ARGH! it just wont download! I dont know why, the alpha version downloaded perfectly, but when i try to download the beta version i get a "Unknown network error" just before the download finishes.

+1 vote     reply to comment
LordIheanacho Creator
LordIheanacho Apr 4 2014, 12:44pm replied:

Alright, the new torrent link is up and ready. Also updated the download mirror (replaced the previous torrent link with a new one).

Thepiratebay.se

PLEASE I strongly urge anyone downloading the game to seed the torrent.

+2 votes   reply to comment
LordIheanacho Creator
LordIheanacho Apr 3 2014, 11:16pm replied:

I will have to remove the torrent on the download section as it has somehow became corrupted.

Meanwhile, try this link.
Docs.google.com

+1 vote   reply to comment
LordIheanacho Creator
LordIheanacho Mar 11 2014, 6:16pm says:

Hey guys, a new download mirror has been added to the Forums. Hopefully it will make downloading the Beta more easier for now. Thanks goes to Friction98.

Docs.google.com

If you have any additional download mirrors to add for the game, please send us a message or an email, that would be tremendously helpful.

+1 vote   reply to comment
lukeprox
lukeprox Mar 3 2014, 5:49pm says:

For skirmish, I would love to see the toy store from SH2. Have a shelf with vehicles and enemies on it, and have the checkout counter. I think it would be a cool addition. What do you guys think?

+1 vote     reply to comment
LordIheanacho Creator
LordIheanacho Mar 4 2014, 4:53pm replied:

That's exactly one of the missions we were working on. Though I'd say it's rather based on the Toy Store from SH2.

+2 votes   reply to comment
lukeprox
lukeprox Mar 11 2014, 12:07pm replied:

Thanks for the reply. Please put up pictures as soon as you can. Looking forward to it.

+1 vote     reply to comment
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Army Men III
Platforms
Windows, Mac
Developer
Neotl Empire
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Official Page
Armymen3.net
Release Date
Released Apr 30, 2013
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Community Rating

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8.9

62 votes submitted.

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Highest Rated (3 agree) 10/10

This is probably the most effort driven indie game I have ever seen and played. Yes, this game has a bug here and there but that can surely be fixed. The fact that this game haas been a success is mainly through himself and the commuity. The game play of this game is great and in my opinion I would like the music to be a little softer but thats what I think. People can say that this is a bad game but as long as this is effort driven I will always vote game of the year and game of everything. I love…

Dec 31 2011, 12:32am by DelcoreXD

Style
Genre
Third Person Shooter
Theme
War
Players
Single & Co-op
Project
Indie
Boxshot
Boxshot
Series
Army Men (1998)
Army Men (1998) Single & Multiplayer Tactical Shooter
Army Men II
Army Men II Single & Multiplayer Tactical Shooter
Army Men III
Army Men III Single & Co-op Third Person Shooter
Expansions
Army Men Multiplayer
Army Men Multiplayer Multiplayer Third Person Shooter
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Army Men III
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