The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.

Awake...

Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core. You stumble through the narrow corridors as the distant cry is heard. It is getting closer.

Explore...

Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits. A sound of dragging feet? Or is your mind playing tricks on you?

Experience...

By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. Something emerges out of the darkness. It's approaching. Fast.

Survive...

Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits. Do you have what it takes to survive?

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So much for being semi-regular, eh?

I'd like to preface this Dev Log with an apology for my fashionable punctuality (a.k.a. being late as hell). My insomnia has taken a turn for the worse in recent months, no doubt a result of certain personal affairs, and I've taken to sleeping when I get home from my prep school to compensate. Needless to say, I don't get much done during the week, and I spend the entire weekend oversleeping. However, the stars have aligned, and I have one solid week off of both my high school and prep school, allowing me to finally get some work done. Which, you know, is nice.

Now let's talk about particle systems.


Rain Particle Systems Comparison

I have more gifs this time, too.


A lot of my work with particle systems has been focused on reworking systems already in The Dark Descent to better suit my purposes and quality standards. All of these new effects are also fully scalable, which makes them far more versatile than some of their vanilla counterparts.

Most notable is the vanilla rain system, which, to put it mildly, eats GPUs for breakfast, and is terribly difficult to utilize effectively. It's also incredibly short, which is very obvious when you look up from inside of it and see raindrops appearing out of thin air.

My reworked take on this is a smaller, modular particle system, which allows for more precise area coverage. It's also very easy to optimize, as each unit fades at a distance, so it doesn't all render at once. Fixed the height problem, too.

Candle Flame PS ComparisonDem refractions doe.

Assorted fire particles, with heat refraction.

Refraction doesn't come across very well in gifs, sadly.


The other part of my work has been implementing brand new special effects, like heat refraction, floating embers, refractive water, tons of weather effects, and various other small things. For the sake of brevity I won't go into detail on each one, so just enjoy these gifs I totally didn't make at 2:00 AM this morning.

Not much to say, really.Thought the old portal needed some work.Good for scenes with moving clouds.Oddly serene. Also works as ashes.Kinda Dark Souls-ish.Really dramatic from a distance.Lots of effects going on here.

I guess slow-moving dust doesn't come across very well in gifs either. Huh.



Well, now that we're past my vague attempts at being somewhat professional, I can't believe I've actually been doing this crap for three years now.

Seriously, if thirteen-year-old-me had known what this project was going to become, he probably wouldn't have even started. It's been a huge investment for me, in far more ways than one, and I'm always happy to see interest in it (and always sad when I have to explain that there's been a delay). It's amazing to me how many people are genuinely looking forward to the mod's release, in spite of all my setbacks.

So, for lack of anything better to say, thank you, and sorry, and thank you again.

I remain,

Craa

Month #34 dev. diary - big demo update, complete mod nearly ready!

Month #34 dev. diary - big demo update, complete mod nearly ready!

Cadaver Party 4 comments

Hello stalkers! Here are the items in today's news: demo has had a big update, news about the complete mod, beta informations, new screenshots. Thanks...

Streets Of London New Year's Update

Streets Of London New Year's Update

Amnesia: The Streets of London 3 comments

New Year's Update discussing Production, Story and Gameplay.

Dev Log #1 - Renovations, Optimizations, and Color Palettes

Dev Log #1 - Renovations, Optimizations, and Color Palettes

Lament (WIP) 7 comments

We got lighting! We got colors! We got... er, less trees!

Month #29 dev. diary - teaser demo released, mini-site updated!

Month #29 dev. diary - teaser demo released, mini-site updated!

Cadaver Party 0 comments

Hello again stalkers! Many of you asked for a demo, something to put your claws on... here it is! The download is available and the mini-site has been...

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Amnesia nightmare engine - GUI version

Amnesia nightmare engine - GUI version

Amnesia nightmare engine Full Version 0 comments

Added a graphical user interface to make it easier to use. Also it can now splice in .ogg files as well as having a built in backup-feature. Requires...

