In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore. Anodyne is on Steam Greenlight, please vote for it.
New sprites finished, pre-orders soon, and other info in an update for Anodyne, a 2D Link's Awakening-like adventure.
Posted by seagaia on Dec 28th, 2012
Hi all, Sean here again - this past week:
Have some screenshots. That's about it!