Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.

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1 comment by Cilitbäng on Jun 17th, 2015

--------------------------It´s coming next...stay frosty---------------------------------------------------------------------

Mission Time HUD for Aliens:Colonial Marines | plus:





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Cilitbäng Pack | V. 3.2

Cilitbäng Pack | V. 3.2

Jun 22, 2015 Patch 25 comments

Change Log V 3.0  No $ Sound on Bug Hunt  Toggle Fog on / off with F2 (it gives the game more contrast and reduce the "gray haze")  No stocked...

Aliens: Colonial Marines | Helmet Cam | 2.0

Aliens: Colonial Marines | Helmet Cam | 2.0

Apr 8, 2015 Graphics Tool 0 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam. change log: 2.0 ...

Aliens: Colonial Marines | Helmet Cam 1.0

Aliens: Colonial Marines | Helmet Cam 1.0

Apr 6, 2015 Graphics Tool 4 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam.

Alternate Splash Screens

Alternate Splash Screens

Apr 3, 2015 Other 0 comments

Tired of the boring original Colonial Marines splash screen? Check out this pack for some cool alternate versions! An example of one is listed in the...

No Gravity!

No Gravity!

Mar 31, 2015 Script 1 comment

A mod that changes the gravity in Colonial Marines to be lower (single player only). Check it out and let me know what you think in the comments!

Graphics and AI Improvements

Graphics and AI Improvements

Mar 31, 2015 Script 2 comments

So, what does this mod actually do? Well, it changes the alien and human AI (increases the size they have on your computer to process their actions...

Post comment Comments  (50 - 60 of 118)
Jesusfreak Feb 19 2013, 9:37pm says:

This game is boring but it doesnt deserve the 43 on metacritic, I would give this a 58/100.

+1 vote     reply to comment
TheUnbeholden Online
TheUnbeholden Feb 22 2013, 3:24pm replied:

really? I wouldn't consider it above average which is what greater than 50 means.

+1 vote     reply to comment
ElderPredator Feb 19 2013, 4:12pm says:

They ****** up Duke Nukem and Aliens CL.
Gearbox did intentionally to focus more on their games?

+1 vote     reply to comment
λpone Feb 18 2013, 3:40pm says:

They ****** it up...

+3 votes     reply to comment
hardcole Feb 18 2013, 10:44am says:

hello! thanks for the mod !! very good !!! :) i have a suggestion: could you also make a mod for that annoiying sound of the PULSE RIFLE? it drives me mad is so repetitive, it would be enough to replace it with the AvP 2010 one. just for example . thanks !

-2 votes     reply to comment
Guest Feb 19 2013, 2:17pm replied:

are you crazy? That is about the only thing Gearbox got right!

+1 vote     reply to comment
hardcole Feb 18 2013, 7:18pm replied:

no maybe someone has misunderstood me, i love PULSE RIFLE noise.. but how is "played" in this game . is not that good! there are only 2 or 3 saples of noise. and is very very repetitive .. that's all.

0 votes     reply to comment
Sev-RC- Feb 18 2013, 9:36am says:

I "played" the PS3 version of this game. It was just so very bad.

+1 vote     reply to comment
Guest Feb 17 2013, 10:26pm says:

Anyone planning to do some AI mods to make the aliens move better and act smarter? It'd be cool to see them properly flank you and pounce. It'd make the game way more fun. Smarter PMC enemies would be cool too.
I have a friend who made an AI mod fix for Dead Island, playing the game with the AI revamp was like night and day in terms of how it compares to the vanilla game.

+6 votes     reply to comment
KillaCAM9900 Feb 17 2013, 11:30am says:

This mod is sweet! One thing that you should look into tweaking is the environment shadows and darker areas. Seems a little too intense. Doom 3 and Quake 4 had this problem. The other stuff you added looks great and the overkill darkness hides a lot of that.

-2 votes     reply to comment
Yaksha Feb 16 2013, 9:23am says:

Hmm Unreal Engine, maybe some awesome moders will make this game better.
If of course the game is modable.....

+1 vote     reply to comment
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Aliens: Colonial Marines
Windows, X360, PS3
Gearbox Software
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Release Date
Released Feb 12, 2013
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84 votes submitted.

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Ratings closed.

Highest Rated (3 agree) 9/10

Graphics looks much much better than console version. Sometimes there are very nice lighting and shadows. Story is good, First time since 1986 we can play proper story in this franchise, Most of all I like multiplayer It is much better than AVP2010, it has nice dynamic and tension, many upgrades and other combination stuff, you can build your own soldier and xenomorph, and it is much better than Natural Selection 2 also, not boring( to me NS2 became boring very soon), it has nice graphics, many…

Feb 20 2013, 9:26am by Jaer

Lowest Rated (9 agree) 1/10

You basically pay 60 bucks for a game in the fucking prealpha stage.

Feb 18 2013, 9:28am by Sev-RC-

First Person Shooter
Single Player
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2 weeks ago
149 members