Apocalypse Not is a very ambitious game. It aims to bring FPS/RTS/RPG and survival horror elements all into one game… And to well, actually not have it suck. The basic concept is that you are a survivor in a randomly generated city trying to rebuild civilization or to just survive long enough to escape. To rebuild you’ll need to find and recruit survivors in order to defend your territory and fortify new areas. Each area you fortify will provide different bonuses. For example a power plant will activate the power grid providing light during the night hours along with other added bonuses. Capturing houses will provide places for your survivors to live and allow you to recruit more. Farms provide food and the police station will probably have some weapons and ammunition. The game is currently free in it’s Alpha state, and I plan to release a new update every week with something new.

Image RSS Feed Latest Screens
Apocalypse Not v0.0.25 Release Photos Apocalypse Not v0.0.25 Release Photos Apocalypse Not v0.0.25 Release Photos
Blog RSS Feed Report abuse Latest News: Apocalypse Not v0.0.25 Final Alpha Released

0 comments by TheDavil on Jan 3rd, 2013

After a 3 whole weeks the next release of Apocalypse Not is ready to go. In version 0.0.25 you'll find more zombies, more areas to explore, more weapons, and a new skill system that allows you to level up your character and gain new abilities. This release also marks the final release where the game will be considered to be in an Alpha state. This is discussed more below but for now, check out the new version of the game which is already available on the Official Website or wait for it to show up on the IndieDB page.

If you haven't already seen the game or the newest release video view it below to see some of the new features in action.

Above on the left you'll see a little profile shot of the new scout sniper rifle waiting to be plucked off the shelf so it can start popping zombie heads. This is one of the 3 new weapons waiting for you in this update. There is also a bat and a Glock 17 available. The aiming system has gotten a slight rework as well. Aiming now works by holding down the aim button to aim and releasing when you're finished. There is also a small cross-hair used for melee weapons as well to make them a bit more user friendly.

You can also see in the center, a new menu for the new skill system. 3 new skills are now available and provide various bonuses for gaining levels. One such benefit is stealth, which gives you the ability to more easily sneak around enemies without being noticed. Toughness reduces damage taken from enemy attacks, and strength increases the damage done by melee attacks. One skill point is awarded per level and can be assigned at any time through the new menu.

To the right you'll see the beautiful back area of the laboratory area which now has a load of new spawners. The area has become infested with zombies, and some survivors may be hiding there as well. In fact, the entire map will seem to have more zombies now as the maximum number of enemies has been raised to increase the amount of action. Their AI range has also been increased to make avoiding them a bit more difficult.

And as usual, several bug-fixes have been included in the release. Zombies will no longer appear to be floating when you first find them. The weapon zoom issues no longer exist, and glass now properly makes a shattering sound upon being broken. The police station geometry issues have been corrected, and collisions with the objects in the lab buildings are working properly now as well.

The next release will include a research system to provide various improvements to your new civilization. Also the inclusion of a saving system so you can pick up games where you've left off should really add to the experience. Because of these major features along with the fact that the basics of the game are now in place, the next release will be considered Beta 1. As always I thank everyone who follows the game and appreciate all of the comments and suggestions I've received over the past few months. The game is only getting better so stick with me.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Apocalypse Not Version 0.0.25 MacOS

Apocalypse Not Version 0.0.25 MacOS

Jan 3, 2013 Demo 0 comments

This is the MacOS version of the game. To install simply unzip and run the game.

Apocalypse Not Version 0.0.25 Linux 32 & 64

Apocalypse Not Version 0.0.25 Linux 32 & 64

Jan 3, 2013 Demo 0 comments

This is the 32 and 64 bit version of the game for Linux. To install simply unzip and run the game.

Apocalypse Not Version 0.0.25 Win64

Apocalypse Not Version 0.0.25 Win64

Jan 3, 2013 Demo 1 comment

This is the Windows 64 bit version. To install simply unzip and run the game.

Apocalypse Not Version 0.0.25 Win32

Apocalypse Not Version 0.0.25 Win32

Jan 3, 2013 Demo 0 comments

This is the Windows 32bit version. To install simply unzip and run the game.

Apocalypse Not v0.0.24 Linux x86 + x64

Apocalypse Not v0.0.24 Linux x86 + x64

Dec 10, 2012 Demo 0 comments

Here is the latest version of Apocalypse Not for Linux x86 & x64. Check the readme file included for directions.

Apocalypse Not v0.0.24 MacOS

Apocalypse Not v0.0.24 MacOS

Dec 10, 2012 Demo 0 comments

Here is the latest version of Apocalypse Not for MacOS. Check the readme file included for directions.

Post comment Comments  (30 - 40 of 74)
Tiefood
Tiefood Sep 2 2012, 1:04am says:

Okay I just played it.. Its pretty cool!

+1 vote     reply to comment
TheDavil
TheDavil Sep 5 2012, 4:37am replied:

Thanks, I appreciate you trying it.

+1 vote     reply to comment
Tiefood
Tiefood Sep 2 2012, 12:42am says:

I think your kick starter needs more popularity. You should post it on some of the forums like gog.. steam.. and such..

+1 vote     reply to comment
TheDavil
TheDavil Sep 5 2012, 4:36am replied:

That's a good suggestion. I'll probably end up lowering the amount a bit if this one fails.

+2 votes     reply to comment
TheSA
TheSA Aug 27 2012, 5:54pm says:

this is a great game but for some reason when i play everything works fine for about 1 minute than this terrible lag comes up and stays there the whole time and makes the game practically unplayable. any way to fix it? i really like this game and it would be a shame to not be able to play it cause of lag :(

+1 vote     reply to comment
TheDavil
TheDavil Aug 27 2012, 11:14pm replied:

The issue is due to the models being used for the zombie which are temporary. The new model is going to be put in for this next release. So far I've been able to put in about 80 zombies with the new low poly model before I had any significant fps drop.

+2 votes     reply to comment
TheShadowMG
TheShadowMG Aug 24 2012, 3:38pm says:

These zombies have speedhack, aimbot, wallhack and noclip
Tracking :D

+1 vote     reply to comment
TheDavil
TheDavil Aug 24 2012, 7:13pm replied:

They shouldn't be clipping through the walls anymore, at least not much. But thanks for the support.

+1 vote     reply to comment
TheShadowMG
TheShadowMG Aug 24 2012, 7:15pm replied:

They dont, but they run faster than Gaben behind his sandvich

+1 vote     reply to comment
TheDavil
TheDavil Aug 24 2012, 7:14pm replied:

Thanks, I appreciate your encouragement.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Apocalypse Not
Platforms
Windows, Mac, Linux
Developed By
TheDavil
Engine
Unity
Contact
Send Message
Official Page
An.davidsirritation.com
Release Date
Released Mar 3, 2013
Game Watch
Track this game
Share
Community Rating

Average

5.7

7 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Shooter
Theme
Horror
Players
Single Player
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Apocalypse Not on your homepage or blog by selecting a button and using the HTML code provided (more).

Apocalypse Not Apocalypse Not
Apocalypse Not
Statistics
Rank
3,847 of 24,843
Last Update
1 year ago
Watchers
231 members
Files
24
News
15
Reviews
6