Archasis resonates with a variety of game genres in an attempt to offer a familiar but distinctive gaming experience. More specifically, it incorporates two differentiated phases of play that provide a balance between cerebral processing and endorphin-releasing action. Phase One combines components of a typical RPG with those of tactical strategy games. The player invests resources into categories of research in order to unlock character classes, weapons, armor, skills, and supplies. The player uses this phase to equip their characters for battle and distribute skill/attribute points. Phase Two focuses on action and involves missions themselves. The player embodies one of their characters in order to complete a quest. The missions are made up of any number or type of objective imaginable and are the player’s source of experience points, gold, and research points. No character development occurs within a mission, so there are no RPG-related interruptions in Phase Two gameplay.

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Goblin Model
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Mv.c9
Mv.c9 Jun 28 2010, 8:56pm says:

Nicely Done ! Bravo.

+2 votes     reply to comment
archkyrie
archkyrie Jun 29 2010, 9:18am says:

"That one, over there, he stole my cookie!"

+2 votes     reply to comment
Gsquish01
Gsquish01 Jun 29 2010, 3:46pm replied:

Hahaha, exactly!

+1 vote     reply to comment
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Jun 28th, 2010
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