Welcome to the most Big virtual country playable made in Unreal Engine.
A game with the style of Assassins Creed, the adrenaline of Need for Speed and flexibility and action of GTA
-Description: Inspired by the state of San Andreas (R * Nort product) we are creating a new world with plenty to explore. In AQP City will have the opportunity to explore great deserts, forests, mountains, canyons, volcanoes and discover our huge detailed city. The map size and fun will not hurt performance and gaming experience
-Game-type: bet on a double experience, in the first game you can choose to play in first person or third person. the experience of driving one of our cars will be the most realistic as possible (like nfs).
- In short there will be place to explore, you will come everywhere with our fighter jets, sports cars and ATVs, boats, ships.
-At the end of the missions the environment change a bit.
We are working hard on AQP City to obtain a high quality game, full of fun and a world to explore.
we will use the power of Unreal Engine 4 and exploit the integration of LPV for satisfactory results.The large map needs a special treatise on the lighting (day/night cycle, deserts and forests) and hence we will choose global illumination on this game:
1-LPV (light propagation volume) 2-Cube Map 3- Light Only.
AQP City offers the qualities of an open world game (sandbox) with a detailed and varied map thanks to Unreal Engine 4 and his source code with which we have a giant map available for multiplayer games and a better LPV.Here we show a short video about AQP City in Unreal Engine 4, I hope will enjoy it.
The Game is in early stage of development, this is not the final result of the game. The character and the city are subject to change.
*the vehicles (the logos and models are property of their respective owners) in this video are being used only for demonstration, will suffer severe changes and modifications.
Chevarria Arts and his people... Cheers!