A person who knows or remembers nothings finds himself severely injured in a terrifying situation. He appears to be in some sort of futuristic facility, the likes of which he’s never seen. Through listening to recordings on Audio Logs left from people an ominous reality rises. When one Audio Logs hints ‘escape pods’ out of all the confusion and chaos an objective becomes clear. Escape. Survival. It’s the only option left. An Instinctive Fear is a First Person Shooter with elements of puzzle, horror and the overall objective to escape. It is being made with FPS Creator.

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2 comments by Cool_Beans on Feb 2nd, 2013

Lately I've been reworking aspects of the first few levels in An Instinctive Fear. Tweaking, Optimising and so on. Eventually I considered the shadows within the game weren't up to scratch. They simply weren't distinct, meaning it was either darkness or light, and this had to change.

After gaining a better understanding of light mapping settings, what it means for the level size limit and how shaders effect shadows I was able to find a balance a between shadows quality and keeping my levels from becoming too large. Higher quality = Bigger levels. Performance hasn't been effected, with the latest source betas frame rates can achieve 200+, but average anywhere between 60-150. Higher shadow quality only means pushing levels closer to the size limit.

With the upgraded shadow quality there are several situations that are more visually appealing. The darkness fits the tense theme of the game and so better shadows go with it well. Here are some pictures to demonstrate the improved light mapping settings:


(The shadows in the above image are still being worked on but it turn they should look like the shadows below)


The last image is my favourite example of shadows in game. That's all for this update, and be sure to try out the AIF demo:

An Instinctive Fear Demo

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An Instinctive Fear Demo

An Instinctive Fear Demo

Oct 19, 2012 Demo 4 comments

I have put together a five level demo for An Instinctive Fear. The original file was updated on the 10/10. Please download, give some feedback and constructive...

Post comment Comments  (10 - 20 of 20)
TOBYGAMER667
TOBYGAMER667 Feb 2 2013, 12:22pm says:

i just playd it in the dark i got so freact out i ran out my room

+1 vote     reply to comment
Guest
Guest Mar 8 2013, 3:34pm replied:

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Cool_Beans Creator
Cool_Beans Feb 2 2013, 4:03pm replied:

That's good to here! I think?

+1 vote   reply to comment
DarkStarAngelo
DarkStarAngelo Dec 8 2012, 10:04am says:

Seems like a good game but when i tried it, it has now made my computer painfully and nightmarishly slow to the point i want to throw it out the window.

+1 vote     reply to comment
Cool_Beans Creator
Cool_Beans Dec 15 2012, 2:08am replied:

Really?! Why on Earth would that happen . . ? I'm not sure about your case because no others seem to have experienced this issue. I don't know what would have caused that, maybe something else has gone wrong in the background of your computer?

+1 vote   reply to comment
DarkStarAngelo
DarkStarAngelo Dec 20 2012, 11:43am replied:

I cleaned up my computer, deleted the game and a load of other things and it's working fine now. I did enjoy the game when i was playing it, i think it happened when the 3rd level crashed on me in the loading screen after killing the necromorph monster thing. I think i'm the only one who's getting these errors :I Sucks to be me.

+1 vote     reply to comment
DarkStarAngelo
DarkStarAngelo Dec 7 2012, 8:13pm says:

Definitely looks like it is worth a shot! I love trying out FPSC games! :D

+1 vote     reply to comment
Scripty
Scripty Nov 24 2012, 8:10pm says:

so you keep updateing that are ou going to make a speacial release for it?

+1 vote     reply to comment
Cool_Beans Creator
Cool_Beans Nov 25 2012, 10:24pm replied:

I'm not really sure if I'm going to release it specially or with the finished game, for now however I'm just going to keep updating it.

+1 vote   reply to comment
Cool_Beans Creator
Cool_Beans Nov 17 2012, 4:39pm says:

Thanks for the comment, the guns were fun to mess around with.

+1 vote   reply to comment
Pwn#1
Pwn#1 Nov 16 2012, 6:01pm says:

Wow good sounds for the guns! :)

+1 vote     reply to comment
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An Instinctive Fear
Platform
Windows
Developed By
Cool_Beans
Engine
FPSC
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First Person Shooter
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Sci-Fi
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Indie
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An Instinctive Fear
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