The Swine are Rising! In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created by The Chinese Room, the studio behind Dear Esther, Amnesia: A Machine for Pigs is an intense and terrifying journey into the heart of darkness that lurks within us all. The year is 1899. Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them. Step back into the horror.
Wow. This game was plain bad. Maybe I've had my expectations way high up, but I kinda expected this to happen. They've removed a lot of elements from the previous game like the inventory, sanity, health and a flashlight that doesn't run out of fuel. And from what I've seen, they didn't really add any new elements to the game. "Fresh experience"? I think not. The maps are repetitive and boring, you can't interact with all of the items you see anymore. AI is absolutely horrible, 99% of the time you can just run right past the enemy and he won't even hit you. They also give up on looking for you way too fast, and it's not that hard outrunning them either. The whole game felt like a horror book- you'll get scared from time to time, but it's almost 100% storytelling. 4/10's just because I can't wait to get my hands on the level editor.