A game that tells a story with no text or dialogue. While avoiding the haunting of a dark presence, you must uncover a mysterious story, by exploring strange architecture, interactive paintings, sinister puzzles and flashbacks.
"You wake up feeling dazed on windswept mountain path leading to a misty forest. As the sun sets you stagger forwards with the feeling that someone is watching you. Seeking shelter from a cold but light downpour, you enter a cave and come upon a vial with glowing liquid on a rock, almost as if on display. As you exit the cave, you make your way through the undergrowth, and stumble upon another relic. As you pick it up, the faint glow from your vial displays a projected drawing.
Using only your wits, a keen eye and a great deal of caution, you may discover what happened in this misty forest, what happened to yourself, and then maybe, just maybe, find an escape out of this strange and eerily haunted place."
Aporia is an Open World Adventure game (1st person) that focus on Environmental Storytelling, Puzzles & Exploration, made in the newest version Cryengine. You wake up in a dark and enigmatic forest, without a clue of who you are and what you are doing here. Aporia is up the same alley as Dear Esther, Journey, Myst, and Amnesia but focus only on Environmental Storytelling. That means it tells a story without using character interaction, text, or dialogue.But instead, we use paintings, objects and other environmental features.
DOWNLOAD Demo here: Squall-dk.itch.io
Or here: Moddb.com