Archasis resonates with a variety of game genres in an attempt to offer a familiar but distinctive gaming experience. More specifically, it incorporates two differentiated phases of play that provide a balance between cerebral processing and endorphin-releasing action. Phase One combines components of a typical RPG with those of tactical strategy games. The player invests resources into categories of research in order to unlock character classes, weapons, armor, skills, and supplies. The player uses this phase to equip their characters for battle and distribute skill/attribute points. Phase Two focuses on action and involves missions themselves. The player embodies one of their characters in order to complete a quest. The missions are made up of any number or type of objective imaginable and are the player’s source of experience points, gold, and research points. No character development occurs within a mission, so there are no RPG-related interruptions in Phase Two gameplay.

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Goblin Model
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HounderKnight
HounderKnight Jun 29 2010, 12:12am says:

Very well-done :)

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Ka-ching
Ka-ching Jun 29 2010, 4:54am says:

Wow! Very nicely made.

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predcon
predcon Jun 29 2010, 6:57am says:

They're like the Minions from Overlord in the way they look colour-coded, but like, have been crossbred with the Daedroth from Oblivion.

+1 vote     reply to comment
ThePeanutBaron
ThePeanutBaron Jun 29 2010, 8:20am says:

Amazing work!

+1 vote     reply to comment
archkyrie
archkyrie Jun 29 2010, 9:18am says:

thats just... lovely.

+1 vote     reply to comment
lethal_vortex
lethal_vortex Jul 1 2010, 2:12am says:

sexy!

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Image Details
Type
Concept
Date
Jun 28th, 2010
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1680×1050
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