Introducing the Aperture Science Rhythmic Audio Dispenser! Now you can have background music while you play! (this is a workaround to the engine limitations...
Think Angry birds, only in the Portal 2 theme....
Press F1 in-game for controls and more information
*recieved reports that the newest version works on XP machines. YAY!
All your favorite Portal 2 characters have been birdified, and now you get to unleash their destructive power! Combines the addicting game-play of Angry Birds, and the unique quirkiness of Portal 2!
Game idea taken from:
©PORTAL 2 by VALVE
©Angry Birds by ROVIO
Voices: Turrets, Defective Turrets, Atlas, P-Body, Space Core taken from the sound files of ©PORTAL 2 by VALVe
The Science Innovators:
Tier3 Developement Team
Game programming and design:
Level Design & Concept:
Sound, Music & Mixing:
orion2sirius (beam emmitter)
pastaforitaly (laser line)
rcw99 (the eagle has landed)
Archmage MC (balancer)
linefly11 (The Sign)
The Aperture Birds Development Group on Steam
Hello all. Sorry for the bit of a hiatus recently. A few issues caused the development cycle here to slow, and I moved on to some other projects for a bit. But there has been far to much work put into this for it to just die off now. Effective immediately, this is one of my main projects again.
Now, this isn't just going to be me finishing off the current game. It was a bit too much of a conglomerate of different engine parts, and was frankly a pain to work with. So, I'm beginning again from the ground up. With the recent addition of the Steam Workshop integration and GameMaker Studio, I will be shifting to that for development. That means a much better physics engine, as well as easier updates for all of you! I will still host installer mirrors on here as well. I'll still be working with Lia's great art, but there might be a some new game-play changes. (Hopefully all for the better.)
So, just wanted to remind you that I'm not dead, and let you know what's coming up.
Notice over, prepare for testing.