An role-playing game reminiscent of old school Might and Magic, while bringing that formula into the new age with updated graphics, mechanics and general gameplay.

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Blog RSS Feed Post news Report abuse Latest News: Alpha 1C Launched

0 comments by Lavid on Aug 28th, 2015

Hey everyone!

It's been a long time since I posted on IndieDB, but now that a substantial amount of development has finished I'm ready to begin posting again! A huge amount of work has went into Arakion over the past 3 years and the game is in a very solid state now.

While it's not yet available to purchase or play yet (unless you backed the initial fundraising) I want to keep you all informed about all the updates and cool new things rolling out!

About Alpha1c:

This version represents the final release focused purely on graphics testing and core mechanics. These include features like movement, using rations, interacting with objects, simple combat etc. All storyline and advanced features have been removed as this version is for you to get a good look at these base mechanics and provide feedback on them!

Coming to an Alpha near you!

Most of the planned immediate content focuses on character customization both with equipment and appearance as well as balancing.

  • Appearance customization
  • Visual upgrade to skills
  • Enemy variation and more advanced AI
  • Skill Forge
  • Equipment Forge
  • Storyline and Quests
  • Hud character interactions and visual changes (bloody when hurt, green when sick etc...)

That's it for today! If you want more frequent updates and news remember to follow Arakion on Facebook and Twitter.

A couple of screenshots from Alpha 1C


Post comment Comments  (0 - 10 of 49)
TheMasquerader Feb 6 2013 says:

Congratulations for the great work you are doing on this project! Really love the feel of the game, and the original take on the character development. Not to mention the part about rebuilding the town!
Also congratulations for the music, it sounds great and goes straight to a gamer's heart :)
Good luck on the project! I'm certain this will be a great game!

+1 vote     reply to comment
L0n3r Dec 13 2012 says:

how is the progress going?

+1 vote     reply to comment
CumQuaT Sep 20 2012 says:

Just realised you guys were doing the KickStarter drive. I really wish you all the best of luck with that! It worked well for us, and I think your title deserves it far more! :D

+1 vote     reply to comment
L0n3r Sep 14 2012 says:

Just backed, i think it is well deserved.
Do you plan to give Desura keys, if possible, for backers?
And what about Greenlight to enter on Steam?

+1 vote     reply to comment
Lavid Creator
Lavid Sep 14 2012 replied:

Hey thanks for backing!

Yeah I'll try to get whatever keys I can for people, I don't want you to have to pay extra simply because you prefer a certain client.

As far as Greenlight I've been teetering back and forth on that, haven't fully committed one way or the other yet.

+2 votes   reply to comment
L0n3r Sep 14 2012 replied:

Thanks for answers!
Good luck for campaign and for stores!

+1 vote     reply to comment
indefiance11 Sep 11 2012 says:

Looks awesome. Keep up the good work.

+1 vote     reply to comment
Lavid Creator
Lavid Sep 14 2012 replied:

Thanks, I really appreciate the comment.

+1 vote   reply to comment
DoctorSpanky Sep 9 2012 says:

One question, will this be similar to Might and Magic VI: The Mandate of Heaven? That's the only M&M I've really played.

+1 vote     reply to comment
Lavid Creator
Lavid Sep 9 2012 replied:

It will be similar that it's taken a lot of inspiration from the range of might and magic games, it's movement however is grid based like the ones directly before what you played.

+1 vote   reply to comment
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Coming 2015
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Latest tweets from @lavidimus, @arakiongame

Unity heavily modified how substances are handled in 5.2, a little nervous since every texture in Arakion is a substance.

Aug 31 2015 by lavidimus

@polygrafix The Yin range heavily on both ends of the spectrum, they're a caste society. We may just use morphing to allow player choice.

Aug 30 2015 by lavidimus

We're currently quibbling about which Yin male version will be represented in Arakion. Which do you prefer? #gamedev

Aug 30 2015 by lavidimus

Picked up RepTile from ProCore A bit buggy but another excellent plugin if you're developing in #Unity3D . #gamedev

Aug 30 2015 by lavidimus

Two weeks in a row? What crazyness is this!? Arakion Alpha1D on the way! #screenshotsaturday #gamedev #indiedev

Aug 29 2015 by lavidimus

Next update introduces advanced features starting with equipment forging, a major part of character dev. #gamedev

Aug 28 2015 by lavidimus

Alpha 1C launched for all backers today. Be sure to grab a download link over on Kickstarter! #gamedev

Aug 27 2015 by lavidimus

Alpha 1C dropping tomorrow. Be sure to check Kickstarter or the forums for download information.

Aug 26 2015 by lavidimus

Satyr race returning in Alpha2. Until then group up with Human, Sappling and Yin. 1C release on Thursday! #gamedev

Aug 24 2015 by lavidimus

Anyone tried @unity3d Unity5.2 beta? It adds multi scene light bakes and additive lightmaps. Waiting for an RC to drop to test it out.

Aug 23 2015 by lavidimus

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