Amy is desperate! Her boyfriend Aaron doesn't remember her anymore after a car accident! Will you be able to make him remember again? Or perhaps it's time to move on. Maybe Amy will fall in love with someone else? It's up to you to decide. Play this life simulation game with dating sim elements and shape Amy's destiny.

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2 comments by Protektor on May 27th, 2012

Amy is desperate! Her boyfriend Aaron doesn't remember her anymore after a car accident! Will you be able to make him remember again? Or perhaps it's time to move on. Maybe Amy will fall in love with someone else? It's up to you to decide. Play this life simulation game with dating sim elements and shape Amy's destiny.

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Post comment Comments  (20 - 30 of 38)
stinkytaco
stinkytaco Jun 15 2012, 6:41am says:

Beutiful artwork. Looks a bit pricey but, this is not really my genra of game anyway.

+2 votes     reply to comment
lembas
lembas Jun 8 2012, 4:29pm says:

ヽ(´ー`)ノ

looks like a VN to me.

+3 votes     reply to comment
DrHojo123
DrHojo123 Jun 5 2012, 12:30pm says:

Dat Price

+4 votes     reply to comment
LeonDeclis
LeonDeclis May 31 2012, 5:07pm says:

£13 for an indie Dating Sim?

Don't get me wrong, I love dating sims. I want more of them, yes please. The problem is, that there are a lot of free dating sims out there, and a massive backlog of translated ones that are free to download.

For £13, there's a whole host of other titles you can get. I remember looking in a game shop yesterday. I could buy Mass Effect 1, Fear and Dragon Age: Origins for £15. So, that's what you're up against.

So, it's a tad expensive and out of my price range for me to consider it. It's a shame, becuase it seems very, very good. £13 pounds good? Nope.

If it goes on sale to £5, I'd happily pay. Otherwise, there is other content, and I'd advise people who don't want to pay to look there.

+3 votes     reply to comment
commodore256
commodore256 May 31 2012, 6:58pm replied:

To play Devil's advocate, this game costs money to make. Developers need to eat.

Chelso Riva did the Concept, Story Board, Game Design and Programming, Zaphylla did the Character Art, Wen Juinn did did the Background Art, Duredhel did additional Art, Final Hikari did the Screenwriting, Riviera did the Proofreading, Mathew Myers (From the Leet Street Boys) wrote the Song, Christina Vee (an Anime Voice Over Actress) sang the Song and Lawrence Lee did the Drums and Bass. (there's also Publishers that take a piece of the pie)

Do you think that work is cheap? People's time is worth Money. If I was doing as much work as Chelso, it would of took me at least 200 hours to finish all that work and If I think my time was worth $15 (I'm using USD because I'm not European) an hour, the Time I spent on it was worth $3,000 and the Developer would have to pay other People too. Let's for the sake of argument It took $8,000 to pay for the development cost, the game would have to sell 400 Copies at $20 (or 800 at $10) just to break even and that's a lot of copies considering the Otome demographic and how aware that demographic is aware of this game.

But if I was Winterwolf, I would lower it to half price after it sells 1,337 copies, but that's just me. :)

0 votes     reply to comment
LeonDeclis
LeonDeclis May 31 2012, 7:04pm replied:

I won't deny that a game needs to make money for the developers. I hold my hands up: The above is completely correct. I refute nothing.

But, as a consumer, with many, many other options, which are a lot cheaper, £13 is a very steep price for a dating sim. I'm on a budget at the moment: let's say I have £13. I could buy this. For that very same price, I can pay £10 and get 10-ish games from the Humble Indie Bundle, which include some very, very large named titles (for example, Limbo, Psychonauts).

As such, a quick Google search will throw a huge amount of free dating sims at you, and even more for anyone looking to spend £5. £13 is a very large price, which in the current western dating sim market, is somewhat unreasonable.

+4 votes     reply to comment
commodore256
commodore256 May 31 2012, 7:38pm replied:

True, those bundles are a higher priorty for the low income gamer such as yourself and I.

In basic Economics, you need a "sweet spot" where you can get as much money as you can by having a balance between price and number of customers.

I think a good way to get more customers would be a reviewer (most likly an Anime Reviewer) with a lot of clout that can review and give a promo code or hell, get it translated to Japanese, go to Comiket and make a 4Chan. Those Japanese Otakus pay a lot for Visual Novels, but so do Westerners that want imports like Clannad, Air, School Dayz, Higurashi or Love+, I know I would pay Capcom $50 for a English RenPy Port of Phoenix Wright. (if I had the Money)

+2 votes     reply to comment
jack_norton
jack_norton Jun 1 2012, 9:42am replied:

I'm about to raise the price back to the original for another game I have here, Planet Stronghold. I tried lowering the price to $14.99 and, "surprise" the revenues went down.
I get comments about lowering prices that daily, but yet every single time I lower prices I make less money.
Will still do time-limited sales though, so you can just watch it and wait :)

+3 votes     reply to comment
commodore256
commodore256 Jun 1 2012, 12:33pm replied:

That's understandable. If people think that way of doing business is unethical, I would like to know what they're smoking and where I can get some. :)

It's basic economics, maximize profits. If I got on average 100 Customers per month buying at $20 and I drop the the price down to $5 and have 200 Customers, I would double my usual customers, but make only half my usual profits.

I know People here are spoiled by the plethora of the sub $10 bundles (where you can get $100 worth of Video Games for $7 and it's eve worse with happy hour) and steam holiday sales. (however, they do reduce the "I can't afford it" Pirates)

But, It's still worth paying $20 for a Visual Novel if you like the genera, there are worse things you could be buying for entertainment like on Elfen Lied Manga, a World of Warcrack Subscription or Weed or something. All of those cost more than this Game.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden May 28 2012, 12:59pm says:

Looks interesting. Though I'm short on cash :|

+3 votes     reply to comment
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Always Remember Me
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Winter Wolves
Engine
Ren'py
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Official Page
Winterwolves.com
Release Date
Released Apr 14, 2011
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7.9

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Highest Rated (2 agree) 10/10

hi

Jul 2 2012, 3:34pm by nanosh

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Visual Novel
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Anime
Players
Single Player
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Indie
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1 year ago
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