Angels Fall First The Second Antarean War

The Second Antarean War is a multiplayer team-based real time strategic battle simulator.

It simulates battle between spaceships in fully accessible 3d space. As an admiral, you can call in different types of ships for different situations. You can use agile bombers to destroy enemy capital ships, while your enemy, seeing your bombers, will try to field fighters to rip them to shreads. But you might already know this and go for anti-fighter frigates instead and recall your bombers. This is when your enemy surprises you with his cruisers that were waiting in the dust clouds. While your teammates might have already discovered this plan and will try to board the cruisers, as they have little cover from faster infiltration ships.

You can use the environment to your advantage. Asteroids, nebulas and stations can provide you cover or you can go on the offensive and attack your prey from all six directions at once. Use formations to your advantage by weawing in and out of battle. Slicing accurately through your enemies columns and finally surrounding them for the final blow.

The game aims to be played against other people, not the game itself. The 3d navigation, order queues, smart orders and no limits on build queues aim to hide the visible user interface completely and allow you to focus on the battle at hand. You can join any battle in progress at any time. Some battles start small and grow in player size and in their importance to universal scale.

The universe is persistent. Each battle has an impact on how well your faction does. Winning battles progresses the war and earns you medals, rank and respect from people you play with and strikes fear into players you fight against.

Good hunting.

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19 comments by treeform on May 15th, 2012

I know its been awhile and I'm sorry for that, but I've been really busy. With 2aw in fact. I looked at trends in the gameing industry and saw that more and more games are moving away from the standard approach.

Thats why I wish to take a new direction with AFF:2AW. A browser based direction. I see so many things move to the browser; E-mail was the first to move, then news and docs, later Interactive things moved, and now I feel its time for games… any game.

I don't mean flash games or old style browser based games, I mean games that are normally played on consoles and computers. Rich games, FPSes and RTSes. All games you have played!
I love the digital frontier. There always are new grounds to cover and new things to discover. That is why I love to code so much. I feel like rich games on the browsers have not been done properly before. I hear the digital frontier calling my name. I switched from working on my panda3d engine and switched to the new webGL engine.

WebGL is a big improvement from VRML, Director and other web 3D technologies. Just look at whats possible: Browsers supporting all those things and more will be with us in a year or two.

I am amazed at how much I learned on working with the old panda3d game. How many dark corridors I had to venture. I feel like the webGL 2aw is moving much faster, like I know what I need to implement and how I need to implement it. I know what doesnt work, what does, and how. Before even writing it. Basic functionality should be up and running in no time.

But not all browsers support webGL, nor are all browsers fast enough to play games. But it is not hard to install or update to the newest version of Chrome or Firefox that can easily run it. Right now 2aw works best on Chrome, since only Chrome has all functionality configured properly (and also because I test in Chrome). The latest Firefox build is almost as good, and I will add full support later on.
In the days to come i'd like to explain more about how WebGL works and how I use that to shape 2aw. Prepare and hold fast.

Post comment Comments  (10 - 20 of 168)
Vfef Feb 11 2013, 6:35am says:

I'll continue to follow, I support your Idea, I just hope it doesn't go in vain and you end up throwing away the whole project.

Good luck my good sir.

+1 vote     reply to comment
treeform Creator
treeform Feb 11 2013, 11:46am replied:

Thank you, I need your support!

+1 vote   reply to comment
Guest May 26 2013, 9:57pm replied:

This comment is currently awaiting admin approval, join now to view.

Piemanlives Feb 10 2013, 8:15pm says:

Oh my god its back O_O

+1 vote     reply to comment
treeform Creator
treeform Feb 10 2013, 8:53pm replied:

I cant believe myself...

+1 vote   reply to comment
Piemanlives Feb 10 2013, 11:22pm replied:

Do you need a hug or something?

+2 votes     reply to comment
treeform Creator
treeform Feb 11 2013, 11:45am replied:

Maybe. This project have been akin to abusive relationship. Can't finish nor can stop. I tried stopping now I need to try to finish.

+3 votes   reply to comment
Piemanlives Feb 11 2013, 6:09pm replied:

Show it you mean business!

+1 vote     reply to comment
ILJtheFirst Nov 29 2012, 4:29am says:

LOL, egg on my face. Thought you guys disbanded or something. Glad to see the new game after AFF: Planetstorm. So excited !!!

+1 vote     reply to comment
LT~Sagan Nov 26 2012, 11:03am says:

Has treeform done anything new with this browser based approach? It's been so long since an update, just wanted to be sure it's not dead, this game has so much promise. Don't worry about showing anything, I know real life stuff can get in the way, just a hey would do haha.

+1 vote     reply to comment
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Angels Fall First : The Second Antarean War
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Angels Fall First : The Second Antarean War
Angels Fall First : The Second Antarean War
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2 years ago
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