Along Came A Spider is a physics-based puzzle platformer. In a world made of silk, you control a small spider trying to find his way back home through twenty dynamic swinging, swaying levels. Your spider will learn amazing new abilities allowing him to catch many more flies along his way. Your fearless spider must also confront his worst nightmares in four special boss levels! Minimum spec is XNA Reach profile, that is a Windows PC with a DirectX 9 GPU that supports at least shader model 2.0. "Along Came A Spider is like a music video or a dancer. Simple snapshots make it look alright, but in motion and with its amazing soundtrack ACAS is a creature of beauty. If you're looking for a good platformer, this one should be near the top of your list." - digitalquarters

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0 comments by Protektor on Mar 18th, 2013

Along Came A Spider is a physics-based puzzle platformer. In a world made of silk, you control a small spider trying to find his way back home through twenty dynamic swinging, swaying levels. Your spider will learn amazing new abilities allowing him to catch many more flies along his way. Your fearless spider must also confront his worst nightmares in four special boss levels! Minimum spec is XNA Reach profile, that is a Windows PC with a DirectX 9 GPU that supports at least shader model 2.0. "Along Came A Spider is like a music video or a dancer. Simple snapshots make it look alright, but in motion and with its amazing soundtrack ACAS is a creature of beauty. If you're looking for a good platformer, this one should be near the top of your list." - digitalquarters

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Post comment Comments  (0 - 10 of 11)
Kraligor
Kraligor May 15 2013, 9:11am says:

A superb game! And I say this as an arachnophobic. ;) Actually the flabby legs give me shivers down my spine, but.. I kinda like it.

Very, very polished and beautiful, yet simple backgrounds. A+!

+1 vote     reply to comment
SunNoise
SunNoise Mar 23 2013, 9:12pm says:

will there be a level editor, someday in the future?

+1 vote     reply to comment
raoghard
raoghard Mar 24 2013, 4:54pm replied:

It's possible since the editor is built in, but it's a bit too crude for general use as it is.

+1 vote     reply to comment
bad_habit
bad_habit Mar 22 2013, 6:59am says:

so cool

+1 vote     reply to comment
Foxiol
Foxiol Mar 20 2013, 9:07am says:

Tried the demo and is actually pretty simple, good and entertained with very cool music. The visual is simple and yet quite good too.

Going to vote it at Steam Greenlight too. ;)

+1 vote     reply to comment
raoghard
raoghard Mar 20 2013, 12:30pm replied:

Thanks man!

+1 vote     reply to comment
SlickWhiteRabbit
SlickWhiteRabbit Mar 19 2013, 5:26am says:

Thanks, It's got my vote. :)

+1 vote     reply to comment
raoghard
raoghard Mar 19 2013, 5:15am says:

It's on Greenlight now: Steamcommunity.com

+1 vote     reply to comment
SlickWhiteRabbit
SlickWhiteRabbit Mar 19 2013, 1:33am says:

This looks excellent; I love physics based games. It would be great to see this entered onto Steam via the Greenlight project. From the video game play, it looks much better than some games that have been greenlit. Nice one Roaqhard, good luck with this game.

I'd also love to see it in one of the Indie Gala bundles or Gamersgate bundles. :)

How many levels is the demo? (I can't install anything installed at the moment due to the Desura HDD being virtually full; keep getting an MFC error - failed to decompress buffer due to lack of space) . :(

+1 vote     reply to comment
raoghard
raoghard Mar 19 2013, 5:17am replied:

Are there any error messages? It's been tested on pretty low spec laptops and since it uses the low end XNA min spec it should work on just about everything.

+1 vote     reply to comment
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Along Came A Spider
Platform
Windows
Developed By
raoghard
Engine
XNA
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Release Date
Released Mar 8, 2013
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Community Rating

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9.5

8 votes submitted.

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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @raoghard

@ImHawx send me a link :)

22hours 30mins ago

@ImHawx haha cool :)

Aug 29 2014, 9:55am

@ImHawx hi, yeah.

Aug 29 2014, 3:24am

@VenturianTale My kids are huge fans but your videos show as "inappropriate" on youtube now? but didn't used to? Safety mode was always on?

Aug 24 2014, 5:02am

RT @DCockle: Wahey! Here it is! Live vo footage from San Diego comiccon!;-) T.co

Aug 10 2014, 9:19am

@TailsFails230 Glad you like it! I'm working on a patch to add more Giants but it's not done yet, still a few more bugs to fix first.

Aug 6 2014, 4:51am

RT @SimonNRicketts: When a Game store’s shutter got stuck, they spoke to their audience well. T.co

Jul 22 2014, 1:22pm

@TheBoss2198 yeah it's me :) glad you enjoyed it. The end can be a bit hard for some players but it does make it tense!

Jul 14 2014, 4:39am

@jakeholtnf @TASGames wow that's crazy!

Jul 12 2014, 8:05am

RT @The_Zman: Hope this is not true T.co - what do you say @ID_Xbox

Jul 9 2014, 2:34pm

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