Amnesia nightmare engine V2

Amnesia nightmare engine V2

Amnesia nightmare engine Full Version 1 comment

This version adds the ability for users to add their own images and mix them with the game textures. Just as the earlier download, make sure to read the...

Amnesia nightmare engine

Amnesia nightmare engine

Amnesia nightmare engine Full Version 0 comments

The patch 1.0 update with map manipulation. Please follow the readme file included in the zip-file before using, it is very important.

Hospital bug fixes

Hospital bug fixes

Turn Back Time Patch 0 comments

I discovered players could push the obstacle in the 1st floor wing, before getting the axe first in the basement. Becoming stuck in the newer part. To...

All that Remains (Spring Demo)

All that Remains (Spring Demo)

All That Remains (Demo released!) Demo 0 comments

Spring update to the Demo. Now with more goodies :u

Sins of the father mod

Sins of the father mod

Sins of the father terror meter mod Full Version 0 comments

Just for humor, replaces the terror meter(or chase noise) with yelling from sins of the father

Post comment Comments  (410 - 420 of 629)
Brokolino
Brokolino

I have a question: does the Desura version of Amnesia support different languages?

Reply Good karma Bad karma+3 votes
frictionalgames Creator
frictionalgames

Yes English, Deutsch, EspaƱol, Francais, Italiano, Russian

Reply Good karma+4 votes
player100
player100

its awesome

Reply Good karma Bad karma+3 votes
Can-O-Nuke
Can-O-Nuke

This is the scariest game i have played. Low graphics or little bugs etc... I don't care. 5 people vs 500 people. It's not fair to judge them with ea's, konami's games etc... This is an indie game but still more scary then silent hill series. (I'm serious, silent hill's rediculous)
This is the only game that scares 35 years old man. (not me I'm 15 LoL and I don't know why I can sleep easily after played this game :)) We wait for other amnesia games frictional games! We love your games! Have a nice day everybody thanks for reading.

Reply Good karma Bad karma+6 votes
Overlord1965
Overlord1965

(buried)

Keep voting bad karma seriously!
Real mature guys...

Reply Good karma Bad karma-17 votes
Nominee
Nominee

Well, you shouldn't have been a ****, then.
You can give an opinion without being an ***.

Reply Good karma Bad karma+3 votes
Overlord1965
Overlord1965

(buried)

And stop voting bad karma its true

Reply Good karma Bad karma-20 votes
TheJP3372
TheJP3372

Doesn't necessarily mean that it's a bad game either. Frictional Games is a INDIE developer, they have their limits in resources and manpower. If you want to play a AAA Horror game go play silent hill or something and stop trolling this nicely done game.

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TheFriendlyBasilisk
TheFriendlyBasilisk

Actually I think that even Silent Hill is nothing compared to Amnesia.

Reply Good karma Bad karma+4 votes
Overlord1965
Overlord1965

(buried)

No.
And yes i have played the full game for free.
Its scary but that doesnt mean its a good game just becose its scary.
Besides like XxRoCkBaNdMaNxX said frictional team as 20-30 persons that doesnt justify the price, it should be around like 6.00$ or 7.00$.

Reply Good karma Bad karma-22 votes
Overlord1965
Overlord1965

(buried)

True but still this game is boring to play.
Besides look at the price!
I dont even want to play it for free.
Its repetitive.
Also the trailer makes it even look even worst

Reply Good karma Bad karma-21 votes
Flash112
Flash112

have you even played it? Or a good game can only be pixelated pigs and blocks? :D
*This game scared the **** out of me *_*

Reply Good karma Bad karma+7 votes
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Amnesia: The Dark Descent
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Windows, Mac, Linux
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Frictional Games
Engine
HPL2
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Highest Rated (42 agree) 10/10

If you like dark atmospheres and intense plots full of suspense and psycological terror, such as those found in games like Silent Hill, Diablo 1,or S.T.A.L.K.E.R SoC, then this is the game for you.

Amnesia - the Dark Descent redefines it's genre.

Dec 6 2010 by X4VI3R

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Adventure
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Single Player
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