The New World is ablaze in American Conquest, the newest real-time strategy offering from the makers of Cossacks! In the year 1492, travel to America as Christopher Columbus and ignite the fire that will fan 300 years of heated battles for land, riches, and freedom. In eight historical campaigns spanning 42 missions, you will take on the roles of great legends such as Francisco Pizarro and George Washington, commanding epic real-time battles with up to 16,000 soldiers on 3D landscapes. Secure new technologies, unique weaponry, and improved fighting units as well as master the delicate world of diplomacy. Play with fire! Conquer America! Features # Epic real-time strategy with historical background # Captivating real-time battles with up to 16,000 units # Covers the era between 1492 and 1813 # 42 versatile missions in 8 thrilling campaigns e.g. Pizarro's Expedition, the War of Tecumseh, the Seven Years War, the American War of Independence # 6 historical battles in multiplayer mode...
GSC are known of making these strategies that have lots of units in a huge set of battles.
Game has really nice features that make it look original on the background of most RTS games. Even if it's really old and outfashioned now, it's still kicking ***** with the innovations.
As you could probably find it out by yourself while looking on the title, it focuses on major events in the times when America was just discovered, the conquiscadors, the states fighting for their liberty, war between UK and France and many others that I can't really mention here, but the storyline is really various.
It isn't even complex, it's even easier than Age of Empires actually. You have six types of resources, and that's all. Everything requires a building and workers.
It's one of the greatest part, every peasant can be trained into a soldier, so it's essential to keep the fortress supplied with new cannon fodder!
There are possiblities to create formations of soldiers, it requires certain amount of them but it's way easier to control a line formation than every single guy.
Well if that's not the most fantastic thing here then I don't know if we could be friends, when formations are getting their ***** kicked, most of the soldiers run away like chickens and it's hard to keep everything in control, you have to mix your strategies, you could easily kill your own troops if you're not cautious.
Music is great, perfectly fits the theme, graphics were good for the year it was released in.
But there are of course some bugs, and the thing that's hitting me like a bloody stick in my face. The multiplayer was dead, even when it was released. It was and it is insanely hard to find anyone who still plays this game.
But the grade is high enough, GSC should think about making something as new and as original as American Conquest.
el juego esta bueno, ya que la mejoria en los graficos y la introduccion de nuevas cosas, hacen de este titulo algo entretenido pero a la vez tedioso. Creo q la sombra de este juego es la creacion de unidades a una velocidad muy lenta, eso sumado a que no podemos ver desde otro angulo el campo de batalla nos molesta al principio. Pero aun asi, es un gran juego altamante recomendable